- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated bullet game"] [Site "https://lichess.org/HA3pbbC0"] [Date "2022.10.18"] [Round "-"] [White "Ginomis"] [Black "Chessnoobme"] [Result "0-1"] [GameId "HA3pbbC0"] [UTCDate "2022.10.18"] [UTCTime "14:17:12"] [WhiteElo "1462"] [BlackElo "1500"] [WhiteRatingDiff "-3"] [BlackRatingDiff "+214"] [Variant "Standard"] [TimeControl "120+1"] [ECO "A00"] [Opening "Van't Kruijs Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.0] } { A00 Van't Kruijs Opening } 1... d5 { [%eval 0.1] } 2. c3?! { (0.10 → -0.53) Inaccuracy. Nf3 was best. } { [%eval -0.53] } (2. Nf3 Nf6 3. d4 c5 4. Be2 Nc6 5. O-O cxd4 6. exd4 Bg4) 2... e5 { [%eval 0.08] } 3. d4 { [%eval -0.34] } 3... c5? { (-0.34 → 0.95) Mistake. Nc6 was best. } { [%eval 0.95] } (3... Nc6 4. Nf3 e4 5. Nfd2 f5 6. c4 Nf6 7. Nc3 Be6 8. a3) 4. dxe5 { [%eval 0.9] } 4... Nc6 { [%eval 0.82] } 5. f4 { [%eval 0.83] } 5... f6 { [%eval 1.21] } 6. exf6? { (1.21 → -0.42) Mistake. Nf3 was best. } { [%eval -0.42] } (6. Nf3 fxe5 7. Nxe5 Be7 8. Bb5 Bd7 9. Bxc6 Bxc6 10. O-O Nf6) 6... Nxf6 { [%eval -0.3] } 7. Bb5 { [%eval -0.79] } 7... Bg4 { [%eval -0.31] } 8. Qd2?? { (-0.31 → -2.66) Blunder. Be2 was best. } { [%eval -2.66] } (8. Be2 Bf5 9. Nd2 Qe7 10. Ngf3 O-O-O 11. Nf1 Ne4 12. Ng3 Nxg3 13. hxg3 g6 14. Nh4 Be6) 8... Ne4 { [%eval -2.16] } 9. Qc2 { [%eval -3.0] } 9... Qh4+? { (-3.00 → -1.44) Mistake. c4 was best. } { [%eval -1.44] } (9... c4 10. Bxc4 Qh4+ 11. g3 Nxg3 12. Qf2 Be7 13. Qxg3 Qh5 14. Nf3 dxc4 15. Nbd2 O-O-O 16. Rg1) 10. g3 { [%eval -1.68] } 10... Nxg3 { [%eval -1.67] } 11. Qg2?? { (-1.67 → -8.50) Blunder. Qf2 was best. } { [%eval -8.5] } (11. Qf2 Nf5 12. Qxh4 Nxh4 13. Be2 h5 14. Nd2 Be7 15. h3 Bf5 16. Ngf3 O-O-O 17. Kf2 Bf6) 11... Ne4+?? { (-8.50 → -3.55) Blunder. Nxh1+ was best. } { [%eval -3.55] } (11... Nxh1+ 12. Kf1 g5 13. Nd2 gxf4 14. exf4 O-O-O 15. Ndf3 Qh5 16. Be2 Bd6 17. Ng5 Bxe2+ 18. Qxe2) 12. Kf1 { [%eval -3.88] } 12... a6 { [%eval -3.45] } 13. Bxc6+ { [%eval -3.61] } 13... bxc6 { [%eval -4.0] } 14. Nd2 { [%eval -4.05] } 14... Nxd2+?! { (-4.05 → -2.83) Inaccuracy. Bf5 was best. } { [%eval -2.83] } (14... Bf5 15. Nxe4 Bxe4 16. Nf3 Qh6 17. Kf2 Be7 18. h4 O-O 19. h5 Rab8 20. b3 a5 21. Bd2) 15. Bxd2 { [%eval -2.99] } 15... Be7 { [%eval -3.09] } 16. Nf3 { [%eval -3.5] } 16... Qh5 { [%eval -3.47] } 17. Kf2 { [%eval -3.62] } 17... O-O?? { (-3.62 → 3.81) Blunder. Bf6 was best. } { [%eval 3.81] } (17... Bf6 18. c4 Rb8 19. Rhg1 Bh3 20. Qg3 Rxb2 21. Rab1 Rxb1 22. Rxb1 O-O 23. Rb6 Bd7 24. Rxa6) 18. h3?? { (3.81 → -3.90) Blunder. Rhg1 was best. } { [%eval -3.9] } (18. Rhg1 Rfb8 19. Qxg4 Qxg4 20. Rxg4 Rxb2 21. Kf1 Rab8 22. Rg2 Bf6 23. Re2 Rc2 24. Be1 Rxe2) 18... Bxf3?! { (-3.90 → -2.51) Inaccuracy. Bf5 was best. } { [%eval -2.51] } (18... Bf5) 19. Qxf3 { [%eval -3.12] } 19... Bh4+?! { (-3.12 → -1.91) Inaccuracy. Qg6 was best. } { [%eval -1.91] } (19... Qg6) 20. Ke2 { [%eval -2.17] } 20... Qf5 { [%eval -2.0] } 21. Rh2?! { (-2.00 → -2.93) Inaccuracy. Qg4 was best. } { [%eval -2.93] } (21. Qg4 Qf6) 21... d4 { [%eval -2.3] } 22. cxd4 { [%eval -2.04] } 22... cxd4 { [%eval -1.88] } 23. Qxc6?? { (-1.88 → -9.92) Blunder. Kf1 was best. } { [%eval -9.92] } (23. Kf1 dxe3 24. Bxe3 Rae8 25. Rd1 Re4 26. Re2 h6 27. Rdd2 Rfe8 28. Bf2 Rxe2 29. Rxe2 Rxe2) 23... dxe3 { [%eval -9.65] } 24. Bxe3 { [%eval -10.26] } 24... Rac8 { [%eval -10.11] } 25. Qxa6 { [%eval -12.57] } 25... Rc2+ { [%eval -13.92] } 26. Kf3?! { (-13.92 → Mate in 5) Checkmate is now unavoidable. Bd2 was best. } { [%eval #-5] } (26. Bd2 Rxd2+) 26... Qd5+ { [%eval #-7] } 27. Kg4 { [%eval #-7] } 27... Rxh2 { [%eval #-8] } 28. Qf1 { [%eval #-6] } 28... Be7?! { (Mate in 6 → -11.80) Lost forced checkmate sequence. g5 was best. } { [%eval -11.8] } (28... g5 29. fxg5 Bf2 30. Bf4 Rg2+ 31. Qxg2 Qxg2+ 32. Bg3 Qxg3+ 33. Kh5 Qxh3#) 29. Rd1?! { (-11.80 → Mate in 3) Checkmate is now unavoidable. Kg3 was best. } { [%eval #-3] } (29. Kg3 Rxb2 30. h4 Qe4 31. Qg1 Qg6+ 32. Kh3 Qe6+ 33. Kg3 h5 34. Kf3 Qc6+ 35. Kg3) 29... Qf5+? { (Mate in 3 → -8.67) Lost forced checkmate sequence. Rg2+ was best. } { [%eval -8.67] } (29... Rg2+ 30. Qxg2 Qxg2+ 31. Kh5 Qxh3#) 30. Kg3 { [%eval -8.61] } 30... Rxb2 { [%eval -8.54] } 31. Qf3? { (-8.54 → Mate in 10) Checkmate is now unavoidable. Rd2 was best. } { [%eval #-10] } (31. Rd2 Rbb8 32. Qd3 Qf6 33. Qe4 Kh8 34. Bd4 Qh4+ 35. Kh2 Bf6 36. Bxf6 Rxf6 37. a4 Qxf4+) 31... Qg6+ { [%eval #-9] } 32. Qg4 { [%eval #-9] } 32... Qc2? { (Mate in 9 → -7.46) Lost forced checkmate sequence. Qe4 was best. } { [%eval -7.46] } (32... Qe4 33. Bd2 Rd8 34. Qf3 Rd3 35. Qxd3 Qxd3+ 36. Kh2 Bh4 37. Kg1 Qg3+ 38. Kh1 Qf3+ 39. Kh2) 33. Rd2 { [%eval -6.77] } 33... Qc1?? { (-6.77 → -3.19) Blunder. Qe4 was best. } { [%eval -3.19] } (33... Qe4 34. Rxb2 Qxe3+ 35. Qf3 Qg1+ 36. Rg2 Qc5 37. Rf2 Kh8 38. Kg2 Qd4 39. Re2 Bc5 40. h4) 34. Qe6+ { [%eval -3.25] } 34... Kh8 { [%eval -3.16] } 35. Rxb2 { [%eval -3.96] } 35... Qxb2 { [%eval -3.3] } 36. Qg4?? { (-3.30 → -8.69) Blunder. Qxe7 was best. } { [%eval -8.69] } (36. Qxe7 Ra8 37. a4 Qc2 38. a5 h6 39. Qe5 Qg6+ 40. Kf3 Rc8 41. Qd5 Rc3 42. Qe4 Qh5+) 36... Bd6 { [%eval -9.09] } 37. Bf2 { [%eval -23.74] } 37... Bxf4+ { [%eval -14.82] } 38. Kg2 { [%eval -23.32] } 38... Be3 { [%eval -24.45] } 39. Qf3 { [%eval -23.63] } 39... Rxf3 { [%eval -26.32] } 40. Kxf3 { [%eval -29.94] } 40... Qxf2+ { [%eval -22.63] } 41. Ke4 { [%eval #-40] } 41... Qf4+?! { (Mate in 40 → -25.42) Lost forced checkmate sequence. Bc1 was best. } { [%eval -25.42] } { White resigns. } (41... Bc1) 0-1