FEN
[Event "rated blitz game"]
[Site "https://lichess.org/HAT7wjUJ"]
[Date "2026.05.23"]
[Round "-"]
[White "Shanaya18"]
[Black "akifsolmaz"]
[Result "1/2-1/2"]
[GameId "HAT7wjUJ"]
[UTCDate "2026.05.23"]
[UTCTime "08:57:35"]
[WhiteElo "561"]
[BlackElo "625"]
[WhiteRatingDiff "+3"]
[BlackRatingDiff "-4"]
[Variant "Standard"]
[TimeControl "300+0"]
[ECO "A00"]
[Opening "Grob Opening"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g4? { (0.15 → -0.96) Mistake. e4 was best. } { [%eval -0.96] } { A00 Grob Opening } (1. e4 e5 2. Nf3 Nc6 3. Bc4 Nf6 4. d3 Bc5 5. O-O d6) 1... e5 { [%eval -0.72] } 2. g5?! { (-0.72 → -1.36) Inaccuracy. Bg2 was best. } { [%eval -1.36] } (2. Bg2 Nc6 3. Nc3 Nge7 4. e4 Ng6 5. Nf3 Bc5 6. d3 Nh4) 2... Nc6 { [%eval -1.06] } 3. g6? { (-1.06 → -2.53) Mistake. c4 was best. } { [%eval -2.53] } (3. c4 Qxg5 4. Nc3 Qe7 5. Nd5 Qd6 6. Nc3 Qe6 7. Nd5 Bd6) 3... fxg6 { [%eval -2.07] } 4. f4?? { (-2.07 → Mate in 1) Checkmate is now unavoidable. c4 was best. } { [%eval #-1] } (4. c4 Nf6 5. Bg2 Bc5 6. e3 O-O 7. d3 d5 8. cxd5 Nxd5) 4... exf4?? { (Mate in 1 → -3.63) Lost forced checkmate sequence. Qh4# was best. } { [%eval -3.63] } (4... Qh4#) 5. d4?! { (-3.63 → -4.98) Inaccuracy. Nf3 was best. } { [%eval -4.98] } (5. Nf3 Be7 6. Bg2 Bh4+ 7. Kf1 d6 8. d4 Nh6 9. Bxf4 O-O 10. Bxh6 gxh6) 5... Nxd4?? { (-4.98 → 1.57) Blunder. Qh4+ was best. } { [%eval 1.57] } (5... Qh4+ 6. Kd2 Nf6 7. c3 Ne4+ 8. Kc2 d5 9. b4 Bd6 10. Nf3 Qf6 11. Rg1) 6. a4?? { (1.57 → -5.81) Blunder. Qxd4 was best. } { [%eval -5.81] } (6. Qxd4 Qh4+ 7. Kd1 Qd8 8. Nc3 Nf6 9. Bxf4 Be7 10. e4 O-O 11. Nge2 c6) 6... Ne6?! { (-5.81 → -4.36) Inaccuracy. Qh4+ was best. } { [%eval -4.36] } (6... Qh4+ 7. Kd2 Nf6 8. Kd3 Nc6 9. Nf3 Qg4 10. Rg1 Qf5+ 11. Kd2 Bb4+ 12. c3) 7. a5 { [%eval -5.14] } 7... Bb4+ { [%eval -4.61] } 8. Kf2? { (-4.61 → -9.01) Mistake. c3 was best. } { [%eval -9.01] } (8. c3 Be7 9. Bh3 Bh4+ 10. Kf1 Nh6 11. Nf3 O-O 12. Bxe6+ dxe6 13. Qxd8 Bxd8) 8... Qe7?! { (-9.01 → -5.60) Inaccuracy. Qh4+ was best. } { [%eval -5.6] } (8... Qh4+ 9. Kg2 Bc5 10. e3 Qg5+ 11. Kf3 Qh5+ 12. Kg2 Qxd1 13. Nc3 Qg4+ 14. Kf2) 9. e4 { [%eval -5.95] } 9... Qc5+ { [%eval -5.94] } 10. Qd4?? { (-5.94 → Mate in 17) Checkmate is now unavoidable. Kg2 was best. } { [%eval #-17] } (10. Kg2 Qg5+ 11. Kf2 Bc5+ 12. Ke1 Qh4+ 13. Kd2 Bxg1 14. c3 Be3+ 15. Kc2 Bxc1) 10... Qxd4+ { [%eval #-16] } 11. Be3 { [%eval #-5] } 11... Qxe4?! { (Mate in 5 → -12.05) Lost forced checkmate sequence. Qxe3+ was best. } { [%eval -12.05] } (11... Qxe3+ 12. Kg2 Be1 13. Na3 Qf2+ 14. Kh3 Qxf1+ 15. Kg4 h5#) 12. Bxf4?! { (-12.05 → Mate in 1) Checkmate is now unavoidable. Ra3 was best. } { [%eval #-1] } (12. Ra3 fxe3+ 13. Rxe3 Bc5 14. Ke1 Bxe3 15. Na3 Bxg1+ 16. Kd2 Qxh1 17. Bb5 Ne7) 12... Qxh1?! { (Mate in 1 → -10.54) Lost forced checkmate sequence. Be1# was best. } { [%eval -10.54] } (12... Be1#) 13. Bxc7 { [%eval -10.88] } 13... Kf8 { [%eval -9.34] } 14. Bb8 { [%eval -11.45] } 14... Rxb8 { [%eval -11.12] } 15. a6?! { (-11.12 → Mate in 9) Checkmate is now unavoidable. Nc3 was best. } { [%eval #-9] } (15. Nc3 Qxh2+ 16. Ke1 Qxg1 17. Kd2 Qf2+ 18. Be2 Bxc3+ 19. bxc3 Qf4+ 20. Kd1 Ke8) 15... bxa6?! { (Mate in 9 → -11.89) Lost forced checkmate sequence. Qxh2+ was best. } { [%eval -11.89] } (15... Qxh2+ 16. Bg2 Bc5+ 17. Ke2 Nf4+ 18. Kd2 Qxg1 19. c3 Qxg2+ 20. Kc1 Be3+ 21. Nd2) 16. Bxa6?! { (-11.89 → Mate in 7) Checkmate is now unavoidable. Nc3 was best. } { [%eval #-7] } (16. Nc3 Qxh2+ 17. Ke1 Qxg1 18. Kd2 Qg5+ 19. Kd1 Bb7 20. Bxa6 Bf3+ 21. Be2 Qg1+) 16... Bxa6 { [%eval #-7] } 17. Ne2 { [%eval #-3] } 17... g5 { [%eval #-7] } 18. Nf4 { [%eval #-2] } 18... gxf4 { [%eval #-4] } 19. c4 { [%eval #-2] } 19... Bc5+ { [%eval #-2] } 20. Ke2 { [%eval #-2] } 20... Nd4+ { [%eval #-3] } 21. Kf2 { [%eval #-2] } 21... g5 { [%eval #-3] } 22. Rxa6 { [%eval #-2] } 22... Ra8 { [%eval #-4] } 23. Rxa7 { [%eval #-2] } 23... Rxa7 { [%eval #-3] } 24. h4 { [%eval #-2] } 24... gxh4 { [%eval #-2] } 25. b4 { [%eval #-2] } 25... Bxb4 { [%eval #-2] } 26. c5 { [%eval #-1] } 26... Nc2 { [%eval #-3] } 27. c6 { [%eval #-2] } 27... dxc6 { [%eval #-3] } 28. Ke2 { [%eval #-2] } 28... Re7+ { [%eval #-1] } 29. Kf2 { [%eval #-1] } 29... Ne1 { [%eval #-1] } 30. Na3 { [%eval #-1] } 30... Bxa3?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Nd3# was best. } { [%eval 0.0] } { Draw by stalemate. } (30... Nd3#) 1/2-1/2