- Blind mode tutorial
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[Event "rated rapid game"] [Site "https://lichess.org/GutfH6fc"] [Date "2023.02.05"] [Round "-"] [White "i_use_engine_to_win"] [Black "lmoses"] [Result "1/2-1/2"] [GameId "GutfH6fc"] [UTCDate "2023.02.05"] [UTCTime "23:02:00"] [WhiteElo "1365"] [BlackElo "1370"] [WhiteRatingDiff "+0"] [BlackRatingDiff "+0"] [Variant "Standard"] [TimeControl "600+0"] [ECO "D06"] [Opening "Queen's Gambit Declined: Marshall Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.0] } 1... d5 { [%eval 0.27] } 2. c4 { [%eval 0.29] } 2... Nf6 { [%eval 0.81] } { D06 Queen's Gambit Declined: Marshall Defense } 3. Nc3?! { (0.81 → 0.26) Inaccuracy. cxd5 was best. } { [%eval 0.26] } (3. cxd5 c6 4. dxc6 Nxc6 5. Nf3 e5 6. dxe5 Qxd1+ 7. Kxd1 Ng4) 3... dxc4 { [%eval 0.13] } 4. e3 { [%eval 0.11] } 4... Nc6 { [%eval 0.63] } 5. Bxc4?! { (0.63 → -0.01) Inaccuracy. Nf3 was best. } { [%eval -0.01] } (5. Nf3 e5 6. d5 e4 7. dxc6 Qxd1+ 8. Kxd1 exf3 9. gxf3 bxc6) 5... Be6?? { (-0.01 → 3.31) Blunder. e5 was best. } { [%eval 3.31] } (5... e5 6. Nf3 exd4 7. Nxd4 Ne5 8. Bb5+ c6 9. Be2 Bc5 10. O-O) 6. Bxe6 { [%eval 2.49] } 6... fxe6 { [%eval 3.48] } 7. Nf3 { [%eval 3.37] } 7... e5 { [%eval 3.7] } 8. d5 { [%eval 3.53] } 8... Nb4?? { (3.53 → 8.99) Blunder. e4 was best. } { [%eval 8.99] } (8... e4) 9. e4?? { (8.99 → 3.40) Blunder. Qa4+ was best. } { [%eval 3.4] } (9. Qa4+) 9... Qd6? { (3.40 → 5.57) Mistake. e6 was best. } { [%eval 5.57] } (9... e6 10. a3 Na6 11. Nxe5 exd5 12. Nxd5 Bd6 13. Nc4 O-O 14. Nxd6 Qxd6 15. Nxf6+ Rxf6 16. O-O) 10. a3 { [%eval 6.11] } 10... Na6 { [%eval 5.54] } 11. O-O?! { (5.54 → 4.30) Inaccuracy. Be3 was best. } { [%eval 4.3] } (11. Be3) 11... Nc5?! { (4.30 → 6.65) Inaccuracy. e6 was best. } { [%eval 6.65] } (11... e6) 12. Be3 { [%eval 5.97] } 12... Ncxe4?! { (5.97 → 9.09) Inaccuracy. e6 was best. } { [%eval 9.09] } (12... e6 13. Rc1) 13. Nxe4 { [%eval 9.74] } 13... Nxe4 { [%eval 9.4] } 14. Qa4+ { [%eval 9.13] } 14... c6 { [%eval 9.11] } 15. Qxe4 { [%eval 9.31] } 15... cxd5 { [%eval 9.17] } 16. Qxe5 { [%eval 7.45] } 16... Qxe5 { [%eval 7.64] } 17. Nxe5 { [%eval 7.59] } 17... e6 { [%eval 7.4] } 18. Rfc1 { [%eval 7.25] } 18... Bd6 { [%eval 6.94] } 19. Nf3 { [%eval 7.28] } 19... O-O { [%eval 7.0] } 20. Nd4 { [%eval 6.93] } 20... Rac8 { [%eval 7.31] } 21. g3 { [%eval 6.47] } 21... e5 { [%eval 6.37] } 22. Ne6 { [%eval 6.02] } 22... Rfe8 { [%eval 6.5] } 23. Ng5 { [%eval 6.02] } 23... d4 { [%eval 6.69] } 24. Rxc8 { [%eval 6.47] } 24... Rxc8 { [%eval 6.38] } 25. Bd2 { [%eval 5.84] } 25... e4 { [%eval 7.52] } 26. Nxe4 { [%eval 7.44] } 26... d3 { [%eval 10.73] } 27. Rc1 { [%eval 7.62] } 27... Rxc1+ { [%eval 7.0] } 28. Bxc1 { [%eval 7.26] } 28... b5 { [%eval 11.0] } 29. Nxd6 { [%eval 11.08] } 29... a5 { [%eval 12.0] } 30. Kf1 { [%eval 11.54] } 30... b4 { [%eval 11.85] } 31. axb4 { [%eval 11.05] } 31... a4 { [%eval 12.23] } 32. Ke1 { [%eval 12.28] } 32... Kf8 { [%eval 12.28] } 33. Kd2 { [%eval 12.46] } 33... Ke7 { [%eval 12.64] } 34. Kxd3 { [%eval 10.21] } 34... Kxd6 { [%eval 10.24] } 35. Kc4 { [%eval 10.68] } 35... Kc6 { [%eval 10.54] } 36. b3 { [%eval 10.12] } 36... a3 { [%eval 12.09] } 37. Bxa3 { [%eval 12.29] } 37... g5 { [%eval 14.17] } 38. b5+ { [%eval 13.8] } 38... Kb6 { [%eval 19.72] } 39. Kd5 { [%eval 13.93] } 39... Kxb5 { [%eval 18.15] } 40. b4 { [%eval 9.9] } 40... Ka4 { [%eval 10.92] } 41. Ke5 { [%eval 9.27] } 41... Kxa3 { [%eval 9.79] } 42. Kf5 { [%eval 10.5] } 42... Kxb4 { [%eval 57.61] } 43. Kxg5 { [%eval 54.18] } 43... Kc5 { [%eval 60.55] } 44. Kh6 { [%eval 58.57] } 44... Kd5 { [%eval 59.92] } 45. Kxh7 { [%eval 72.58] } 45... Ke4 { [%eval 67.75] } 46. Kg6 { [%eval 70.28] } 46... Kf3 { [%eval #14] } 47. h4?! { (Mate in 14 → 73.95) Lost forced checkmate sequence. Kf5 was best. } { [%eval 73.95] } (47. Kf5 Kxf2 48. g4 Ke3 49. h4 Kd4 50. g5 Kd5 51. h5 Kd6 52. h6 Ke7 53. h7 Kd6) 47... Kxf2 { [%eval 72.95] } 48. h5 { [%eval #17] } 48... Kxg3 { [%eval 55.51] } 49. h6 { [%eval #12] } 49... Kg4 { [%eval #12] } 50. h7 { [%eval #8] } 50... Kf4 { [%eval #9] } 51. h8=Q { [%eval #7] } 51... Ke4 { [%eval #7] } 52. Qd4+?? { (Mate in 7 → 0.00) Lost forced checkmate sequence. Qc3 was best. } { [%eval 0.0] } (52. Qc3 Kd5 53. Kf5 Kd6 54. Qc4 Kd7 55. Qc5 Ke8 56. Qc7 Kf8 57. Kf6 Kg8 58. Qg7#) 52... Kxd4 { [%eval 0.0] } { The game is a draw. } 1/2-1/2