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[Event "rated rapid game"] [Site "https://lichess.org/GwgjrEud"] [Date "2026.04.21"] [Round "-"] [White "moiseyk"] [Black "ogunTR"] [Result "0-1"] [GameId "GwgjrEud"] [UTCDate "2026.04.21"] [UTCTime "10:03:36"] [WhiteElo "1340"] [BlackElo "1300"] [WhiteRatingDiff "-6"] [BlackRatingDiff "+27"] [Variant "Standard"] [TimeControl "600+0"] [ECO "C21"] [Opening "Danish Gambit Accepted"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. d4 { [%eval -0.11] } 2... exd4 { [%eval 0.0] } 3. c3 { [%eval -0.28] } 3... dxc3 { [%eval -0.32] } { C21 Danish Gambit Accepted } 4. Bc4 { [%eval -0.51] } 4... Nf6 { [%eval -0.12] } 5. Nxc3 { [%eval -0.2] } 5... Bb4?! { (-0.20 → 0.81) Inaccuracy. Nc6 was best. } { [%eval 0.81] } (5... Nc6 6. Nf3 d6 7. Qb3 Qd7 8. O-O Na5 9. Qb5 Nxc4 10. Qxc4) 6. Ne2?! { (0.81 → 0.00) Inaccuracy. e5 was best. } { [%eval 0.0] } (6. e5 d5 7. exf6 dxc4 8. Qxd8+ Kxd8 9. fxg7 Rg8 10. Bg5+ Ke8) 6... O-O { [%eval -0.05] } 7. Bd2 { [%eval -0.5] } 7... a6 { [%eval -0.35] } 8. O-O { [%eval -0.28] } 8... b5 { [%eval 0.12] } 9. Bb3 { [%eval 0.08] } 9... c5?! { (0.08 → 1.12) Inaccuracy. d6 was best. } { [%eval 1.12] } (9... d6) 10. a3 { [%eval 0.63] } 10... Bxc3 { [%eval 0.78] } 11. Bxc3 { [%eval 0.32] } 11... c4 { [%eval 0.74] } 12. Ba2?? { (0.74 → -1.57) Blunder. Bc2 was best. } { [%eval -1.57] } (12. Bc2 d5 13. e5 Ne4 14. Bxe4 dxe4 15. Ng3 Qxd1 16. Raxd1 e3 17. f4 Re8) 12... d5? { (-1.57 → -0.44) Mistake. Nxe4 was best. } { [%eval -0.44] } (12... Nxe4) 13. f3 { [%eval -0.8] } 13... dxe4 { [%eval -0.77] } 14. fxe4?! { (-0.77 → -1.86) Inaccuracy. b3 was best. } { [%eval -1.86] } (14. b3) 14... Nxe4 { [%eval -1.95] } 15. Qc2?! { (-1.95 → -2.75) Inaccuracy. Bb4 was best. } { [%eval -2.75] } (15. Bb4 Re8) 15... Bf5?? { (-2.75 → 2.87) Blunder. Nxc3 was best. } { [%eval 2.87] } (15... Nxc3 16. Qxc3 Nc6 17. Rae1 Qd6 18. Bb1 Ra7 19. Kh1 Re7 20. Qf3 Ne5 21. Qg3) 16. Rxf5 { [%eval 2.78] } 16... g6?? { (2.78 → 5.67) Blunder. Re8 was best. } { [%eval 5.67] } (16... Re8 17. Rf4 Nxc3 18. Nxc3 Ra7 19. Rd1 Rd7 20. Rff1 Nc6 21. Rxd7 Qxd7 22. Rd1) 17. Re5?? { (5.67 → 1.75) Blunder. Qxe4 was best. } { [%eval 1.75] } (17. Qxe4 Nd7 18. Rd5 Qb6+ 19. Qd4 Qxd4+ 20. Bxd4 Rfe8 21. Nc3 Rad8 22. b3 cxb3) 17... Nxc3 { [%eval 1.59] } 18. Nxc3?? { (1.59 → -4.66) Blunder. Qxc3 was best. } { [%eval -4.66] } (18. Qxc3 Nd7) 18... Qd4+ { [%eval -4.52] } 19. Kh1 { [%eval -5.2] } 19... Qxe5 { [%eval -5.31] } 20. b3 { [%eval -5.55] } 20... cxb3 { [%eval -5.29] } 21. Bxb3 { [%eval -5.78] } 21... Nc6 { [%eval -5.56] } 22. Bd5 { [%eval -5.84] } 22... Nd4 { [%eval -5.35] } 23. Qd3 { [%eval -5.56] } 23... Rad8 { [%eval -5.63] } 24. Rd1 { [%eval -5.61] } 24... Rd6?! { (-5.61 → -3.60) Inaccuracy. Nf5 was best. } { [%eval -3.6] } (24... Nf5 25. Rf1 Kh8 26. Qh3 Qe3 27. Be4 Qxh3 28. gxh3 Ne3 29. Re1 f5 30. Rxe3) 25. Qxd4 { [%eval -3.66] } 25... Rxd5?? { (-3.66 → 1.64) Blunder. Qxd4 was best. } { [%eval 1.64] } (25... Qxd4 26. Rxd4 Rc8 27. Bxf7+ Kxf7 28. Rxd6 Rxc3 29. g4 Rxa3 30. Rb6 Ra4 31. h3) 26. Nxd5 { [%eval 1.59] } 26... Qe2?? { (1.59 → Mate in 7) Checkmate is now unavoidable. Qxd4 was best. } { [%eval #7] } (26... Qxd4 27. Rxd4) 27. h3?? { (Mate in 7 → 3.75) Lost forced checkmate sequence. Nf6+ was best. } { [%eval 3.75] } (27. Nf6+ Kg7 28. Ne8+ Kh6 29. Qf4+ g5 30. Qf6+ Kh5 31. Ng7+ Kh4 32. Rd4+ Qg4) 27... Rc8?! { (3.75 → 5.05) Inaccuracy. f6 was best. } { [%eval 5.05] } (27... f6 28. Nc7 Qe5 29. Qxe5 fxe5 30. Nxa6 Rc8 31. Rb1 Kg7 32. Rxb5 Rc1+ 33. Kh2) 28. Rd2 { [%eval 4.6] } 28... Rc1+ { [%eval 5.27] } 29. Kh2 { [%eval 4.89] } 29... Qf1?? { (4.89 → Mate in 4) Checkmate is now unavoidable. Qe1 was best. } { [%eval #4] } (29... Qe1 30. Nf6+ Kf8 31. Nxh7+ Kg8 32. Nf6+ Kf8 33. Ne4 Qh1+ 34. Kg3 Qe1+ 35. Rf2) 30. Kg3?? { (Mate in 4 → 3.73) Lost forced checkmate sequence. Ne7+ was best. } { [%eval 3.73] } (30. Ne7+ Kf8 31. Qh8+ Kxe7 32. Qe5+ Kf8 33. Rd8#) 30... h5 { [%eval 3.84] } 31. Ne7+ { [%eval 3.81] } 31... Kh7 { [%eval 3.71] } 32. Nd5?! { (3.71 → 2.28) Inaccuracy. Rf2 was best. } { [%eval 2.28] } (32. Rf2 Qe1 33. Qf6 Qc3+ 34. Kh2 Qxf6 35. Rxf6 Re1 36. Rxf7+ Kh6 37. Nc6 Re3) 32... h4+?? { (2.28 → 5.65) Blunder. Qc4 was best. } { [%eval 5.65] } (32... Qc4 33. Qf6 Qf1 34. Qxf1 Rxf1 35. Nc7 Rf6 36. Rd7 g5 37. Nd5 Rf5 38. Nb4) 33. Kxh4?? { (5.65 → -5.16) Blunder. Qxh4+ was best. } { [%eval -5.16] } (33. Qxh4+ Kg8 34. Nf6+ Kg7 35. Rf2 Qxf2+ 36. Kxf2 Rc2+ 37. Ke1 Rc1+ 38. Kd2 Rc6) 33... Qe1+?? { (-5.16 → 2.93) Blunder. Rc4 was best. } { [%eval 2.93] } (33... Rc4 34. Kg3 Rxd4 35. Rxd4 Kg7 36. Nf4 g5 37. Nd3 Qa1 38. Rd7 Qxa3 39. Kh2) 34. g3?? { (2.93 → -6.75) Blunder. Qf2 was best. } { [%eval -6.75] } (34. Qf2 Rc4+ 35. g4 Qxf2+ 36. Rxf2 Kg7 37. Rf3 a5 38. Rb3 Rc5 39. Rd3 Rc1) 34... Rc5?? { (-6.75 → Mate in 9) Checkmate is now unavoidable. Rc4 was best. } { [%eval #9] } (34... Rc4 35. Nf6+ Kh8 36. Nd7+ Rxd4+ 37. Rxd4 Qe7+ 38. Kg4 Qe3 39. Rf4 f5+ 40. Kg5) 35. Nf6+ { [%eval #8] } 35... Kh6 { [%eval #8] } 36. Qf4+?? { (Mate in 8 → Mate in 12) Lost forced checkmate sequence. Qxc5 was best. } { [%eval #-12] } (36. Qxc5 Kg7 37. Rd8 Kxf6 38. Qd4+ Qe5 39. Rd6+ Kg7 40. Qxe5+ Kh7 41. Rd8 g5+) 36... g5+ { [%eval -9.44] } 37. Qxg5+ { [%eval -9.09] } 37... Rxg5 { [%eval -8.09] } 38. Rd6? { (-8.09 → Mate in 1) Checkmate is now unavoidable. Rd3 was best. } { [%eval #-1] } (38. Rd3 Rg6 39. Rf3 Kg7 40. Nh5+ Kf8 41. Nf6 Qe7 42. g4 Rxf6 43. Rxf6 Qxf6+) 38... Qxg3# { Black wins by checkmate. } 0-1