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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/GzcEydzw"] [Date "2026.02.21"] [Round "-"] [White "MarianaChilo"] [Black "binudi2008"] [Result "1-0"] [GameId "GzcEydzw"] [UTCDate "2026.02.21"] [UTCTime "17:52:06"] [WhiteElo "1366"] [BlackElo "1996"] [WhiteRatingDiff "+11"] [BlackRatingDiff "-12"] [WhiteBerserk "true"] [BlackBerserk "true"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... e6 { [%eval 1.92] } 3. Bxd7 { [%eval 1.48] } 3... Bxd7 { [%eval 0.49] } 4. b4 { [%eval 0.0] } 4... Bxb4 { [%eval 1.72] } 5. c3 { [%eval -0.57] } 5... Bxc3 { [%eval 0.28] } 6. dxc3?? { (0.28 → Mate in 17) Checkmate is now unavoidable. Nxc3 was best. } { [%eval #-17] } (6. Nxc3 Qh4 7. Nb5 Bxb5 8. Qf3 Qxh2 9. Qxa8 Qxg1 10. Qxb8 Qxg2) 6... Qg5?? { (Mate in 17 → -2.23) Lost forced checkmate sequence. Nc6 was best. } { [%eval -2.23] } (6... Nc6 7. Qxd7 Kxd7 8. g4 Qb8 9. Bb2 Qxb2 10. Na3 Qxa2 11. Rxa2) 7. Qxd7 { [%eval -2.22] } 7... Qxg2?? { (-2.22 → 1.26) Blunder. Kxd7 was best. } { [%eval 1.26] } (7... Kxd7 8. Ne2) 8. Qxf7?? { (1.26 → -1.84) Blunder. Qxe8 was best. } { [%eval -1.84] } (8. Qxe8) 8... Qxh1?? { (-1.84 → 2.41) Blunder. Kxf7 was best. } { [%eval 2.41] } (8... Kxf7 9. Ne2 Qxh2 10. Rxh2 Kf6 11. Rxh7 Rxh7 12. Nd2 Nc6 13. e4 Kf5 14. exf5) 9. Qxe6?? { (2.41 → -0.38) Blunder. Qxe8 was best. } { [%eval -0.38] } (9. Qxe8) 9... Qxg1 { [%eval -1.11] } 10. Qxg8?? { (-1.11 → -4.30) Blunder. Qxe8 was best. } { [%eval -4.3] } (10. Qxe8 Qxe1) 10... Qxe1 { [%eval -1.76] } 11. Qxg7? { (-1.76 → -3.87) Mistake. Qxe8 was best. } { [%eval -3.87] } (11. Qxe8 Qxc1 12. Qxh8 Qxb1 13. Qxg7 Qxa2 14. Qxc7 Qxf2 15. Rxa7 Qxh2 16. Rxa8 Qxc7) 11... Qxf2 { [%eval -3.19] } 12. Qxh7?? { (-3.19 → Mate in 7) Checkmate is now unavoidable. Qxc7 was best. } { [%eval #-7] } (12. Qxc7 Qxa2 13. Rxa2 Na6 14. Qxa7 Rxa7 15. Rxa6 Rxa6 16. Bd2 Rg6 17. c4 h5) 12... Qxe3?? { (Mate in 7 → Mate in 9) Lost forced checkmate sequence. Qxa2 was best. } { [%eval #9] } (12... Qxa2 13. Qxc7 Qxb1 14. Rxa7 Qxc1 15. Rxa8 Qxe3 16. Qxb8 Qxc3 17. Qxe8 Rxe8 18. Rxe8) 13. Qxc7 { [%eval #9] } 13... Rxh2 { [%eval #8] } 14. Qxa7?? { (Mate in 8 → Mate in 5) Lost forced checkmate sequence. Qxh2 was best. } { [%eval #-5] } (14. Qxh2 Qxc3 15. Nxc3 a6 16. Qxb8 Rxb8 17. Nb5 axb5 18. Bb2 Kd8 19. a4 bxa4) 14... Qxc1 { [%eval #-5] } 15. Qxb8 { [%eval #-4] } 15... Raxa2?? { (Mate in 4 → Mate in 4) Lost forced checkmate sequence. Rhxa2 was best. } { [%eval #4] } (15... Rhxa2 16. Rxa2 Rxa2 17. Qxe8 Qxc3 18. Nxc3 Re2 19. Nxe2#) 16. Qxe8 { [%eval #4] } 16... Qxb1 { [%eval #3] } 17. Rxa2 { [%eval #3] } 17... Rxa2 { [%eval #2] } 18. Qa4 { [%eval #2] } 18... Rxa4 { [%eval #1] } 19. c4 { [%eval #1] } 19... Rxc4# { Game ends by variant rule. } 1-0