- Blind mode tutorial
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[Event "rated bullet game"] [Site "https://lichess.org/H3ogr3eH"] [Date "2025.01.20"] [Round "-"] [White "Rzgar2018"] [Black "scaria"] [Result "0-1"] [GameId "H3ogr3eH"] [UTCDate "2025.01.20"] [UTCTime "14:29:33"] [WhiteElo "891"] [BlackElo "847"] [WhiteRatingDiff "-71"] [BlackRatingDiff "+6"] [Variant "Standard"] [TimeControl "60+0"] [ECO "C50"] [Opening "Italian Game: Giuoco Pianissimo, Italian Four Knights Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.21] } 2. Nf3 { [%eval 0.13] } 2... Nc6 { [%eval 0.17] } 3. Bc4 { [%eval 0.12] } 3... Nf6 { [%eval 0.14] } 4. Nc3 { [%eval 0.0] } 4... Bc5 { [%eval 0.07] } 5. d3 { [%eval 0.08] } { C50 Italian Game: Giuoco Pianissimo, Italian Four Knights Variation } 5... O-O { [%eval 0.13] } 6. Bd2 { [%eval -0.12] } 6... Nd4 { [%eval 0.03] } 7. Qe2?? { (0.03 → -5.35) Blunder. Nxe5 was best. } { [%eval -5.35] } (7. Nxe5 d6 8. Na4 dxe5 9. Nxc5 b5 10. Bb3 Qd6 11. c3 Nxb3) 7... Nxe2 { [%eval -5.35] } 8. Kxe2 { [%eval -5.47] } 8... d5 { [%eval -5.15] } 9. exd5 { [%eval -5.26] } 9... Bg4 { [%eval -4.73] } 10. Ke1 { [%eval -5.09] } 10... a6 { [%eval -5.03] } 11. Ke2 { [%eval -5.26] } 11... b5 { [%eval -5.37] } 12. Ke1 { [%eval -6.16] } 12... bxc4 { [%eval -6.16] } 13. Ke2 { [%eval -6.81] } 13... cxd3+ { [%eval -6.85] } 14. Kxd3 { [%eval -7.8] } 14... e4+ { [%eval -8.03] } 15. Ke2 { [%eval -7.93] } 15... exf3+ { [%eval -8.28] } 16. gxf3 { [%eval -8.28] } 16... Re8+ { [%eval -8.04] } 17. Kf1? { (-8.04 → Mate in 5) Checkmate is now unavoidable. Be3 was best. } { [%eval #-5] } (17. Be3 Bxe3 18. fxe3 Qe7 19. e4 Nxe4 20. Kd3 Nf2+ 21. Kc4 Bxf3 22. Raf1 Qh4+) 17... Bxf3? { (Mate in 5 → -8.76) Lost forced checkmate sequence. Bh3+ was best. } { [%eval -8.76] } (17... Bh3+ 18. Kg1 Ng4 19. fxg4 Qh4 20. Ne4 Rxe4 21. Be3 Rxg4#) 18. Rg1 { [%eval -9.41] } 18... Nxd5 { [%eval -7.98] } 19. Bh6 { [%eval -8.55] } 19... g6 { [%eval -8.95] } 20. h3 { [%eval -11.0] } 20... Nxc3 { [%eval -10.0] } 21. bxc3?! { (-10.00 → Mate in 7) Checkmate is now unavoidable. Rg4 was best. } { [%eval #-7] } (21. Rg4 Re2 22. Be3 Bxg4 23. h4 Bxe3 24. fxe3 Qf6+ 25. Kg1 Qf2+ 26. Kh1) 21... Qh4 { [%eval #-6] } 22. Bg5 { [%eval #-1] } 22... Qxf2# { Black wins by checkmate. } 0-1