FEN
[Event "rated blitz game"]
[Site "https://lichess.org/GamD2MNU"]
[Date "2026.04.29"]
[Round "-"]
[White "Michael_chessC"]
[Black "Nerllaks"]
[Result "0-1"]
[GameId "GamD2MNU"]
[UTCDate "2026.04.29"]
[UTCTime "09:22:45"]
[WhiteElo "1500"]
[BlackElo "1412"]
[WhiteRatingDiff "-317"]
[BlackRatingDiff "+3"]
[Variant "Standard"]
[TimeControl "300+3"]
[ECO "D00"]
[Opening "Queen's Pawn Game: Accelerated London System"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.15] } 1... d5 { [%eval 0.27] } 2. Bf4 { [%eval 0.0] } { D00 Queen's Pawn Game: Accelerated London System } 2... Nf6 { [%eval 0.14] } 3. e3 { [%eval 0.04] } 3... e6 { [%eval 0.1] } 4. Nf3 { [%eval 0.0] } 4... Bd6 { [%eval 0.07] } 5. Bg3 { [%eval -0.07] } 5... O-O { [%eval 0.14] } 6. Bd3 { [%eval 0.0] } 6... Nc6 { [%eval 0.27] } 7. c3 { [%eval 0.0] } 7... Qe7 { [%eval 0.08] } 8. Nbd2 { [%eval -0.06] } 8... e5 { [%eval -0.13] } 9. dxe5 { [%eval -0.07] } 9... Nxe5 { [%eval 0.03] } 10. Nxe5 { [%eval 0.0] } 10... Bxe5 { [%eval -0.04] } 11. Bxe5 { [%eval -0.09] } 11... Qxe5 { [%eval -0.15] } 12. O-O { [%eval -0.17] } 12... Ng4 { [%eval 0.08] } 13. Nf3 { [%eval 0.03] } 13... Qh5 { [%eval 0.19] } 14. h3 { [%eval 0.09] } 14... Ne5 { [%eval 0.14] } 15. Nxe5 { [%eval 0.13] } 15... Qxe5 { [%eval 0.17] } 16. Qb3 { [%eval 0.15] } 16... f5 { [%eval 0.65] } 17. Rfe1 { [%eval 0.5] } 17... c6 { [%eval 0.42] } 18. f4 { [%eval 0.16] } 18... Qe7 { [%eval -0.01] } 19. e4 { [%eval -0.27] } 19... Rf6?? { (-0.27 → 3.04) Blunder. fxe4 was best. } { [%eval 3.04] } (19... fxe4 20. Rxe4) 20. exf5?! { (3.04 → 2.07) Inaccuracy. exd5 was best. } { [%eval 2.07] } (20. exd5 Qc5+ 21. Kh2 cxd5 22. Re8+ Rf8 23. Rae1 b6 24. Qa4 Bb7 25. Rxf8+ Rxf8) 20... Qc5+ { [%eval 2.09] } 21. Kh2 { [%eval 2.0] } 21... Bxf5 { [%eval 2.01] } 22. Bxf5 { [%eval 1.97] } 22... Rxf5 { [%eval 1.75] } 23. g4?? { (1.75 → -8.94) Blunder. Qxb7 was best. } { [%eval -8.94] } (23. Qxb7) 23... Qf2+ { [%eval -8.91] } 24. Kh1 { [%eval -9.23] } 24... Qf3+ { [%eval -8.71] } 25. Kh2 { [%eval -8.63] } 25... Qxf4+ { [%eval -7.43] } 26. Kg2 { [%eval -7.35] } 26... Qf2+ { [%eval -7.61] } 27. Kh1 { [%eval -7.48] } 27... Rf3 { [%eval -7.09] } 28. Rf1? { (-7.09 → Mate in 1) Checkmate is now unavoidable. c4 was best. } { [%eval #-1] } (28. c4 Rxb3 29. axb3 Qg3 30. cxd5 Qxh3+ 31. Kg1 Qxg4+ 32. Kh2 cxd5 33. Rf1 Qh5+) 28... Rxh3# { Black wins by checkmate. } 0-1