FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/H2w2smXj"]
[Date "2023.09.23"]
[White "Antichess_Valentino"]
[Black "LargeChestedChess"]
[Result "0-1"]
[GameId "H2w2smXj"]
[UTCDate "2023.09.23"]
[UTCTime "03:10:36"]
[WhiteElo "2386"]
[BlackElo "1920"]
[WhiteRatingDiff "-11"]
[BlackRatingDiff "+11"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.78] } 1... b5 { [%eval 1.41] } 2. Bxb5 { [%eval 1.23] } 2... g5?? { (1.23 → 4.75) Blunder. e6 was best. } { [%eval 4.75] } (2... e6 3. Bxd7 Bxd7 4. Nh3 h5 5. Qxh5 Rxh5 6. Ng5 Rxh2 7. Rxh2) 3. Bxd7 { [%eval 4.6] } 3... Kxd7 { [%eval 6.54] } 4. Qh5 { [%eval 5.76] } 4... Bh6?! { (5.76 → 7.94) Inaccuracy. Nh6 was best. } { [%eval 7.94] } (4... Nh6 5. Qxh6 Bxh6 6. a4 c5 7. c4 Qc7 8. f4 gxf4 9. exf4) 5. Qxf7 { [%eval 5.3] } 5... Nf6? { (5.30 → 10.54) Mistake. g4 was best. } { [%eval 10.54] } (5... g4 6. Qxg8 Bxe3 7. dxe3 Rxg8 8. g3 Rf8 9. Nh3 gxh3 10. a4) 6. Qxh7 { [%eval 5.84] } 6... Nxh7 { [%eval 9.96] } 7. e4 { [%eval 8.56] } 7... Qe8 { [%eval 3.0] } 8. h4 { [%eval 2.32] } 8... gxh4 { [%eval 2.07] } 9. Rxh4 { [%eval 2.74] } 9... Bxd2 { [%eval 2.26] } 10. Rxh7 { [%eval 1.82] } 10... Rxh7 { [%eval 2.21] } 11. Kxd2?? { (2.21 → 0.00) Blunder. Nxd2 was best. } { [%eval 0.0] } (11. Nxd2) 11... Rh3?? { (0.00 → 3.42) Blunder. Ba6 was best. } { [%eval 3.42] } (11... Ba6 12. Nh3 Rxh3 13. gxh3 Bc4 14. Nc3 Bxa2 15. Nxa2 Qg8 16. c4 Qxc4 17. Rb1 Qxc1 18. Nxc1) 12. Nxh3 { [%eval 3.92] } 12... e6? { (3.92 → 6.63) Mistake. Na6 was best. } { [%eval 6.63] } (12... Na6 13. Ke1) 13. Nc3 { [%eval 4.89] } 13... Ke7?? { (4.89 → Mate in 11) Checkmate is now unavoidable. Qh8 was best. } { [%eval #11] } (13... Qh8 14. f3 Qxh3 15. gxh3 Bb7 16. Ke2 Bxe4 17. fxe4 c6 18. Be3 a6 19. Bd2 Ra7 20. Rc1) 14. Nb5 { [%eval #11] } 14... Qxb5 { [%eval #10] } 15. b4 { [%eval #10] } 15... Qxb4 { [%eval #9] } 16. Kd1 { [%eval #9] } 16... Qxe4 { [%eval #8] } 17. c4?? { (Mate in 8 → -0.38) Lost forced checkmate sequence. c3 was best. } { [%eval -0.38] } (17. c3 Qxg2 18. Nf4 Qxf2 19. Nxe6 Qxa2 20. Rxa2 Bxe6 21. Rxa7 Rxa7 22. c4 Bxc4 23. Ke2 Bxe2) 17... Qxc4 { [%eval -0.43] } 18. Be3?? { (-0.43 → Mate in 8) Checkmate is now unavoidable. Rb1 was best. } { [%eval #-8] } (18. Rb1 Qxc1) 18... Qxa2 { [%eval #-8] } 19. Bxa7 { [%eval #-7] } 19... Qxa1 { [%eval #-7] } 20. Bxb8 { [%eval #-6] } 20... Qxd1 { [%eval #-6] } 21. Bxc7 { [%eval #-5] } 21... e5 { [%eval #-5] } 22. Bxe5 { [%eval #-4] } 22... Bxh3 { [%eval #-4] } 23. gxh3 { [%eval #-3] } 23... Kf6 { [%eval #-3] } 24. Bxf6 { [%eval #-2] } 24... Qd4 { [%eval #-2] } 25. Bxd4 { [%eval #-1] } 25... Ra1 { [%eval #-1] } 26. Bxa1# { Game ends by variant rule. } 0-1