FEN
[Event "Entrenamiento casual 2 Team Battle"]
[Site "https://lichess.org/H2R4EfpI"]
[Date "2024.07.06"]
[Round "-"]
[White "Evilcaramos"]
[Black "jsalinasq"]
[Result "0-1"]
[GameId "H2R4EfpI"]
[UTCDate "2024.07.06"]
[UTCTime "21:50:01"]
[WhiteElo "1649"]
[BlackElo "1464"]
[WhiteRatingDiff "-40"]
[BlackRatingDiff "+38"]
[Variant "Antichess"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. f3?! { (0.15 → -0.93) Inaccuracy. e3 was best. } { [%eval -0.93] } (1. e3 e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5) 1... e6 { [%eval -0.82] } 2. b4 { [%eval -0.92] } 2... Bxb4 { [%eval -0.71] } 3. Nc3?? { (-0.71 → Mate in 16) Checkmate is now unavoidable. Ba3 was best. } { [%eval #-16] } (3. Ba3 Bxa3 4. Nxa3 a5 5. c4 b5 6. cxb5 Ba6 7. bxa6 Nxa6) 3... Bxc3 { [%eval #-16] } 4. dxc3 { [%eval #-15] } 4... Qg5 { [%eval #-15] } 5. Qxd7 { [%eval #-12] } 5... Qxg2?? { (Mate in 12 → 0.27) Lost forced checkmate sequence. Bxd7 was best. } { [%eval 0.27] } (5... Bxd7 6. Bxg5 Kd8 7. Bxd8 Nc6 8. Bxc7 Nb4 9. cxb4 Rb8 10. Bxb8 Nh6 11. Bxa7) 6. Qxe6?? { (0.27 → Mate in 11) Checkmate is now unavoidable. Qxe8 was best. } { [%eval #-11] } (6. Qxe8 Qxf1 7. Qxg8 Rxg8 8. Kxf1 g6 9. Be3 c5 10. Bxc5 a6) 6... Qxf3?? { (Mate in 11 → 0.12) Lost forced checkmate sequence. fxe6 was best. } { [%eval 0.12] } (6... fxe6 7. Bxg2 g5 8. Bxg5 Kd8 9. Bxd8 e5 10. Bxc7 Na6 11. Bxe5 Bd7 12. Bxh8) 7. Qxf7?? { (0.12 → Mate in 11) Checkmate is now unavoidable. Qxe8 was best. } { [%eval #-11] } (7. Qxe8 Qxf1) 7... Qxc3?? { (Mate in 11 → 1.99) Lost forced checkmate sequence. Kxf7 was best. } { [%eval 1.99] } (7... Kxf7 8. Nxf3 Bh3 9. Bxh3 Nd7 10. Bxd7 Rc8 11. Bxc8 Kf6 12. Bxb7 Ke5 13. Nxe5) 8. Qxe8 { [%eval 2.07] } 8... Qxc2?? { (2.07 → 5.67) Blunder. Qxe1 was best. } { [%eval 5.67] } (8... Qxe1 9. Qxg8 Rxg8 10. Bh6 gxh6 11. Rxe1 Rxg1 12. Rxg1 Bg4 13. Rxg4 h5 14. Rg1) 9. Qxg8?? { (5.67 → 1.68) Blunder. Qxc8 was best. } { [%eval 1.68] } (9. Qxc8) 9... Qxa2?? { (1.68 → Mate in 9) Checkmate is now unavoidable. Rxg8 was best. } { [%eval #9] } (9... Rxg8 10. Bh6 Qxa2 11. Rxa2 gxh6 12. Rxa7 Rxa7 13. Bg2 Rxg2 14. h3 Rxg1 15. Rxg1) 10. Qxc8?? { (Mate in 9 → Mate in 9) Lost forced checkmate sequence. Rxa2 was best. } { [%eval #-9] } (10. Rxa2 Rxg8 11. Rxa7 Rxa7 12. Ba3 Rxa3 13. e3 Rxe3 14. Bd3 Rxe1 15. Bxh7 Rxg1) 10... Qxe2?? { (Mate in 9 → Mate in 8) Lost forced checkmate sequence. Rxc8 was best. } { [%eval #8] } (10... Rxc8 11. Rxa2 g5 12. Bxg5 Rd8 13. Bxd8 Nd7 14. Rxa7 Rxd8 15. Rxb7 h5 16. Rxc7) 11. Qxc7 { [%eval #8] } 11... Qxh2 { [%eval #7] } 12. Qxh2?? { (Mate in 7 → Mate in 6) Lost forced checkmate sequence. Qxg7 was best. } { [%eval #-6] } (12. Qxg7 Qxg1 13. Qxh8 Qxf1 14. Rxh7 Qxe1 15. Rxb7 Qxc1 16. Qxb8 Rxb8 17. Rxb8 Qxa1) 12... g5?? { (Mate in 6 → Mate in 7) Lost forced checkmate sequence. Nc6 was best. } { [%eval #7] } (12... Nc6 13. Qxh7 Rxh7 14. Rxh7 b6 15. Rxa7 Nxa7 16. Rxg7 Nb5 17. Bxb5 Ra7 18. Rxa7#) 13. Qxb8?? { (Mate in 7 → Mate in 6) Lost forced checkmate sequence. Rxa7 was best. } { [%eval #-6] } (13. Rxa7 Rxa7 14. Qxh7 Rxh7 15. Bxg5 Rxh1 16. Be2 Rxg1 17. Be7 Rxe1 18. Bf3 Rxe7) 13... Rhxb8 { [%eval #-6] } 14. Bxg5 { [%eval #-5] } 14... Rd8 { [%eval #-5] } 15. Bxd8 { [%eval #-4] } 15... Rxd8 { [%eval #-4] } 16. Rxa7 { [%eval #-3] } 16... b5 { [%eval #-3] } 17. Raxh7 { [%eval #-2] } 17... Rd3?? { (Mate in 2 → Mate in 7) Lost forced checkmate sequence. Rg8 was best. } { [%eval #7] } (17... Rg8 18. Bxb5 Rxg1 19. Rxg1#) 18. Bxd3 { [%eval #7] } 18... b4 { [%eval #6] } 19. Kd2 { [%eval #8] } 19... b3 { [%eval #7] } 20. Kc2?? { (Mate in 7 → Mate in 1) Lost forced checkmate sequence. Re7 was best. } { [%eval #-1] } (20. Re7 b2 21. Be2 b1=B 22. Kc2 Bxc2 23. Re4 Bxe4 24. Bd3 Bxh1 25. Be4 Bxe4) 20... bxc2 { [%eval #-1] } 21. Bxc2# { Game ends by variant rule. } 0-1