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[Event "Rated Antichess game"] [Site "https://lichess.org/GwswCgAP"] [Date "2019.04.04"] [White "nehirk"] [Black "MD3Kobiwan"] [Result "1-0"] [UTCDate "2019.04.04"] [UTCTime "22:00:17"] [WhiteElo "1543"] [BlackElo "1470"] [WhiteRatingDiff "+32"] [BlackRatingDiff "-9"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 Ba6 3. Bxa6 Nxa6 4. b4? { (1.65 → 0.13) Mistake. Na3 was best. } (4. Na3 Qc8) 4... Nxb4 5. Qh5 Nxa2 6. Rxa2?? { (0.16 → -6.97) Blunder. Qxh7 was best. } (6. Qxh7 Rxh7 7. Rxa2 Rxh2 8. Rxa7 Rxa7 9. Rxh2 c5 10. c4 Ra3 11. Nxa3 Qa8 12. Rh8 Qxg2) 6... Rc8?? { (-6.97 → 0.00) Blunder. Rb8 was best. } (6... Rb8) 7. Qxh7 Rxh7 8. Rxa7 Rxh2 9. Rxc7?? { (0.08 → -6.07) Blunder. Rxh2 was best. } (9. Rxh2 Rb8 10. Rxc7 Rxb1 11. Rxd7 Rxc1 12. Rxd8 Rxe1 13. Rxe8 Rxe3 14. Rxe7 Nxe7 15. fxe3 g5) 9... Qxc7?? { (-6.07 → Mate in 10) Checkmate is now unavoidable. Rxh1 was best. } (9... Rxh1 10. Rxc8 Rxg1 11. Rxd8 Rxe1 12. Rxd7 Rxc1 13. Rxe7 Rxb1 14. Rxf7 Kxf7 15. c4 Ke7 16. e4) 10. Rxh2 Qxh2 11. c4 Qxg2 12. Kd1 Rxc4 13. Bb2?? { (Mate in 7 → Mate in 9) Lost forced checkmate sequence. e4 was best. } (13. e4 Qxe4 14. d3 Qxd3 15. Nc3 Qxd1 16. Nxd1 Rxc1 17. Nf3 Rxd1 18. Nd4 Rxd4 19. f4 Rxf4#) 13... Qxf2 14. Bxg7 Qxd2?? { (Mate in 8 → Mate in 5) Lost forced checkmate sequence. Qxg1 was best. } (14... Qxg1 15. Bxf8 Qxd1 16. Bxe7 Qxd2 17. Nxd2 Kxe7 18. Nxc4 Kd6 19. Nxd6 f5 20. Nxf5 Ne7 21. Nxe7) 15. Bxf8?? { (Mate in 5 → 0.14) Lost forced checkmate sequence. Kxd2 was best. } (15. Kxd2 Bxg7 16. e4 Rxe4 17. Ke3 Rxe3 18. Ne2 Rxe2 19. Nd2 Rxd2#) 15... Kxf8 16. Kxd2 Rd4?! { (0.25 → 1.05) Inaccuracy. Rf4 was best. } (16... Rf4 17. exf4 f5 18. Ke2 Nf6 19. Nd2 Kg7 20. Kd1 d5 21. Kc2 Ne4 22. Nxe4 fxe4 23. Nf3) 17. exd4 e5?! { (1.23 → 1.95) Inaccuracy. d5 was best. } (17... d5 18. Nh3) 18. dxe5 Nf6?? { (1.96 → Mate in 16) Checkmate is now unavoidable. Kg7 was best. } (18... Kg7 19. e6) 19. exf6 Ke7 20. fxe7 d5 21. e8=R f5 22. Re4 dxe4 23. Kd3 exd3 24. Ne2 dxe2 25. Nd2 f4 26. Nf1 exf1=Q# { Game ends by variant rule. } 1-0