- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated classical game"] [Site "https://lichess.org/HHVEb5YL"] [Date "2025.12.26"] [Round "-"] [White "orangeblood"] [Black "kkkonana"] [Result "0-1"] [GameId "HHVEb5YL"] [UTCDate "2025.12.26"] [UTCTime "04:34:05"] [WhiteElo "1500"] [BlackElo "1458"] [WhiteRatingDiff "-280"] [BlackRatingDiff "+54"] [Variant "Standard"] [TimeControl "3600+0"] [ECO "C26"] [Opening "Vienna Game: Falkbeer Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nc3 { [%eval 0.08] } 2... Nf6 { [%eval 0.03] } { C26 Vienna Game: Falkbeer Variation } 3. d3 { [%eval -0.18] } 3... Nc6 { [%eval -0.09] } 4. Nf3 { [%eval -0.15] } 4... Bb4 { [%eval -0.18] } 5. Bd2 { [%eval -0.2] } 5... O-O { [%eval -0.18] } 6. a3 { [%eval -0.24] } 6... Bxc3 { [%eval -0.29] } 7. Bxc3 { [%eval -0.18] } 7... Re8 { [%eval -0.44] } 8. Be2 { [%eval -0.46] } 8... d5 { [%eval -0.49] } 9. Ng5 { [%eval -0.71] } 9... d4 { [%eval -0.18] } 10. Bd2 { [%eval -0.25] } 10... Ne7 { [%eval -0.09] } 11. O-O { [%eval -0.16] } 11... Ng6 { [%eval 0.19] } 12. c4?! { (0.19 → -0.44) Inaccuracy. Bh5 was best. } { [%eval -0.44] } (12. Bh5 Nh8 13. f4 h6 14. Nh3 Bxh3 15. gxh3 Ng6 16. f5 Nf4 17. Bxf4 exf4) 12... h6 { [%eval -0.52] } 13. Nf3 { [%eval -0.5] } 13... Nh7 { [%eval -0.22] } 14. a4 { [%eval -0.76] } 14... f5 { [%eval -0.48] } 15. exf5 { [%eval -0.78] } 15... Bxf5 { [%eval -0.58] } 16. Qb3?! { (-0.58 → -1.14) Inaccuracy. a5 was best. } { [%eval -1.14] } (16. a5 Qe7 17. Re1 Qf7 18. b4 Rad8 19. h3 Rf8 20. Bf1 Rde8 21. b5 c5) 16... Rb8 { [%eval -0.96] } 17. c5+ { [%eval -1.46] } 17... Be6 { [%eval -1.35] } 18. Qc2 { [%eval -1.49] } 18... Rf8 { [%eval -1.12] } 19. a5 { [%eval -1.46] } 19... a6 { [%eval -1.13] } 20. Ra4?! { (-1.13 → -1.96) Inaccuracy. Rae1 was best. } { [%eval -1.96] } (20. Rae1) 20... Ng5?? { (-1.96 → -0.24) Blunder. Bd5 was best. } { [%eval -0.24] } (20... Bd5 21. Ne1 Qe8 22. Bh5 Rd8 23. Rb4 Kh8 24. Qd1 Nf6 25. Bf3 Qc6 26. Bxd5) 21. Nxg5 { [%eval -0.33] } 21... hxg5 { [%eval -0.22] } 22. Qc1?! { (-0.22 → -0.94) Inaccuracy. Qd1 was best. } { [%eval -0.94] } (22. Qd1 Bd5) 22... Nf4 { [%eval -0.58] } 23. Bxf4 { [%eval -0.57] } 23... gxf4 { [%eval -0.3] } 24. Bf3 { [%eval -0.52] } 24... Qg5?! { (-0.52 → 0.51) Inaccuracy. c6 was best. } { [%eval 0.51] } (24... c6 25. Re1) 25. g3?? { (0.51 → -1.57) Blunder. c6 was best. } { [%eval -1.57] } (25. c6 bxc6 26. Qxc6 Bg4 27. Rc4 Rxb2 28. Qd5+ Kh8 29. Rxc7 Rb5 30. Qd6 Rd8) 25... c6 { [%eval -1.74] } 26. h4? { (-1.74 → -3.15) Mistake. Re1 was best. } { [%eval -3.15] } (26. Re1) 26... Qf5 { [%eval -2.52] } 27. Ra3 { [%eval -2.87] } 27... Kh8?? { (-2.87 → -0.73) Blunder. Qh3 was best. } { [%eval -0.73] } (27... Qh3 28. Bg2 Qg4 29. f3 Qxg3 30. Qe1 Rbe8 31. Qxg3 fxg3 32. Bh1 Rf4 33. Kg2) 28. g4 { [%eval -0.71] } 28... Qf6 { [%eval -0.81] } 29. g5?? { (-0.81 → -3.44) Blunder. Kg2 was best. } { [%eval -3.44] } (29. Kg2 Rbe8) 29... Qf5 { [%eval -3.8] } 30. Be4?? { (-3.80 → Mate in 5) Checkmate is now unavoidable. Qd1 was best. } { [%eval #-5] } (30. Qd1 Qh3) 30... Qg4+ { [%eval #-4] } 31. Bg2 { [%eval #-2] } 31... f3 { [%eval #-1] } 32. Kh2 { [%eval #-1] } 32... Qxg2# { Black wins by checkmate. } 0-1