- Blind mode tutorial
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[Event "rated blitz game"] [Site "https://lichess.org/GlyI6GrG"] [Date "2021.02.20"] [Round "-"] [White "Uturunku"] [Black "devezencuando"] [Result "1-0"] [GameId "GlyI6GrG"] [UTCDate "2021.02.20"] [UTCTime "04:24:47"] [WhiteElo "1900"] [BlackElo "2233"] [WhiteRatingDiff "+11"] [BlackRatingDiff "-24"] [Variant "Standard"] [TimeControl "180+0"] [ECO "B00"] [Opening "Owen Defense"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. e4 { [%eval 0.25] } 1... b6 { [%eval 0.48] } { B00 Owen Defense } 2. Nf3 { [%eval 0.45] } 2... Bb7 { [%eval 0.48] } 3. Nc3 { [%eval 0.4] } 3... e6 { [%eval 0.48] } 4. d4 { [%eval 0.4] } 4... Bb4 { [%eval 0.54] } 5. Bd3 { [%eval 0.33] } 5... Nf6 { [%eval 0.36] } 6. Qe2 { [%eval 0.09] } 6... d5 { [%eval 0.36] } 7. e5 { [%eval -0.01] } 7... Ne4 { [%eval 0.0] } 8. Bd2 { [%eval 0.19] } 8... Nxd2 { [%eval 0.42] } 9. Qxd2 { [%eval 0.32] } 9... Be7 { [%eval 0.48] } 10. Ne2 { [%eval 0.48] } 10... c5 { [%eval 0.44] } 11. c3 { [%eval 0.52] } 11... Ba6 { [%eval 0.31] } 12. O-O { [%eval 0.28] } 12... Bxd3 { [%eval 0.17] } 13. Qxd3 { [%eval 0.15] } 13... O-O { [%eval 0.04] } 14. Ng3 { [%eval -0.02] } 14... Nc6 { [%eval 0.12] } 15. Rac1 { [%eval -0.19] } 15... f6?! { (-0.19 → 0.73) Inaccuracy. c4 was best. } { [%eval 0.73] } (15... c4 16. Qe3 b5 17. a3 a5 18. Qf4 b4 19. axb4 axb4 20. Nh5 Ra2 21. Rb1 Kh8 22. h4) 16. exf6 { [%eval 0.62] } 16... Bxf6 { [%eval 0.8] } 17. dxc5?! { (0.80 → 0.12) Inaccuracy. Nh5 was best. } { [%eval 0.12] } (17. Nh5 Qd7 18. Nxf6+ Rxf6 19. Rce1 Ne7 20. Ne5 Qa4 21. h4 Raf8 22. h5 Qe8 23. Qe2 Nc6) 17... bxc5 { [%eval 0.25] } 18. Rce1 { [%eval 0.0] } 18... Qd7 { [%eval 0.0] } 19. Nh5 { [%eval 0.07] } 19... Rab8 { [%eval 0.16] } 20. Nxf6+ { [%eval -0.2] } 20... Rxf6 { [%eval 0.2] } 21. Re2 { [%eval 0.08] } 21... c4 { [%eval 0.42] } 22. Qc2 { [%eval 0.2] } 22... Rb6 { [%eval 0.69] } 23. Rfe1 { [%eval 0.62] } 23... h6 { [%eval 0.73] } 24. Ne5?! { (0.73 → 0.15) Inaccuracy. h3 was best. } { [%eval 0.15] } (24. h3 a5 25. Re3 a4 26. Qd2 Ne7 27. Ne5 Qb5 28. R3e2 Ng6 29. Ng4 Rf8 30. Rxe6 Rxe6) 24... Nxe5 { [%eval 0.15] } 25. Rxe5 { [%eval 0.17] } 25... Qb7 { [%eval 0.18] } 26. R1e2 { [%eval 0.22] } 26... Qa6 { [%eval 0.16] } 27. b3 { [%eval 0.0] } 27... cxb3 { [%eval 0.0] } 28. axb3 { [%eval 0.0] } 28... Qa1+ { [%eval 0.0] } 29. Re1 { [%eval 0.08] } 29... Qa3 { [%eval 0.09] } 30. b4 { [%eval 0.0] } 30... a5 { [%eval -0.12] } 31. bxa5 { [%eval -0.52] } 31... Rb2 { [%eval -1.17] } 32. Qc1?? { (-1.17 → -4.59) Blunder. Qd1 was best. } { [%eval -4.59] } (32. Qd1 Rfxf2) 32... Rfxf2 { [%eval -4.67] } 33. Rxe6?? { (-4.67 → Mate in 6) Checkmate is now unavoidable. R5e2 was best. } { [%eval #-6] } (33. R5e2 Rbxe2) 33... Rxg2+ { [%eval #-5] } 34. Kh1 { [%eval #-5] } 34... Rxh2+ { [%eval #-4] } 35. Kg1 { [%eval #-4] } 35... Qc5+ { [%eval #-5] } 36. Qe3 { [%eval #-4] } 36... Rbg2+ { [%eval #-3] } 37. Kf1 { [%eval #-3] } 37... Qxe3?? { (Mate in 3 → -4.52) Lost forced checkmate sequence. Qf8+ was best. } { [%eval -4.52] } (37... Qf8+ 38. Rf6 Qxf6+ 39. Qf2 Qxf2#) 38. R1xe3 { [%eval -4.46] } 38... Ra2 { [%eval -4.13] } 39. Re8+ { [%eval -5.18] } 39... Kh7 { [%eval -4.62] } 40. Kg1 { [%eval -5.29] } 40... Rhc2 { [%eval -4.83] } 41. Re1 { [%eval -5.5] } 41... Rxc3 { [%eval -4.53] } 42. R8e2? { (-4.53 → -8.42) Mistake. Ra8 was best. } { [%eval -8.42] } (42. Ra8) 42... Rxe2 { [%eval -8.71] } 43. Rxe2 { [%eval -7.98] } 43... Ra3 { [%eval -8.02] } 44. a6 { [%eval -8.62] } 44... Rxa6 { [%eval -8.08] } 45. Rd2 { [%eval -9.08] } 45... Rd6 { [%eval -9.51] } 46. Rd4 { [%eval -9.19] } 46... g5 { [%eval -9.19] } 47. Kf2 { [%eval -8.61] } 47... Kg6 { [%eval -9.21] } 48. Kg3 { [%eval -9.47] } 48... h5 { [%eval -9.35] } 49. Rd3 { [%eval -9.74] } { White wins on time. } 1-0