FEN
[Event "rated rapid game"]
[Site "https://lichess.org/GcpIBYJN"]
[Date "2023.03.22"]
[Round "-"]
[White "Sarabello"]
[Black "uugan007"]
[Result "0-1"]
[GameId "GcpIBYJN"]
[UTCDate "2023.03.22"]
[UTCTime "23:53:24"]
[WhiteElo "639"]
[BlackElo "719"]
[WhiteRatingDiff "-5"]
[BlackRatingDiff "+26"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "C50"]
[Opening "Italian Game: Giuoco Pianissimo"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.36] } 1... e5 { [%eval 0.35] } 2. Bc4 { [%eval 0.0] } 2... Bc5 { [%eval 0.31] } 3. d3 { [%eval 0.18] } 3... Nf6 { [%eval 0.28] } 4. Nf3 { [%eval 0.17] } 4... d6 { [%eval 0.21] } 5. Nc3 { [%eval 0.0] } 5... Nc6 { [%eval 0.11] } 6. O-O { [%eval 0.15] } { C50 Italian Game: Giuoco Pianissimo } 6... Bg4 { [%eval 0.28] } 7. a3? { (0.28 → -0.94) Mistake. Na4 was best. } { [%eval -0.94] } (7. Na4 Nd4 8. Nxc5 Bxf3 9. gxf3 dxc5 10. f4 exf4 11. Bxf4 Qe7) 7... O-O?! { (-0.94 → 0.00) Inaccuracy. Nd4 was best. } { [%eval 0.0] } (7... Nd4 8. Be3 Bxf3 9. gxf3 Nh5 10. Na4 Bb6 11. c3 Ne6 12. d4) 8. Bb5?? { (0.00 → -2.09) Blunder. h3 was best. } { [%eval -2.09] } (8. h3 Bxf3 9. Qxf3 Nd4 10. Qd1 c6 11. Ba2 Bb6 12. Ne2 Ne6) 8... a6?? { (-2.09 → -0.13) Blunder. Nd4 was best. } { [%eval -0.13] } (8... Nd4 9. Be3 c6 10. Bc4 Bxf3 11. gxf3 Nh5 12. Kh1 Qh4 13. Nb1 b5 14. Ba2 Nf4 15. Bxf4) 9. Ba4? { (-0.13 → -1.78) Mistake. Bxc6 was best. } { [%eval -1.78] } (9. Bxc6) 9... Re8? { (-1.78 → -0.35) Mistake. Nd4 was best. } { [%eval -0.35] } (9... Nd4 10. Be3 Bxf3 11. gxf3 Nh5 12. Kh1 b5 13. b4 Ba7 14. Bb3 Qh4 15. Rg1 Qh3 16. Qf1) 10. b4 { [%eval -0.8] } 10... Bb6?! { (-0.80 → 0.00) Inaccuracy. Bd4 was best. } { [%eval 0.0] } (10... Bd4 11. Bd2 d5 12. Bxc6 bxc6 13. h3 Bh5 14. Re1 dxe4 15. dxe4 a5 16. bxa5 Re6 17. Qe2) 11. b5?? { (0.00 → -2.03) Blunder. h3 was best. } { [%eval -2.03] } (11. h3) 11... axb5 { [%eval -2.16] } 12. Bxb5 { [%eval -1.93] } 12... Re7?! { (-1.93 → -0.97) Inaccuracy. Bxf3 was best. } { [%eval -0.97] } (12... Bxf3 13. gxf3 Bd4 14. Bd2 Nh5 15. Bxc6 bxc6 16. Ra2 Bxc3 17. Bxc3 Nf4 18. Kh1 Qh4 19. Bd2) 13. a4?? { (-0.97 → -2.92) Blunder. Bxc6 was best. } { [%eval -2.92] } (13. Bxc6 bxc6) 13... Na5?? { (-2.92 → -0.65) Blunder. Nd4 was best. } { [%eval -0.65] } (13... Nd4 14. Bg5 c6 15. Bxf6 gxf6 16. Bc4 Ba5 17. Na2 d5 18. exd5 cxd5 19. Bb3 Kh8 20. Kh1) 14. Nd5?? { (-0.65 → -2.64) Blunder. Bg5 was best. } { [%eval -2.64] } (14. Bg5) 14... Re6?? { (-2.64 → 0.63) Blunder. Nxd5 was best. } { [%eval 0.63] } (14... Nxd5 15. exd5 c6 16. dxc6 bxc6 17. Bc4 e4 18. h3 Bh5 19. g4 exf3 20. Bg5 Nxc4 21. Bxe7) 15. Bg5?! { (0.63 → -0.39) Inaccuracy. Nxb6 was best. } { [%eval -0.39] } (15. Nxb6 cxb6 16. h3 Bxf3 17. Qxf3 Rc8 18. Qe2 d5 19. Bb2 dxe4 20. dxe4 Qe7 21. Rfd1 h6) 15... c6 { [%eval -0.31] } 16. Nxb6? { (-0.31 → -1.95) Mistake. Bxf6 was best. } { [%eval -1.95] } (16. Bxf6 gxf6 17. Nxb6 Qxb6 18. Bc4 Nxc4 19. dxc4 f5 20. exf5 Bxf5 21. Nh4 Bg6 22. Qb1 Qxb1) 16... Qxb6 { [%eval -2.32] } 17. Be3 { [%eval -2.28] } 17... Qc7 { [%eval -2.26] } 18. Bc4 { [%eval -2.25] } 18... Nxc4 { [%eval -1.98] } 19. dxc4 { [%eval -2.13] } 19... Nxe4 { [%eval -2.4] } 20. Rb1? { (-2.40 → -4.49) Mistake. h3 was best. } { [%eval -4.49] } (20. h3 Bh5) 20... Nc3 { [%eval -4.43] } 21. Qd2 { [%eval -4.93] } 21... Nxb1 { [%eval -5.01] } 22. Rxb1 { [%eval -5.04] } 22... Rxa4 { [%eval -4.62] } 23. Ng5 { [%eval -4.65] } 23... Rf6 { [%eval -4.56] } 24. c5 { [%eval -4.85] } 24... d5 { [%eval -4.36] } 25. c3 { [%eval -5.0] } 25... Rc4?! { (-5.00 → -3.80) Inaccuracy. Ra8 was best. } { [%eval -3.8] } (25... Ra8 26. f3 Bf5 27. Rf1 h6 28. f4 hxg5 29. fxg5 Re6 30. Rxf5 Ra1+ 31. Rf1 Rxf1+ 32. Kxf1) 26. f3 { [%eval -4.35] } 26... Bf5 { [%eval -4.45] } 27. f4?! { (-4.45 → -6.30) Inaccuracy. Re1 was best. } { [%eval -6.3] } (27. Re1 h6 28. Bd4 hxg5 29. Rxe5 Bd7 30. Qxg5 Rxd4 31. cxd4 Re6 32. Rxe6 Bxe6 33. h4 f6) 27... Bxb1 { [%eval -6.26] } 28. fxe5 { [%eval -7.01] } 28... Qxe5 { [%eval -6.84] } 29. Qd4?? { (-6.84 → Mate in 4) Checkmate is now unavoidable. Nf3 was best. } { [%eval #-4] } (29. Nf3 Qxc3 30. Qxc3 Rxc3 31. Bd4 Rc1+ 32. Kf2 Rg6 33. Be3 Rc2+ 34. Bd2 Ra2 35. Ke3 Rxg2) 29... Rxd4 { [%eval #-3] } 30. Bxd4 { [%eval #-1] } 30... Qe1# { Black wins by checkmate. } 0-1