FEN
[Event "Come come Arena"]
[Site "https://lichess.org/GojILJoD"]
[Date "2022.03.30"]
[Round "-"]
[White "davidurregos"]
[Black "danielabotero"]
[Result "0-1"]
[GameId "GojILJoD"]
[UTCDate "2022.03.30"]
[UTCTime "15:14:40"]
[WhiteElo "842"]
[BlackElo "1638"]
[WhiteRatingDiff "-19"]
[BlackRatingDiff "+13"]
[Variant "Antichess"]
[TimeControl "300+4"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.3] } 1... h5?? { (1.30 → 5.84) Blunder. e6 was best. } { [%eval 5.84] } (1... e6 2. Ba6 Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4) 2. Qxh5 { [%eval 4.48] } 2... Rxh5 { [%eval 6.27] } 3. Ba6 { [%eval 6.44] } 3... bxa6 { [%eval 2.15] } 4. e4?? { (2.15 → Mate in 28) Checkmate is now unavoidable. Na3 was best. } { [%eval #-28] } (4. Na3 Rxh2) 4... Rxh2 { [%eval #-22] } 5. Rxh2 { [%eval #-25] } 5... Nh6?? { (Mate in 25 → Mate in 17) Lost forced checkmate sequence. f5 was best. } { [%eval #17] } (5... f5 6. exf5 g5 7. fxg6 Kf7 8. gxf7 c5 9. fxg8=Q Qc7 10. Qxf8 Qxh2 11. Qxc8 Qxg1 12. Qxc5) 6. Rxh6 { [%eval #17] } 6... gxh6 { [%eval #16] } 7. d4?? { (Mate in 16 → Mate in 12) Lost forced checkmate sequence. e5 was best. } { [%eval #-12] } (7. e5 h5 8. Nc3 Bh6 9. Nf3 Bxd2 10. Bxd2 h4 11. Nxh4 Kf8 12. Ng6 fxg6 13. Nb5 axb5) 7... f5?? { (Mate in 12 → 1.23) Lost forced checkmate sequence. Nc6 was best. } { [%eval 1.23] } (7... Nc6 8. Bxh6 Nxd4 9. Bxf8 Nxc2 10. Bxe7 Nxe1 11. Bxd8 Nxg2 12. Bxc7 d6 13. Bxd6 Rb8 14. Bxb8) 8. exf5?? { (1.23 → -0.85) Blunder. Bxh6 was best. } { [%eval -0.85] } (8. Bxh6 Bxh6 9. exf5 c5 10. dxc5 d6 11. cxd6 Bxf5 12. dxe7 Bxc2 13. exd8=B Kxd8 14. f4 Bxf4) 8... c5?! { (-0.85 → 0.00) Inaccuracy. d5 was best. } { [%eval 0.0] } (8... d5 9. Bxh6) 9. Bxh6 { [%eval 0.21] } 9... Bxh6 { [%eval 0.0] } 10. dxc5 { [%eval -0.03] } 10... Bd2?? { (-0.03 → 5.94) Blunder. d6 was best. } { [%eval 5.94] } (10... d6 11. cxd6 Bxf5 12. dxe7 Bxc2 13. exd8=Q Kxd8 14. f4 Bxf4 15. g3 Bxb1 16. Rxb1 Bxg3 17. Ne2) 11. Nxd2?? { (5.94 → 2.43) Blunder. Kxd2 was best. } { [%eval 2.43] } (11. Kxd2 Qa5 12. f6 exf6 13. a3 Qxd2 14. Nxd2 d6 15. cxd6 Bh3 16. Nxh3 Kd8 17. c4 Nc6) 11... Qb6?? { (2.43 → Mate in 12) Checkmate is now unavoidable. d5 was best. } { [%eval #12] } (11... d5 12. cxd6) 12. cxb6 { [%eval #12] } 12... axb6 { [%eval #11] } 13. Nb3?! { (Mate in 11 → 11.99) Lost forced checkmate sequence. f6 was best. } { [%eval 11.99] } (13. f6 exf6 14. Ngf3 Ra7 15. Ng5 fxg5 16. f4 gxf4 17. g3 fxg3 18. Kf2 gxf2 19. Re1 fxe1=N) 13... Nc6?! { (11.99 → Mate in 9) Checkmate is now unavoidable. Kf7 was best. } { [%eval #9] } (13... Kf7 14. f4) 14. Nc5 { [%eval #10] } 14... bxc5 { [%eval #9] } 15. Ne2 { [%eval #11] } 15... c4 { [%eval #8] } 16. b3 { [%eval #11] } 16... cxb3 { [%eval #10] } 17. cxb3 { [%eval #10] } 17... Nd4 { [%eval #8] } 18. Nxd4 { [%eval #8] } 18... d5 { [%eval #7] } 19. Rc1?? { (Mate in 7 → Mate in 6) Lost forced checkmate sequence. f6 was best. } { [%eval #-6] } (19. f6 exf6 20. Nf5 Bxf5 21. Rb1 Bxb1 22. Kd1 Bxa2 23. g4 Bxb3 24. f4 Bxd1 25. f5 Bxg4#) 19... Bxf5 { [%eval #-6] } 20. Nxf5 { [%eval #-5] } 20... d4?? { (Mate in 5 → -2.92) Lost forced checkmate sequence. Rc8 was best. } { [%eval -2.92] } (20... Rc8 21. Rxc8 e5 22. Rxe8 a5 23. Rxe5 a4 24. Rxd5 axb3 25. axb3#) 21. Nxe7 { [%eval -2.86] } 21... Kxe7 { [%eval -2.27] } 22. Rc8?! { (-2.27 → -3.30) Inaccuracy. Rb1 was best. } { [%eval -3.3] } (22. Rb1 Kd6) 22... Rxc8 { [%eval -3.58] } 23. f4 { [%eval -3.43] } 23... a5 { [%eval -2.91] } 24. b4 { [%eval -2.88] } 24... axb4 { [%eval -2.76] } 25. a3 { [%eval -2.35] } 25... bxa3 { [%eval -2.57] } 26. g4 { [%eval -2.71] } 26... Kd6 { [%eval -2.23] } 27. g5 { [%eval -2.3] } 27... d3 { [%eval -1.86] } 28. f5?? { (-1.86 → -4.25) Blunder. Kf2 was best. } { [%eval -4.25] } (28. Kf2) 28... d2 { [%eval #-8] } 29. Kxd2 { [%eval #-7] } 29... Rc3 { [%eval #-7] } 30. Kxc3 { [%eval #-6] } 30... Kc5?? { (Mate in 6 → -6.39) Lost forced checkmate sequence. a2 was best. } { [%eval -6.39] } (30... a2 31. Kd2 a1=R 32. Ke1 Rxe1 33. g6 Rd1 34. f6 Ke7 35. fxe7 Rd8 36. exd8=K#) 31. f6?? { (-6.39 → Mate in 6) Checkmate is now unavoidable. Kb4 was best. } { [%eval #-6] } (31. Kb4 Kxb4) 31... Kd4 { [%eval #-6] } 32. Kxd4 { [%eval #-5] } 32... a2 { [%eval #-5] } 33. f7 { [%eval #-4] } 33... a1=K?? { (Mate in 4 → 1.67) Lost forced checkmate sequence. a1=R was best. } { [%eval 1.67] } (33... a1=R 34. f8=N Rh1 35. Nh7 Rxh7 36. Ke5 Rh6 37. gxh6#) 34. f8=R { [%eval 1.9] } 34... Kb2 { [%eval 1.88] } 35. Kd5 { [%eval 1.55] } 35... Kb3 { [%eval 1.91] } 36. Rf5?? { (1.91 → Mate in 1) Checkmate is now unavoidable. Kc6 was best. } { [%eval #-1] } (36. Kc6) 36... Kc4 { [%eval #-1] } 37. Kxc4# { Game ends by variant rule. } 0-1