FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/H00fNJxH"]
[Date "2021.12.31"]
[Round "-"]
[White "krdsilva"]
[Black "Fadhil_chess_pro"]
[Result "0-1"]
[GameId "H00fNJxH"]
[UTCDate "2021.12.31"]
[UTCTime "14:35:46"]
[WhiteElo "1511"]
[BlackElo "1244"]
[WhiteRatingDiff "-7"]
[BlackRatingDiff "+204"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval -0.13] } 1... e6?? { (-0.13 → Mate in 16) Checkmate is now unavoidable. Nh6 was best. } { [%eval #16] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. b4 { [%eval #15] } 2... Bxb4 { [%eval #15] } 3. Bg2 { [%eval #14] } 3... Bxd2 { [%eval #14] } 4. Bxb7 { [%eval #13] } 4... Bxc1 { [%eval #12] } 5. Bxa8?? { (Mate in 12 → Mate in 14) Lost forced checkmate sequence. Qxc1 was best. } { [%eval #-14] } (5. Qxc1 Bxb7 6. e3 Bxh1 7. Nf3 Bxf3 8. Ke2 Bxe2 9. f3 Bxf3 10. g4 Bxg4 11. h4 Qxh4) 5... Bb7?? { (Mate in 14 → -0.98) Lost forced checkmate sequence. Be3 was best. } { [%eval -0.98] } (5... Be3 6. fxe3 Qh4 7. gxh4 g5 8. hxg5 Bb7 9. Bxb7 Nf6 10. Qxd7 Kxd7 11. gxf6 Ke7 12. fxe7) 6. Qxd7?? { (-0.98 → Mate in 11) Checkmate is now unavoidable. Qxc1 was best. } { [%eval #-11] } (6. Qxc1 Bxh1 7. Bxh1 Qg5 8. Qxg5 Na6 9. Qxg7 Nb4 10. Qxh7 Nxa2 11. Rxa2 Rxh7 12. Rxa7 Rxh2) 6... Qxd7 { [%eval #-11] } 7. Bxb7 { [%eval #-10] } 7... Na6 { [%eval #-10] } 8. Bxa6 { [%eval #-9] } 8... Qb5 { [%eval #-9] } 9. Bxb5 { [%eval #-8] } 9... Nf6?? { (Mate in 8 → 2.86) Lost forced checkmate sequence. c5 was best. } { [%eval 2.86] } (9... c5 10. Bxe8 Ne7 11. Bxf7 c4 12. Bxe6 Ng6 13. Bxc4 Rg8 14. Bxg8 a5 15. Bxh7 Ba3 16. Nxa3) 10. Bxe8 { [%eval 3.18] } 10... Nxe8 { [%eval 3.5] } 11. Na3? { (3.50 → 1.99) Mistake. e3 was best. } { [%eval 1.99] } (11. e3) 11... Bxa3 { [%eval 1.75] } 12. Rc1 { [%eval 1.44] } 12... Bxc1 { [%eval 0.96] } 13. Kd2?? { (0.96 → -0.90) Blunder. e3 was best. } { [%eval -0.9] } (13. e3 Bxe3) 13... Bxd2 { [%eval -0.92] } 14. c3?? { (-0.92 → -3.23) Blunder. e3 was best. } { [%eval -3.23] } (14. e3 Bxe3 15. fxe3 c6 16. Ne2 Nc7 17. Re1 Re8 18. Rc1 h5 19. Ra1 g6 20. h3 Ra8) 14... Bxc3 { [%eval -3.0] } 15. h3?? { (-3.00 → -6.30) Blunder. Nh3 was best. } { [%eval -6.3] } (15. Nh3 Be5 16. Rb1 Bxg3 17. hxg3 g5 18. Nxg5 c5 19. Nxh7 Rxh7 20. f4 e5 21. fxe5 Nc7) 15... h6?? { (-6.30 → -2.53) Blunder. c5 was best. } { [%eval -2.53] } (15... c5 16. e3) 16. f3 { [%eval -3.55] } 16... g6 { [%eval -3.01] } 17. a4 { [%eval -3.63] } 17... Ba5?? { (-3.63 → -0.94) Blunder. Bb2 was best. } { [%eval -0.94] } (17... Bb2 18. a5) 18. e3 { [%eval -0.46] } 18... f6 { [%eval 0.0] } 19. f4? { (0.00 → -1.60) Mistake. Ne2 was best. } { [%eval -1.6] } (19. Ne2 Be1 20. Rxe1 c5 21. Nc3 c4 22. h4 Nc7 23. h5 gxh5 24. e4 Rd8 25. Nd1 Rxd1) 19... e5?! { (-1.60 → -0.84) Inaccuracy. g5 was best. } { [%eval -0.84] } (19... g5) 20. fxe5 { [%eval 0.37] } 20... fxe5 { [%eval 0.05] } 21. h4?? { (0.05 → Mate in 6) Checkmate is now unavoidable. Rh2 was best. } { [%eval #-6] } (21. Rh2) 21... g5 { [%eval #-6] } 22. hxg5 { [%eval #-5] } 22... hxg5 { [%eval #-5] } 23. Rxh8 { [%eval #-4] } 23... Bb4 { [%eval #-4] } 24. Rxe8 { [%eval #-3] } 24... Be7 { [%eval #-4] } 25. Rxe7 { [%eval #-3] } 25... c5?? { (Mate in 3 → Mate in 11) Lost forced checkmate sequence. g4 was best. } { [%eval #11] } (25... g4 26. Rxe5 c5 27. Rxc5 a5 28. Rxa5#) 26. Rxa7 { [%eval #11] } 26... g4 { [%eval #10] } 27. Nf3?? { (Mate in 10 → -0.16) Lost forced checkmate sequence. a5 was best. } { [%eval -0.16] } (27. a5 c4 28. a6 c3 29. Rd7 c2 30. a7 e4 31. Rd5 c1=R 32. a8=B Rxg1 33. Bc6 Rxg3) 27... gxf3 { [%eval 0.61] } 28. Rd7?? { (0.61 → -1.76) Blunder. g4 was best. } { [%eval -1.76] } (28. g4 c4) 28... f2 { [%eval -1.22] } 29. e4?? { (-1.22 → -4.89) Blunder. g4 was best. } { [%eval -4.89] } (29. g4 c4) 29... c4 { [%eval -4.18] } 30. Rd3?? { (-4.18 → Mate in 8) Checkmate is now unavoidable. Rd4 was best. } { [%eval #-8] } (30. Rd4) 30... cxd3 { [%eval #-8] } 31. a5 { [%eval #-7] } 31... f1=Q { [%eval #-8] } 32. a6 { [%eval #-7] } 32... Qf5 { [%eval #-12] } 33. exf5 { [%eval #-11] } 33... d2 { [%eval #-11] } 34. a7 { [%eval #-10] } 34... d1=R { [%eval #-10] } 35. f6 { [%eval #-9] } 35... e4 { [%eval #-9] } 36. f7 { [%eval #-8] } 36... e3?? { (Mate in 8 → -3.74) Lost forced checkmate sequence. Rd8 was best. } { [%eval -3.74] } (36... Rd8 37. g4 e3 38. g5 e2 39. f8=K Rxf8 40. a8=K Rxa8 41. g6 e1=Q 42. g7 Rf8 43. gxf8=N) 37. a8=R?? { (-3.74 → Mate in 7) Checkmate is now unavoidable. f8=K was best. } { [%eval #-7] } (37. f8=K e2) 37... Ra1?? { (Mate in 7 → 2.56) Lost forced checkmate sequence. e2 was best. } { [%eval 2.56] } (37... e2 38. Ra1 Rxa1 39. f8=N e1=R 40. Nh7 Ra6 41. Nf6 Rxf6 42. g4 Rf5 43. gxf5 Re6 44. fxe6#) 38. Rxa1 { [%eval 2.95] } 38... e2 { [%eval 3.0] } 39. Ra2?? { (3.00 → Mate in 4) Checkmate is now unavoidable. Ra3 was best. } { [%eval #-4] } (39. Ra3 e1=K) 39... e1=R { [%eval #-4] } 40. Ra1 { [%eval #-3] } 40... Rxa1 { [%eval #-3] } 41. f8=N { [%eval #-2] } 41... Rf1 { [%eval #-3] } 42. g4 { [%eval #-2] } 42... Rxf8 { [%eval #-2] } 43. g5 { [%eval #-1] } 43... Rf6 { [%eval #-1] } 44. gxf6# { Game ends by variant rule. } 0-1
