- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated blitz game"] [Site "https://lichess.org/HFw2cSlz"] [Date "2018.07.04"] [Round "-"] [White "Lucas_Leandro"] [Black "AskarAlzhanov"] [Result "1-0"] [GameId "HFw2cSlz"] [UTCDate "2018.07.04"] [UTCTime "03:22:03"] [WhiteElo "1357"] [BlackElo "1287"] [WhiteRatingDiff "+58"] [BlackRatingDiff "-7"] [Variant "Standard"] [TimeControl "180+0"] [ECO "A04"] [Opening "Zukertort Opening: Queen's Gambit Invitation"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. Nf3 { [%eval -0.02] } 1... e6 { [%eval 0.42] } { A04 Zukertort Opening: Queen's Gambit Invitation } 2. g3 { [%eval 0.08] } 2... Nc6?! { (0.08 → 0.83) Inaccuracy. d5 was best. } { [%eval 0.83] } (2... d5 3. Bg2 Be7 4. O-O Nf6 5. d4 O-O 6. c4 dxc4 7. Ne5) 3. Bg2 { [%eval 0.36] } 3... Nf6 { [%eval 0.66] } 4. O-O { [%eval 0.35] } 4... d5 { [%eval 0.37] } 5. Nc3 { [%eval -0.09] } 5... Bd6 { [%eval 0.27] } 6. e3 { [%eval -0.11] } 6... Ne5?! { (-0.11 → 0.86) Inaccuracy. e5 was best. } { [%eval 0.86] } (6... e5 7. d3 Be6 8. e4 d4 9. Ne2 h6 10. c3 dxc3 11. bxc3 O-O 12. Qc2 Re8 13. Rb1) 7. Ne2? { (0.86 → -0.30) Mistake. Nxe5 was best. } { [%eval -0.3] } (7. Nxe5 Bxe5 8. d4 Bd6 9. e4 Nxe4 10. Nxe4 dxe4 11. Bxe4 c6 12. Qd3 f5 13. Bg2 O-O) 7... Nxf3+ { [%eval -0.36] } 8. Bxf3 { [%eval -0.5] } 8... O-O { [%eval -0.3] } 9. Bg2 { [%eval -0.41] } 9... c6 { [%eval -0.16] } 10. c3 { [%eval -0.59] } 10... Ng4 { [%eval -0.24] } 11. d3 { [%eval -0.25] } 11... e5 { [%eval -0.2] } 12. c4 { [%eval -0.25] } 12... Qf6? { (-0.25 → 1.07) Mistake. dxc4 was best. } { [%eval 1.07] } (12... dxc4 13. dxc4 Bf5 14. e4 Be6 15. h3 Nf6 16. b3 Qd7 17. g4 Rfd8 18. Be3 Qe7 19. Ng3) 13. cxd5 { [%eval 0.64] } 13... Qh6 { [%eval 0.69] } 14. h3 { [%eval 0.6] } 14... Nf6 { [%eval 0.63] } 15. dxc6 { [%eval 0.62] } 15... bxc6 { [%eval 1.0] } 16. e4 { [%eval 0.69] } 16... Bxh3?? { (0.69 → 9.03) Blunder. Qh5 was best. } { [%eval 9.03] } (16... Qh5) 17. Bxh6 { [%eval 8.98] } 17... gxh6 { [%eval 12.51] } 18. Bxh3 { [%eval 12.37] } 18... Kh8 { [%eval 13.2] } 19. d4 { [%eval 12.41] } 19... Nxe4 { [%eval 12.34] } 20. dxe5 { [%eval 12.0] } 20... Bxe5 { [%eval 11.97] } 21. Rc1 { [%eval 11.91] } 21... Rad8 { [%eval 12.17] } 22. Qb3 { [%eval 10.76] } 22... Ng5 { [%eval 12.15] } 23. Bg4 { [%eval 12.07] } 23... f5 { [%eval 12.5] } 24. Bh5 { [%eval 12.36] } 24... Nh3+ { [%eval 15.17] } 25. Kh2 { [%eval 15.06] } 25... Ng5 { [%eval 14.92] } 26. Rxc6 { [%eval 12.56] } 26... f4 { [%eval 15.21] } 27. g4 { [%eval 12.03] } 27... f3+ { [%eval 12.6] } 28. Kg1?? { (12.60 → 0.49) Blunder. Ng3 was best. } { [%eval 0.49] } (28. Ng3 Rg8 29. Rxh6 Rd2 30. Qb5 Bxb2 31. Ra6 Rc2 32. Qf5 Rd2 33. Rxa7 Bd4 34. Ne4 Bxa7) 28... fxe2 { [%eval 0.61] } 29. Re1 { [%eval 0.63] } 29... Nf3+ { [%eval 0.68] } 30. Kg2?? { (0.68 → Mate in 9) Checkmate is now unavoidable. Qxf3 was best. } { [%eval #-9] } (30. Qxf3) 30... Nxe1+ { [%eval #-8] } 31. Kh3 { [%eval #-8] } 31... Nf3?! { (Mate in 8 → -10.99) Lost forced checkmate sequence. Rd3+ was best. } { [%eval -10.99] } (31... Rd3+ 32. Qxd3 Nxd3 33. Rc8 Rxc8 34. g5 e1=Q 35. Bf3 Qg1 36. Bg2 Nxf2+ 37. Kh4 Qh2+ 38. Bh3) 32. Qe3?! { (-10.99 → Mate in 9) Checkmate is now unavoidable. Rc1 was best. } { [%eval #-9] } (32. Rc1 e1=Q 33. Rxe1 Nxe1 34. g5 Rxf2 35. Qe3 Rd3 36. Qxd3 Nxd3 37. gxh6 Rxb2 38. Be8 Rxa2) 32... Ng5+?? { (Mate in 9 → 0.00) Lost forced checkmate sequence. e1=Q was best. } { [%eval 0.0] } (32... e1=Q 33. Qxe1 Nxe1 34. Rc3 Rxf2 35. g5 Rd4 36. Rc8+ Kg7 37. gxh6+ Kxh6 38. Rc6+ Kxh5 39. Rh6+) 33. Kh4?? { (0.00 → Mate in 10) Checkmate is now unavoidable. Kg2 was best. } { [%eval #-10] } (33. Kg2 Bxb2 34. Qxe2 Bd4 35. Rxh6 Rxf2+ 36. Qxf2 Bxf2 37. Kxf2 Rd2+ 38. Kg3 Rxa2 39. Kf4 Kg7) 33... Nf3+ { [%eval #-9] } 34. Kh3 { [%eval -59.11] } 34... Ng1+?? { (-59.11 → 0.00) Blunder. e1=Q was best. } { [%eval 0.0] } (34... e1=Q 35. Qxe1 Nxe1 36. g5 Rxf2 37. Rc3 Rh2+ 38. Kg4 Rg2+ 39. Kf5 Rxg5+ 40. Ke4 Bxc3 41. bxc3) 35. Kg2 { [%eval 0.0] } 35... Nf3 { [%eval 0.08] } 36. Qxe2 { [%eval 0.0] } 36... Nd4?? { (0.00 → Mate in 8) Checkmate is now unavoidable. Rd2 was best. } { [%eval #8] } (36... Rd2 37. Qxf3 Rxf3 38. Kxf3 Bd4 39. Ke4 Bxf2 40. Rc8+ Kg7 41. Rc7+ Kh8 42. Rc8+) 37. Qxe5+ { [%eval #7] } 37... Kg8 { [%eval #7] } 38. Re6? { (Mate in 7 → 8.35) Lost forced checkmate sequence. Rc7 was best. } { [%eval 8.35] } (38. Rc7 Rxf2+ 39. Kxf2 Rf8+ 40. Kg2 Ne6 41. Qxe6+ Kh8 42. Qe5+ Rf6 43. Qe8+ Rf8 44. Qxf8#) 38... Nxe6 { [%eval 8.35] } 39. Qxe6+ { [%eval 8.27] } 39... Kh8 { [%eval 8.52] } 40. Bf7 { [%eval 8.22] } 40... Kg7 { [%eval 8.23] } 41. b3?? { (8.23 → 0.79) Blunder. Qe7 was best. } { [%eval 0.79] } (41. Qe7 Rxf7 42. Qxd8 Rf6 43. Qd4 a6 44. f4 Kf7 45. f5 Kg7 46. b3 Kf7 47. Qa7+ Kg8) 41... Rd2?? { (0.79 → 8.19) Blunder. Rxf7 was best. } { [%eval 8.19] } (41... Rxf7 42. Qe5+ Kg8 43. f4 Rd2+ 44. Kg3 Rxa2 45. Qd6 Re2 46. Qxh6 Re3+ 47. Kh4 Rxb3 48. Qg5+) 42. b4?? { (8.19 → 0.08) Blunder. Qe5+ was best. } { [%eval 0.08] } (42. Qe5+ Kxf7 43. Qf4+ Kg6 44. Qxd2 Rf7 45. Qd6+ Kg7 46. Qe5+ Kg8 47. Qb8+ Kg7 48. Qd6 Rf6) 42... Rxa2?? { (0.08 → 7.30) Blunder. Rxf7 was best. } { [%eval 7.3] } (42... Rxf7 43. Qe5+ Kg8 44. Qb8+ Kg7 45. Kg3 Rdxf2 46. Qe5+ Kg8 47. Qd5 h5 48. Qg5+ Kf8 49. Qd8+) 43. b5 { [%eval 6.87] } { White wins on time. } 1-0