FEN
[Event "rated blitz game"]
[Site "https://lichess.org/H2Lp70JT"]
[Date "2022.10.06"]
[Round "-"]
[White "w1g0"]
[Black "Mario_Tonin"]
[Result "1/2-1/2"]
[GameId "H2Lp70JT"]
[UTCDate "2022.10.06"]
[UTCTime "15:05:02"]
[WhiteElo "1099"]
[BlackElo "953"]
[WhiteRatingDiff "-5"]
[BlackRatingDiff "+12"]
[Variant "Standard"]
[TimeControl "300+3"]
[ECO "A45"]
[Opening "Indian Defense: Accelerated London System"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.0] } 1... Nf6 { [%eval 0.23] } 2. Bf4 { [%eval 0.0] } { A45 Indian Defense: Accelerated London System } 2... g6 { [%eval 0.13] } 3. Nc3 { [%eval 0.0] } 3... Bg7?! { (0.00 → 0.71) Inaccuracy. d5 was best. } { [%eval 0.71] } (3... d5 4. e3 Bg7 5. Be2 O-O 6. Nf3 c5 7. O-O cxd4 8. exd4) 4. d5? { (0.71 → -0.50) Mistake. e4 was best. } { [%eval -0.5] } (4. e4 d5 5. Nb5 Na6 6. e5 Nd7 7. Nf3 f6 8. exf6 Nxf6) 4... d6 { [%eval -0.72] } 5. Nf3 { [%eval -0.7] } 5... c6 { [%eval -0.35] } 6. dxc6?! { (-0.35 → -1.00) Inaccuracy. e4 was best. } { [%eval -1.0] } (6. e4 O-O 7. dxc6 bxc6 8. Bc4 Nbd7 9. O-O Rb8 10. Bb3 Rb4) 6... bxc6 { [%eval -0.72] } 7. Qd2 { [%eval -0.96] } 7... e5 { [%eval -0.41] } 8. Bg3 { [%eval -0.11] } 8... c5?? { (-0.11 → 2.43) Blunder. O-O was best. } { [%eval 2.43] } (8... O-O) 9. O-O-O { [%eval 2.5] } 9... Nc6? { (2.50 → 4.16) Mistake. O-O was best. } { [%eval 4.16] } (9... O-O 10. Qxd6 Qxd6 11. Rxd6 e4 12. Nd2 e3 13. fxe3 Ne8 14. Rd8 Bxc3 15. bxc3 Nd7 16. e4) 10. Qxd6 { [%eval 4.31] } 10... Qb6? { (4.31 → 7.66) Mistake. Qxd6 was best. } { [%eval 7.66] } (10... Qxd6 11. Rxd6) 11. e3 { [%eval 6.93] } 11... Rb8?! { (6.93 → 10.55) Inaccuracy. Nd4 was best. } { [%eval 10.55] } (11... Nd4) 12. b3 { [%eval 7.25] } 12... Ba6 { [%eval 9.34] } 13. Bxa6 { [%eval 8.26] } 13... Qxa6 { [%eval 8.75] } 14. Qxc5?! { (8.75 → 5.48) Inaccuracy. Nxe5 was best. } { [%eval 5.48] } (14. Nxe5 Rd8 15. Qxc6+ Qxc6 16. Nxc6 Rxd1+ 17. Rxd1 O-O 18. Bd6 Re8 19. Ne7+ Kh8 20. Bxc5 Bf8) 14... Bf8 { [%eval 5.37] } 15. Rd6 { [%eval 5.9] } 15... Bxd6 { [%eval 7.82] } 16. Qxd6 { [%eval 7.62] } 16... Rd8 { [%eval 7.83] } 17. Qxf6 { [%eval 8.01] } 17... Qa3+ { [%eval 10.56] } 18. Kb1 { [%eval 10.33] } 18... Nb4?! { (10.33 → Mate in 8) Checkmate is now unavoidable. O-O was best. } { [%eval #8] } (18... O-O 19. Qxc6) 19. Qxe5+ { [%eval #8] } 19... Kd7 { [%eval #4] } 20. Qb5+ { [%eval #9] } 20... Ke7 { [%eval #9] } 21. Qa4? { (Mate in 9 → 7.28) Lost forced checkmate sequence. Qe5+ was best. } { [%eval 7.28] } (21. Qe5+ Kf8 22. Qxh8+ Ke7 23. Bh4+ g5 24. Bxg5+ f6 25. Qxf6+ Kd7 26. Qxd8+ Kc6 27. Qc8+ Kd6) 21... Qxa4 { [%eval 7.02] } 22. Nxa4 { [%eval 7.37] } 22... f5 { [%eval 8.51] } 23. Be5 { [%eval 7.51] } 23... Rhe8 { [%eval 7.55] } 24. Nd4 { [%eval 7.51] } 24... Kf8 { [%eval 8.16] } 25. Bf4 { [%eval 7.57] } 25... Re4 { [%eval 7.92] } 26. Rd1 { [%eval 8.63] } 26... Nc6 { [%eval 9.02] } 27. Nc5 { [%eval 9.17] } 27... Nxd4 { [%eval 9.36] } 28. exd4 { [%eval 8.55] } 28... Rdxd4 { [%eval 12.87] } 29. Nxe4?? { (12.87 → 1.00) Blunder. Rxd4 was best. } { [%eval 1.0] } (29. Rxd4) 29... Rxd1+ { [%eval 0.4] } 30. Kb2 { [%eval 0.44] } 30... fxe4 { [%eval 0.22] } 31. Bd6+?? { (0.22 → -6.63) Blunder. b4 was best. } { [%eval -6.63] } (31. b4 a6) 31... Kf7?? { (-6.63 → 0.01) Blunder. Rxd6 was best. } { [%eval 0.01] } (31... Rxd6) 32. Bb4?! { (0.01 → -0.86) Inaccuracy. Bc5 was best. } { [%eval -0.86] } (32. Bc5 a5) 32... Rd4?? { (-0.86 → 0.94) Blunder. e3 was best. } { [%eval 0.94] } (32... e3 33. fxe3 Ke6 34. a4 a6 35. Ba5 Rg1 36. g3 Rg2 37. b4 Kd7 38. Kb3 Rxh2 39. c4) 33. a4?? { (0.94 → -5.26) Blunder. Bc5 was best. } { [%eval -5.26] } (33. Bc5 Rd7) 33... Rxb4 { [%eval -4.98] } 34. Ka3?! { (-4.98 → -7.66) Inaccuracy. Kc3 was best. } { [%eval -7.66] } (34. Kc3 Rb6) 34... Rd4 { [%eval -7.72] } 35. c4 { [%eval -10.17] } 35... Ke6 { [%eval -8.87] } 36. c5 { [%eval -9.84] } 36... Kd7 { [%eval -8.71] } 37. b4 { [%eval -9.13] } 37... Kc6 { [%eval -7.94] } 38. b5+ { [%eval -11.36] } 38... Kc7?! { (-11.36 → -6.97) Inaccuracy. Kxc5 was best. } { [%eval -6.97] } (38... Kxc5 39. Kb2 Rd2+ 40. Kc1 Rxf2 41. g4 e3 42. Kd1 Kd4 43. a5 Rb2 44. b6 Kd3 45. Kc1) 39. g3 { [%eval -8.43] } 39... Rd3+ { [%eval -7.03] } 40. Kb4 { [%eval -6.86] } 40... e3?! { (-6.86 → -4.99) Inaccuracy. Rd2 was best. } { [%eval -4.99] } (40... Rd2 41. Kc3 Rxf2 42. Kd4 Rxh2 43. Kxe4 Ra2 44. Kf3 h5 45. Ke3 Ra3+ 46. Kd2 Kb7 47. c6+) 41. fxe3 { [%eval -5.02] } 41... Rxe3 { [%eval -5.8] } 42. Ka5?! { (-5.80 → -8.33) Inaccuracy. Kc4 was best. } { [%eval -8.33] } (42. Kc4 Re2) 42... Re6?! { (-8.33 → -6.05) Inaccuracy. Re4 was best. } { [%eval -6.05] } (42... Re4) 43. b6+?! { (-6.05 → -8.43) Inaccuracy. Kb4 was best. } { [%eval -8.43] } (43. Kb4 Re4+) 43... axb6+ { [%eval -8.3] } 44. cxb6+? { (-8.30 → Mate in 7) Checkmate is now unavoidable. Kb4 was best. } { [%eval #-7] } (44. Kb4 Re4+) 44... Rxb6 { [%eval #-6] } 45. h4 { [%eval #-6] } 45... h5 { [%eval #-5] } 46. g4 { [%eval #-5] } 46... hxg4 { [%eval #-4] } 47. h5 { [%eval #-4] } 47... gxh5?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. g3 was best. } { [%eval 0.0] } { Draw by stalemate. } (47... g3 48. hxg6 g2 49. g7 g1=Q 50. g8=Q Qc5#) 1/2-1/2