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[Event "rated rapid game"] [Site "https://lichess.org/HJmc1a2Z"] [Date "2026.05.09"] [Round "-"] [White "Advikadixit"] [Black "BILLY_2012110"] [Result "1/2-1/2"] [GameId "HJmc1a2Z"] [UTCDate "2026.05.09"] [UTCTime "17:23:24"] [WhiteElo "503"] [BlackElo "653"] [WhiteRatingDiff "+5"] [BlackRatingDiff "-3"] [Variant "Standard"] [TimeControl "600+0"] [ECO "C20"] [Opening "King's Pawn Game: Wayward Queen Attack"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Qh5 { [%eval -0.25] } { C20 King's Pawn Game: Wayward Queen Attack } 2... g6?? { (-0.25 → 5.40) Blunder. d6 was best. } { [%eval 5.4] } (2... d6 3. Bc4 g6 4. Qd1 Bg7 5. Nf3 Nc6 6. O-O Nf6 7. d3) 3. Qxe5+ { [%eval 8.87] } 3... Be7 { [%eval 6.22] } 4. b4?? { (6.22 → 0.19) Blunder. Qxh8 was best. } { [%eval 0.19] } (4. Qxh8 Kf8 5. d4 Bf6 6. Bh6+ Ke7 7. Bg7 Bxg7 8. Qxg7 d5) 4... d6?? { (0.19 → 5.80) Blunder. Nf6 was best. } { [%eval 5.8] } (4... Nf6 5. Qb2 O-O 6. d3 d5 7. e5 Ng4 8. d4 f6 9. e6) 5. Qxh8 { [%eval 5.88] } 5... Kf8 { [%eval 5.92] } 6. Qxh7?! { (5.92 → 4.59) Inaccuracy. Bb2 was best. } { [%eval 4.59] } (6. Bb2 Bf6 7. Bxf6 Qxf6 8. Qxf6 Nxf6 9. Nc3 Nc6 10. Rb1 a5 11. b5 Nb4) 6... Nc6 { [%eval 5.37] } 7. Qh6+?? { (5.37 → -4.53) Blunder. Bc4 was best. } { [%eval -4.53] } (7. Bc4 Ne5 8. Bb2 Nf6 9. Qh8+ Ng8 10. Bxe5 dxe5 11. Qh7 Qe8 12. Nc3 Bxb4) 7... Nxh6 { [%eval -4.82] } 8. Bb2 { [%eval -4.82] } 8... Bg4 { [%eval -4.35] } 9. Nc3 { [%eval -4.63] } 9... Bf6 { [%eval -4.24] } 10. Nce2?! { (-4.24 → -6.37) Inaccuracy. h3 was best. } { [%eval -6.37] } (10. h3 Be6 11. O-O-O Nxb4 12. d4 Nxa2+ 13. Nxa2 Bxa2 14. Nf3 Qe8 15. e5 Bg7) 10... Qd7?? { (-6.37 → -2.44) Blunder. Bxb2 was best. } { [%eval -2.44] } (10... Bxb2 11. Rb1 Bg7 12. Nf4 Nd4 13. Bd3 Kg8 14. b5 d5 15. Nxd5 Kh8 16. h3) 11. O-O-O?? { (-2.44 → -5.61) Blunder. Bxf6 was best. } { [%eval -5.61] } (11. Bxf6 Nxb4 12. Rc1 Bxe2 13. Bxe2 Ng8 14. Bg5 Qc6 15. h4 Nxa2 16. Rd1 Qxc2) 11... Ke7?! { (-5.61 → -3.93) Inaccuracy. Bxb2+ was best. } { [%eval -3.93] } (11... Bxb2+ 12. Kxb2 Nxb4 13. a3 Nxc2 14. Nf3 Bxf3 15. gxf3 d5 16. h4 Qb5+ 17. Kxc2) 12. Nf4?! { (-3.93 → -5.53) Inaccuracy. d4 was best. } { [%eval -5.53] } (12. d4 Nxb4 13. a3 Nxc2 14. Kxc2 Qa4+ 15. Kd2 Kf8 16. f3 Qb3 17. Rb1 Bg5+) 12... Re8?? { (-5.53 → 2.10) Blunder. Bxb2+ was best. } { [%eval 2.1] } (12... Bxb2+ 13. Kxb2 Bxd1 14. c3 Kd8 15. Nge2 Bxe2 16. Bxe2 Nxb4 17. cxb4 Qe8 18. Nd5) 13. Nxg6+?? { (2.10 → -5.96) Blunder. Nd5+ was best. } { [%eval -5.96] } (13. Nd5+ Kd8 14. Nxf6 Qe7 15. f3 Be6 16. Nxe8 Qxe8 17. a3 a5 18. Bb5 axb4) 13... fxg6 { [%eval -5.79] } 14. e5 { [%eval -6.2] } 14... dxe5 { [%eval -5.9] } 15. Bd3 { [%eval -7.27] } 15... Bxd1 { [%eval -7.38] } 16. Kxd1 { [%eval -7.31] } 16... Kd8 { [%eval -6.73] } 17. b5 { [%eval -7.69] } 17... Nb4 { [%eval -7.35] } 18. Bxe5 { [%eval -10.01] } 18... Bxe5 { [%eval -9.34] } 19. Nf3 { [%eval -10.91] } 19... Nxd3 { [%eval -10.38] } 20. Nxe5 { [%eval -11.55] } 20... Nxe5 { [%eval -10.32] } 21. Re1?! { (-10.32 → Mate in 9) Checkmate is now unavoidable. b6 was best. } { [%eval #-9] } (21. b6 cxb6 22. Re1 Nhg4 23. Re2 Qd4 24. Re3 Nxe3+ 25. fxe3 Qa1+ 26. Ke2 Qb2) 21... Kc8? { (Mate in 9 → -9.36) Lost forced checkmate sequence. Qxb5 was best. } { [%eval -9.36] } (21... Qxb5 22. g4 Qb1+ 23. Ke2 Nexg4+ 24. Kd3 Rxe1 25. Kc3 Nf6 26. h4 Nd5+ 27. Kd3) 22. d4? { (-9.36 → Mate in 4) Checkmate is now unavoidable. b6 was best. } { [%eval #-4] } (22. b6 cxb6 23. d3 Nc6 24. h3 Rxe1+ 25. Kxe1 Qe7+ 26. Kf1 Kd7 27. g4 Qd6) 22... Nc4 { [%eval #-8] } 23. Rxe8+ { [%eval #-8] } 23... Qxe8 { [%eval -12.9] } 24. f3?! { (-12.90 → Mate in 2) Checkmate is now unavoidable. h3 was best. } { [%eval #-2] } (24. h3 Nf5) 24... Qxb5 { [%eval #-5] } 25. Ke1 { [%eval #-5] } 25... Qa4 { [%eval #-4] } 26. Ke2 { [%eval #-4] } 26... Qxa2 { [%eval #-7] } 27. Kd3 { [%eval #-7] } 27... Ne5+? { (Mate in 7 → -8.64) Lost forced checkmate sequence. Nf5 was best. } { [%eval -8.64] } (27... Nf5 28. g4 Nfe3 29. Ke4 g5 30. d5 Qxc2+ 31. Kd4 b6 32. h4 Qd2+ 33. Ke4) 28. Ke4? { (-8.64 → Mate in 6) Checkmate is now unavoidable. dxe5 was best. } { [%eval #-6] } (28. dxe5 Qd5+ 29. Kc3 Qxe5+ 30. Kb3 Qxh2 31. Kc3 Kd7 32. Kb3 g5 33. c4 Qxg2) 28... Nc4 { [%eval #-9] } 29. Kd5 { [%eval #-5] } 29... Na3+? { (Mate in 5 → -9.91) Lost forced checkmate sequence. Qxc2 was best. } { [%eval -9.91] } (29... Qxc2 30. g4 Kd7 31. Kc5 Nd2+ 32. Kb4 Qc4+ 33. Ka3 Qb3#) 30. Kc5? { (-9.91 → Mate in 1) Checkmate is now unavoidable. Ke5 was best. } { [%eval #-1] } (30. Ke5 Kd7 31. Kf4 Qe6 32. g4 Nc4 33. Kg3 Qe1+ 34. Kf4 Qc1+ 35. Kg3 Qg1+) 30... Qxc2+ { [%eval #-3] } 31. Kb4 { [%eval #-3] } 31... Qxg2 { [%eval #-5] } 32. Kxa3 { [%eval #-5] } 32... Qxf3+ { [%eval #-5] } 33. Kb4 { [%eval #-5] } 33... Qh3 { [%eval #-5] } 34. Kc4 { [%eval #-5] } 34... Qxh2 { [%eval #-7] } 35. Kd5 { [%eval #-3] } 35... Qb2 { [%eval #-8] } 36. Ke6 { [%eval #-3] } 36... g5 { [%eval #-6] } 37. d5 { [%eval #-3] } 37... g4 { [%eval #-5] } 38. d6 { [%eval #-5] } 38... cxd6 { [%eval #-4] } 39. Kxd6 { [%eval #-4] } 39... g3 { [%eval #-4] } 40. Ke7 { [%eval #-3] } 40... g2 { [%eval #-3] } 41. Kf8 { [%eval #-2] } 41... g1=Q { [%eval #-2] } 42. Ke7 { [%eval #-2] } 42... Qd1 { [%eval #-1] } 43. Ke6 { [%eval #-1] } 43... Qbe2+ { [%eval #-2] } 44. Kf6 { [%eval #-2] } 44... Ng4+ { [%eval #-3] } 45. Kg7 { [%eval #-2] } 45... Ne3 { [%eval #-3] } 46. Kh8 { [%eval #-2] } 46... Nd5 { [%eval #-2] } 47. Kg8 { [%eval #-2] } 47... b6 { [%eval #-2] } 48. Kf8 { [%eval #-2] } 48... a5 { [%eval #-2] } 49. Kg8 { [%eval #-2] } 49... b5 { [%eval #-2] } 50. Kf8 { [%eval #-2] } 50... b4 { [%eval #-2] } 51. Kg8 { [%eval #-2] } 51... a4 { [%eval #-2] } 52. Kh8 { [%eval #-2] } 52... a3 { [%eval #-2] } 53. Kg8 { [%eval #-2] } 53... b3 { [%eval #-2] } 54. Kf7 { [%eval #-2] } 54... a2 { [%eval #-2] } 55. Kg6 { [%eval #-2] } 55... b2 { [%eval #-2] } 56. Kg7 { [%eval #-2] } 56... a1=Q { [%eval #-2] } 57. Kg8 { [%eval #-2] } 57... b1=Q { [%eval #-2] } 58. Kf7 { [%eval #-2] } 58... Qf5+ { [%eval #-1] } 59. Kg8 { [%eval #-1] } 59... Qad4?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Ne7# was best. } { [%eval 0.0] } { Draw by stalemate. } (59... Ne7#) 1/2-1/2