FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/H1ihuoFm"]
[Date "2025.05.02"]
[White "carsonjia1"]
[Black "K147"]
[Result "1-0"]
[GameId "H1ihuoFm"]
[UTCDate "2025.05.02"]
[UTCTime "03:25:01"]
[WhiteElo "1359"]
[BlackElo "1138"]
[WhiteRatingDiff "+16"]
[BlackRatingDiff "-3"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... b6?? { (Mate in 16 → 0.60) Lost forced checkmate sequence. g5 was best. } { [%eval 0.6] } (1... g5 2. Bxg5 Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3) 2. Bh6 { [%eval 1.15] } 2... gxh6 { [%eval 1.35] } 3. g3 { [%eval 1.06] } 3... f6 { [%eval 1.46] } 4. Qd2?? { (1.46 → -0.56) Blunder. Nf3 was best. } { [%eval -0.56] } (4. Nf3 h5 5. Nbd2 f5 6. g4 hxg4 7. Rg1 gxf3 8. exf3 Bh6 9. Rxg8 Rxg8) 4... Bb7?? { (-0.56 → Mate in 15) Checkmate is now unavoidable. f5 was best. } { [%eval #15] } (4... f5 5. Qxh6 Bxh6 6. Kd2 Bxd2 7. Nxd2 f4 8. gxf4 e5 9. fxe5 Qg5 10. Nh3) 5. Qxh6 { [%eval #15] } 5... Bxh1 { [%eval #13] } 6. Qxh7 { [%eval #13] } 6... Rxh7 { [%eval #12] } 7. Bg2?? { (Mate in 12 → 0.98) Lost forced checkmate sequence. e3 was best. } { [%eval 0.98] } (7. e3 Rxh2 8. f4 Rxc2 9. Na3 Rxb2 10. Rd1 Rxa2 11. Nc2 Rxc2 12. Rc1 Rxc1) 7... Rxh2 { [%eval 1.4] } 8. Bxh1 { [%eval 0.68] } 8... Rxf2 { [%eval 1.3] } 9. Bxa8 { [%eval 1.21] } 9... Rxe2 { [%eval 1.22] } 10. Kxe2 { [%eval 0.9] } 10... Nc6?? { (0.90 → Mate in 10) Checkmate is now unavoidable. d5 was best. } { [%eval #10] } (10... d5 11. Bxd5 Qxd5 12. c4 Qxd3 13. Kxd3 b5 14. cxb5 Bh6 15. b6 axb6 16. Nh3) 11. Bxc6 { [%eval #10] } 11... dxc6 { [%eval #9] } 12. d4 { [%eval #9] } 12... Qxd4 { [%eval #8] } 13. Ke3?? { (Mate in 8 → Mate in 15) Lost forced checkmate sequence. b4 was best. } { [%eval #-15] } (13. b4 Qxb4 14. Nc3 Qxc3 15. Nh3 Qxg3 16. Rd1 Qxh3 17. c3 Qxc3 18. Rd7 Kxd7) 13... Qxb2 { [%eval #-15] } 14. c4 { [%eval #-9] } 14... Qxa2 { [%eval #-9] } 15. Rxa2 { [%eval #-8] } 15... e6 { [%eval #-8] } 16. Rxa7 { [%eval #-7] } 16... Kd7?? { (Mate in 7 → Mate in 8) Lost forced checkmate sequence. f5 was best. } { [%eval #8] } (16... f5 17. Rxc7 Bb4 18. Rxc6 b5 19. Rxe6 bxc4 20. Rxe8 Ba5 21. Rxg8 Bc3 22. Nxc3) 17. Rxc7 { [%eval #8] } 17... Kxc7 { [%eval #7] } 18. c5 { [%eval #7] } 18... bxc5 { [%eval #6] } 19. Kd4 { [%eval #9] } 19... cxd4 { [%eval #8] } 20. Nc3?? { (Mate in 8 → -1.38) Lost forced checkmate sequence. Nh3 was best. } { [%eval -1.38] } (20. Nh3 Ba3 21. Nxa3 c5 22. Ng5 fxg5 23. Nb1 d3 24. Nc3 Ne7 25. Ne2 dxe2) 20... dxc3 { [%eval -1.31] } 21. g4?? { (-1.31 → Mate in 11) Checkmate is now unavoidable. Nh3 was best. } { [%eval #-11] } (21. Nh3 f5) 21... e5?? { (Mate in 11 → Mate in 6) Lost forced checkmate sequence. Bd6 was best. } { [%eval #6] } (21... Bd6 22. Nf3 e5 23. Nxe5 fxe5 24. g5 c2 25. g6 c1=R 26. g7 Bf8 27. gxf8=K) 22. g5?? { (Mate in 6 → Mate in 8) Lost forced checkmate sequence. Nh3 was best. } { [%eval #-8] } (22. Nh3 f5 23. gxf5 Nh6 24. Ng5 Nxf5 25. Nh3 e4 26. Nf4 c2 27. Nd3 exd3#) 22... fxg5 { [%eval #-8] } 23. Ne2 { [%eval #-7] } 23... c5 { [%eval #-9] } 24. Nxc3 { [%eval #-8] } 24... e4 { [%eval #-9] } 25. Nxe4 { [%eval #-8] } 25... Bg7 { [%eval #-8] } 26. Nxg5 { [%eval #-7] } 26... Bb2?? { (Mate in 7 → Mate in 2) Lost forced checkmate sequence. Ne7 was best. } { [%eval #2] } (26... Ne7 27. Nh3 Bh8 28. Ng5 Be5 29. Nh7 Bf6 30. Nxf6 Nd5 31. Nxd5 Kb6 32. Nxb6) 27. Nf7?? { (Mate in 2 → Mate in 5) Lost forced checkmate sequence. Nh7 was best. } { [%eval #-5] } (27. Nh7 Kc6 28. Nf6 Nxf6#) 27... Ba3?? { (Mate in 5 → Mate in 1) Lost forced checkmate sequence. Kd6 was best. } { [%eval #1] } (27... Kd6 28. Nxd6 c4 29. Nxc4 Nf6 30. Nxb2 Nd5 31. Nd3 Nf4 32. Nxf4#) 28. Nd6 { [%eval #1] } 28... Kxd6# { Game ends by variant rule. } 1-0
