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[Event "rated variant:antichess game"] [Site "https://lichess.org/HEwUyRJQ"] [Date "2026.06.18"] [Round "-"] [White "ataghan"] [Black "ZBoban10"] [Result "1-0"] [GameId "HEwUyRJQ"] [UTCDate "2026.06.18"] [UTCTime "23:44:47"] [WhiteElo "1857"] [BlackElo "1953"] [WhiteRatingDiff "+8"] [BlackRatingDiff "-7"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.61] } 1... b5? { (0.61 → 2.00) Mistake. e6 was best. } { [%eval 2.0] } (1... e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5 6. Bxc5) 2. Bxb5 { [%eval 1.19] } 2... e6 { [%eval 1.92] } 3. Bxd7 { [%eval 1.48] } 3... Qxd7?? { (1.48 → Mate in 18) Checkmate is now unavoidable. Bxd7 was best. } { [%eval #18] } (3... Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7 Rxa7 8. b4) 4. b4 { [%eval #17] } 4... Bxb4 { [%eval #16] } 5. Qh5?? { (Mate in 16 → 0.75) Lost forced checkmate sequence. Qe2 was best. } { [%eval 0.75] } (5. Qe2 Qxd2 6. Nxd2 Bxd2 7. Bxd2 c6 8. Rd1 Kd8 9. Qa6 Nxa6) 5... Bxd2 { [%eval 0.78] } 6. Bxd2? { (0.78 → -0.72) Mistake. Qxh7 was best. } { [%eval -0.72] } (6. Qxh7 Rxh7 7. Bxd2 Qxd2 8. Kxd2 Rxh2 9. Rxh2 Bd7 10. Kc3 c5) 6... Qxd2 { [%eval 0.82] } 7. Nxd2? { (0.82 → -0.66) Mistake. Kxd2 was best. } { [%eval -0.66] } (7. Kxd2 g6 8. Qxg6 hxg6 9. Nf3 Rxh2 10. Nxh2 Nc6 11. e4 Nce7 12. Nf1 Nh6) 7... Ne7?? { (-0.66 → 2.46) Blunder. g6 was best. } { [%eval 2.46] } (7... g6 8. Qxg6 hxg6 9. Nf1 Rxh2 10. Nxh2 Kd7 11. Ke2 Nc6 12. e4 Nd8 13. Kd2) 8. Qxf7?? { (2.46 → 0.30) Blunder. Qxh7 was best. } { [%eval 0.3] } (8. Qxh7 Rxh7) 8... Kxf7 { [%eval 0.13] } 9. a4?? { (0.13 → -1.65) Blunder. Rb1 was best. } { [%eval -1.65] } (9. Rb1 Bb7) 9... a5 { [%eval -1.95] } 10. g4?! { (-1.95 → -2.92) Inaccuracy. Ne2 was best. } { [%eval -2.92] } (10. Ne2 Nbc6) 10... Ng6?? { (-2.92 → -0.82) Blunder. Nbc6 was best. } { [%eval -0.82] } (10... Nbc6 11. Ne2 Na7 12. c4 Re8 13. Ng3 g6 14. Ne2 h5 15. gxh5 gxh5 16. Kf1) 11. e4 { [%eval -1.17] } 11... Ne7 { [%eval -1.07] } 12. c4 { [%eval -1.79] } 12... Nd5?? { (-1.79 → 1.59) Blunder. Re8 was best. } { [%eval 1.59] } (12... Re8 13. c5) 13. exd5 { [%eval 0.6] } 13... exd5 { [%eval 0.6] } 14. cxd5 { [%eval 0.61] } 14... Bxg4 { [%eval 1.48] } 15. d6?? { (1.48 → -0.60) Blunder. Rd1 was best. } { [%eval -0.6] } (15. Rd1 Bxd1) 15... cxd6 { [%eval -0.44] } 16. Nh3 { [%eval -0.41] } 16... Bxh3 { [%eval 0.02] } 17. Nf1?? { (0.02 → Mate in 14) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-14] } (17. Ke2 Nc6 18. Rab1 Rab8 19. Rxb8 Nxb8 20. Kd3 Na6 21. Nb1 Be6 22. Kc2 Nc7) 17... Bxf1 { [%eval #-18] } 18. Kxf1 { [%eval #-15] } 18... Nc6?? { (Mate in 15 → -3.92) Lost forced checkmate sequence. Ra6 was best. } { [%eval -3.92] } (18... Ra6 19. Ke2 Nc6 20. Raf1 Na7 21. Kd3 d5 22. Kc4 dxc4 23. f3 Rg6 24. h3) 19. Ke2?? { (-3.92 → Mate in 13) Checkmate is now unavoidable. Rb1 was best. } { [%eval #-13] } (19. Rb1 Ra6 20. Rb6 Rxb6 21. Ke2 Ra6 22. Rb1 Nb8 23. Rxb8 Rxb8 24. Kd3 Rab6) 19... Ke6?? { (Mate in 13 → -3.30) Lost forced checkmate sequence. Ra6 was best. } { [%eval -3.3] } (19... Ra6 20. Ke3 Na7 21. Raf1 Rb8 22. Ke2 Nc6 23. Kd1 Rb3) 20. Rab1 { [%eval -3.15] } 20... Rab8 { [%eval -2.47] } 21. Rxb8 { [%eval -2.76] } 21... Nxb8 { [%eval -2.69] } 22. Rb1 { [%eval -2.58] } 22... Kd5?! { (-2.58 → -1.93) Inaccuracy. d5 was best. } { [%eval -1.93] } (22... d5 23. Rxb8 Rxb8 24. f4 d4 25. Kf3 Kd5 26. Ke4 Kxe4 27. h4 Kxf4 28. h5) 23. Rxb8 { [%eval -1.61] } 23... Rxb8 { [%eval -1.53] } 24. h4?! { (-1.53 → -2.53) Inaccuracy. f4 was best. } { [%eval -2.53] } (24. f4) 24... g5 { [%eval -2.37] } 25. hxg5 { [%eval -2.17] } 25... h5 { [%eval -2.09] } 26. gxh6 { [%eval -1.77] } 26... Kc4?? { (-1.77 → 0.00) Blunder. Kd4 was best. } { [%eval 0.0] } (26... Kd4 27. f4) 27. Kd3?? { (0.00 → Mate in 9) Checkmate is now unavoidable. Kf3 was best. } { [%eval #-9] } (27. Kf3 d5 28. Kg4 d4 29. h7 Rb1 30. f4 d3 31. f5 d2 32. f6 Rc1) 27... Kxd3 { [%eval #-9] } 28. f4 { [%eval #-8] } 28... d5?? { (Mate in 8 → -2.09) Lost forced checkmate sequence. Rg8 was best. } { [%eval -2.09] } (28... Rg8 29. h7 Rh8 30. f5 Rxh7 31. f6 Rh6 32. f7 Re6 33. f8=R Rf6 34. Rxf6) 29. f5 { [%eval -2.09] } 29... d4 { [%eval -2.09] } 30. f6 { [%eval -2.09] } 30... Ke4 { [%eval -2.09] } 31. f7 { [%eval -2.38] } 31... Rb3 { [%eval -2.16] } 32. h7 { [%eval -2.27] } 32... d3?? { (-2.27 → 0.36) Blunder. Kd5 was best. } { [%eval 0.36] } (32... Kd5 33. f8=K) 33. h8=R { [%eval 0.32] } 33... Kf3?? { (0.32 → Mate in 2) Checkmate is now unavoidable. Rb5 was best. } { [%eval #2] } (33... Rb5) 34. Rb8 { [%eval #2] } 34... Rxb8 { [%eval #1] } 35. f8=N { [%eval #1] } 35... Rxf8# { Game ends by variant rule. } 1-0