- Blind mode tutorial
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[Event "Hourly Racing Kings Arena"] [Site "https://lichess.org/Gs6BGJis"] [Date "2024.01.10"] [White "IllhamerU"] [Black "ULAR_PYTON"] [Result "1-0"] [GameId "Gs6BGJis"] [UTCDate "2024.01.10"] [UTCTime "08:10:21"] [WhiteElo "1704"] [BlackElo "2017"] [WhiteRatingDiff "+11"] [BlackRatingDiff "-13"] [Variant "Racing Kings"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Kg3 { [%eval 0.14] } 1... Be4?? { (0.14 → 3.23) Blunder. Kb3 was best. } { [%eval 3.23] } (1... Kb3 2. Bd4 Kc4 3. Rh2 Be4 4. Qxe4 Nb3 5. Kf3 Be3 6. Rg8) 2. Bd4?? { (3.23 → 0.00) Blunder. Kf4 was best. } { [%eval 0.0] } (2. Kf4 Rb5 3. Nd4 Ra5 4. Nec2 Nxf2 5. Rxf2 Bxc2 6. Rg3 Bb2) 2... Rb5?? { (0.00 → 2.69) Blunder. Kb3 was best. } { [%eval 2.69] } (2... Kb3 3. Kf4 Kc4 4. Ke5 Qa6 5. Bxb2 Rxb2 6. Qh8 Rb7 7. Qe8) 3. Bxa1 { [%eval 2.59] } 3... Rxa1?! { (2.59 → 3.74) Inaccuracy. Kb3 was best. } { [%eval 3.74] } (3... Kb3 4. Kf4 Kc4 5. Be5 Bb2 6. Qh8 Kd5 7. Rg6 Nc4 8. Bxb2 R1xb2 9. Kg5 Bxg6 10. Kxg6) 4. Nd4 { [%eval 3.35] } 4... Rd5?! { (3.35 → 4.55) Inaccuracy. Ra5 was best. } { [%eval 4.55] } (4... Ra5 5. Kf4) 5. Nef3?! { (4.55 → 3.62) Inaccuracy. Kf4 was best. } { [%eval 3.62] } (5. Kf4) 5... Ka3 { [%eval 3.38] } 6. Kf4 { [%eval 3.36] } 6... Kb4 { [%eval 3.22] } 7. Rg5?? { (3.22 → 1.19) Blunder. Nxd2 was best. } { [%eval 1.19] } (7. Nxd2 Kc5) 7... Kc5 { [%eval 1.39] } 8. Qh6 { [%eval 0.78] } 8... Bb2 { [%eval 1.49] } 9. Nxd2? { (1.49 → 0.00) Mistake. Be2 was best. } { [%eval 0.0] } (9. Be2) 9... Bxd4 { [%eval 0.0] } 10. Bg2 { [%eval 0.0] } 10... Bxg2 { [%eval 0.19] } 11. R1xg2 { [%eval 0.18] } 11... Ne3?! { (0.18 → 0.74) Inaccuracy. Ra7 was best. } { [%eval 0.74] } (11... Ra7) 12. R2g3 { [%eval 0.23] } 12... Nc4?? { (0.23 → 5.56) Blunder. Nc2 was best. } { [%eval 5.56] } (12... Nc2 13. Rf5 Nb4 14. Nf1 Nc6 15. Rb3 Ne5 16. Rb6 Nc6 17. Rb7 Ne5 18. Qe6 Rd6 19. Qe8) 13. Nxc4 { [%eval 5.11] } 13... Kxc4 { [%eval 5.78] } 14. Rf5 { [%eval 4.69] } 14... Ra6?! { (4.69 → 7.23) Inaccuracy. Ra8 was best. } { [%eval 7.23] } (14... Ra8 15. Rg6) 15. Rg6 { [%eval 7.06] } 15... Rc6?! { (7.06 → 17.94) Inaccuracy. Ra7 was best. } { [%eval 17.94] } (15... Ra7 16. Kg5) 16. Kg5 { [%eval 8.78] } 16... Kc5 { [%eval 7.46] } 17. Rf6?? { (7.46 → 0.00) Blunder. Qh7 was best. } { [%eval 0.0] } (17. Qh7 Rc7 18. Qg8 Rc8 19. Re6 Bh8 20. Qh7 Rf8 21. Qd7 Bc3 22. Re8 Rf6 23. Qe6 Rxe6) 17... Rc7?? { (0.00 → 9.18) Blunder. Kb6 was best. } { [%eval 9.18] } (17... Kb6 18. Qg7 Rd7 19. Qxd7 Rxf6 20. Qe7 Re6 21. Rf7 Be5 22. Qa3 Rf6 23. Rh7 Rd6 24. Qa2) 18. Ra6 { [%eval 9.12] } 18... Rc6 { [%eval 12.27] } 19. Qg6 { [%eval 9.54] } 19... Bc3 { [%eval 9.05] } 20. Kh6?? { (9.05 → -8.39) Blunder. Qe6 was best. } { [%eval -8.39] } (20. Qe6) 20... Rxf5 { [%eval -7.39] } 21. Kh7 { [%eval -8.5] } 21... Rf8?? { (-8.50 → 0.00) Blunder. Rxg6 was best. } { [%eval 0.0] } (21... Rxg6) 22. Qf7?? { (0.00 → Mate in 9) Checkmate is now unavoidable. Ra8 was best. } { [%eval #-9] } (22. Ra8 Rcc8 23. Ra7 Bf6 24. Ra6 Be5 25. Qe6 Rfe8 26. Qd7 Rc7 27. Re6 Rec8 28. Rg6 Rb8) 22... Rcc8?? { (Mate in 9 → 0.00) Lost forced checkmate sequence. Rxa6 was best. } { [%eval 0.0] } (22... Rxa6 23. Qe6 Rc6 24. Qb3 Kd6 25. Qb7 Bd4 26. Kg6 Rc7 27. Qb8 Ke7 28. Qa8 Rxa8 29. Kh7) 23. Rg6 { [%eval 0.0] } 23... Be5 { [%eval 0.0] } 24. Rg5 { [%eval 0.0] } 24... Kd6 { [%eval 0.0] } 25. Rxe5 { [%eval 0.0] } 25... Kxe5 { [%eval 0.0] } 26. Kg7 { [%eval 0.0] } 26... Rh8?? { (0.00 → Mate in 3) Checkmate is now unavoidable. Kd6 was best. } { [%eval #3] } (26... Kd6 27. Qg8 Ke7 28. Kh8 Kd8) 27. Qg8 { [%eval #2] } 27... Kd6 { [%eval #1] } 28. Kxh8# { Game ends by variant rule. } 1-0