FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/GmpoYvjA"]
[Date "2025.08.04"]
[White "CARLOS_CORDOVA"]
[Black "srithan_r"]
[Result "0-1"]
[GameId "GmpoYvjA"]
[UTCDate "2025.08.04"]
[UTCTime "15:55:32"]
[WhiteElo "1121"]
[BlackElo "1033"]
[WhiteRatingDiff "-25"]
[BlackRatingDiff "+11"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Nc6?? { (1.19 → Mate in 16) Checkmate is now unavoidable. e6 was best. } { [%eval #16] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxc6 { [%eval #15] } 3... dxc6 { [%eval #14] } 4. d4?? { (Mate in 14 → 4.81) Lost forced checkmate sequence. Qg4 was best. } { [%eval 4.81] } (4. Qg4 Bxg4 5. Kd1 Bxd1 6. Nc3 Bxc2 7. d3 Qxd3 8. e4 Qxe4) 4... Qxd4 { [%eval 4.96] } 5. exd4?? { (4.96 → Mate in 12) Checkmate is now unavoidable. Qxd4 was best. } { [%eval #-12] } (5. Qxd4 Rb8 6. Qxa7 Rxb2 7. Qxc7 Rxc2 8. Qxc8 Rxc1 9. Qxe8 Rxb1) 5... Bh3 { [%eval #-13] } 6. gxh3 { [%eval #-11] } 6... c5 { [%eval #-12] } 7. dxc5 { [%eval #-11] } 7... Kd7 { [%eval #-14] } 8. Qxd7 { [%eval #-13] } 8... Rd8?? { (Mate in 13 → Mate in 13) Lost forced checkmate sequence. g5 was best. } { [%eval #13] } (8... g5 9. Bxg5 Rb8 10. Qxc7 Rxb2 11. Qxa7 Rxc2 12. Bxe7 Bxe7 13. Qxe7 Rxc5 14. Qxf7) 9. Qxd8?! { (Mate in 13 → 10.50) Lost forced checkmate sequence. Qxe7 was best. } { [%eval 10.5] } (9. Qxe7 Nxe7 10. c6 Nxc6 11. b4 Nxb4 12. a4 Nxc2 13. Bb2 Nxa1 14. Bxg7 Bxg7) 9... e6?! { (10.50 → Mate in 13) Checkmate is now unavoidable. h6 was best. } { [%eval #13] } (9... h6 10. Bxh6) 10. Qxc7 { [%eval #13] } 10... Bxc5 { [%eval #13] } 11. Qxa7?? { (Mate in 13 → 3.16) Lost forced checkmate sequence. Qxf7 was best. } { [%eval 3.16] } (11. Qxf7 Bxf2 12. Qxg7 Bxe1 13. Qxh7 Rxh7 14. h4 Bxh4 15. Bg5 Bxg5 16. Nh3 Rxh3) 11... Bxa7 { [%eval 3.15] } 12. Bh6 { [%eval 3.34] } 12... Bxf2 { [%eval 3.07] } 13. Bxg7?? { (3.07 → Mate in 7) Checkmate is now unavoidable. Kxf2 was best. } { [%eval #-7] } (13. Kxf2 Nxh6) 13... Bxg1 { [%eval #-7] } 14. Bxh8 { [%eval #-6] } 14... Bxh2 { [%eval #-6] } 15. Rxh2 { [%eval #-5] } 15... Nf6?? { (Mate in 5 → 1.84) Lost forced checkmate sequence. e5 was best. } { [%eval 1.84] } (15... e5 16. Bxe5 Nf6 17. Bxf6 h5 18. Be5 f6 19. Bxf6 h4 20. Bxh4#) 16. Bxf6 { [%eval 2.0] } 16... e5 { [%eval 2.23] } 17. Bxe5 { [%eval 2.23] } 17... f6 { [%eval 2.59] } 18. Bxf6 { [%eval 2.29] } 18... h5 { [%eval 3.19] } 19. Rh1?? { (3.19 → Mate in 1) Checkmate is now unavoidable. Be5 was best. } { [%eval #-1] } (19. Be5 h4) 19... h4 { [%eval #-1] } 20. Bxh4# { Game ends by variant rule. } 0-1
