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[Event "rated rapid game"] [Site "https://lichess.org/Gad0L13n"] [Date "2026.01.12"] [Round "-"] [White "Vaoi122"] [Black "Polimarc"] [Result "1/2-1/2"] [GameId "Gad0L13n"] [UTCDate "2026.01.12"] [UTCTime "20:39:41"] [WhiteElo "1016"] [BlackElo "1046"] [WhiteRatingDiff "+0"] [BlackRatingDiff "-4"] [Variant "Standard"] [TimeControl "600+0"] [ECO "C20"] [Opening "King's Pawn Game: Beyer Gambit"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. d4 { [%eval -0.11] } 2... d5? { (-0.11 → 1.39) Mistake. exd4 was best. } { [%eval 1.39] } { C20 King's Pawn Game: Beyer Gambit } (2... exd4 3. Nf3 Bb4+ 4. Nbd2 Nc6 5. Bd3 Nf6 6. O-O O-O 7. e5) 3. Nc3? { (1.39 → -0.06) Mistake. dxe5 was best. } { [%eval -0.06] } (3. dxe5 Ne7 4. Nc3 d4 5. Nb5 Nbc6 6. Nf3 Ng6 7. Nbxd4 Ngxe5) 3... Nf6?! { (-0.06 → 0.85) Inaccuracy. dxe4 was best. } { [%eval 0.85] } (3... dxe4 4. Nge2 Bb4 5. Be3 Nc6 6. dxe5 Qxd1+ 7. Rxd1 Nge7 8. Bd2) 4. dxe5 { [%eval 0.74] } 4... Nxe4 { [%eval 0.74] } 5. Be3? { (0.74 → -0.58) Mistake. Qxd5 was best. } { [%eval -0.58] } (5. Qxd5 Nxc3 6. Qxd8+ Kxd8 7. bxc3 Bc5 8. Bd3 Nc6 9. f4 f6) 5... Nxc3?! { (-0.58 → 0.15) Inaccuracy. Bb4 was best. } { [%eval 0.15] } (5... Bb4 6. Ne2) 6. bxc3 { [%eval 0.11] } 6... d4? { (0.11 → 1.53) Mistake. Be7 was best. } { [%eval 1.53] } (6... Be7 7. f4) 7. cxd4? { (1.53 → -0.12) Mistake. Qxd4 was best. } { [%eval -0.12] } (7. Qxd4 Nc6 8. Qe4 Qe7 9. Bb5 Qe6 10. f4 Qg6 11. Bd3 Qxe4 12. Bxe4 Bd7) 7... Bb4+ { [%eval -0.09] } 8. Bd2? { (-0.09 → -1.28) Mistake. Ke2 was best. } { [%eval -1.28] } (8. Ke2) 8... Bxd2+?? { (-1.28 → 1.90) Blunder. Qxd4 was best. } { [%eval 1.9] } (8... Qxd4 9. Rb1 Bxd2+ 10. Qxd2 Qxe5+ 11. Be2 O-O 12. Nf3 Qf6 13. O-O Nc6 14. Rb3) 9. Qxd2 { [%eval 1.91] } 9... f6?! { (1.91 → 2.58) Inaccuracy. O-O was best. } { [%eval 2.58] } (9... O-O 10. Be2 Nc6 11. Nf3 Bg4 12. c3 Qd7 13. Rd1 Rad8 14. h3 Bxf3 15. Bxf3) 10. Nf3 { [%eval 2.16] } 10... fxe5?! { (2.16 → 2.91) Inaccuracy. Be6 was best. } { [%eval 2.91] } (10... Be6 11. Bd3 Nc6 12. O-O O-O 13. exf6 Qxf6 14. Rfe1 Bd5 15. Be4 Bxe4 16. Rxe4) 11. Nxe5 { [%eval 2.25] } 11... h6?? { (2.25 → 4.72) Blunder. Be6 was best. } { [%eval 4.72] } (11... Be6 12. Bd3 O-O 13. O-O Nd7 14. h3 Nxe5 15. dxe5 c6 16. Qc3 Qh4 17. Rab1) 12. Bc4 { [%eval 4.79] } 12... Qg5 { [%eval 5.87] } 13. Nf7? { (5.87 → 3.06) Mistake. Qe2 was best. } { [%eval 3.06] } (13. Qe2 Bf5 14. O-O Kf8 15. g4 Bxg4 16. Qxg4 Qxg4+ 17. Nxg4 Nc6 18. c3 h5) 13... Qxd2+ { [%eval 3.04] } 14. Kxd2 { [%eval 2.8] } 14... Nc6?? { (2.80 → 6.23) Blunder. O-O was best. } { [%eval 6.23] } (14... O-O 15. Nxh6+ Kh7 16. Nf7 Nc6 17. Kc3 Kg6 18. Ne5+ Nxe5 19. dxe5 Rxf2 20. e6) 15. Nxh8 { [%eval 6.03] } 15... Nxd4 { [%eval 6.4] } 16. Bf7+ { [%eval 5.31] } 16... Kd7 { [%eval 6.03] } 17. Ng6 { [%eval 5.89] } 17... Nxc2 { [%eval 7.72] } 18. Rad1?! { (7.72 → 5.50) Inaccuracy. Kxc2 was best. } { [%eval 5.5] } (18. Kxc2 Kc6 19. Rad1 Bf5+ 20. Kc3 Kb6 21. Rhe1 a6 22. Re5 Bxg6 23. Re6+ c6) 18... Nb4?! { (5.50 → 7.71) Inaccuracy. Nd4 was best. } { [%eval 7.71] } (18... Nd4 19. Rhe1 c5 20. Re8 b6 21. Ke1 a5 22. f3 Kc7 23. Nf4 Kd6) 19. Kc3+ { [%eval 7.63] } 19... Kc6 { [%eval 7.44] } 20. Kxb4 { [%eval 7.64] } 20... a5+ { [%eval 7.7] } 21. Ka4 { [%eval 6.98] } 21... b5+ { [%eval 6.93] } 22. Kb3 { [%eval 6.76] } 22... Be6+ { [%eval 8.55] } 23. Bxe6 { [%eval 8.49] } 23... Re8 { [%eval 10.43] } 24. Bd7+ { [%eval 10.28] } 24... Kb6 { [%eval 10.09] } 25. Bxe8 { [%eval 9.95] } 25... Kc5? { (9.95 → Mate in 8) Checkmate is now unavoidable. a4+ was best. } { [%eval #8] } (25... a4+ 26. Kc3 h5 27. Rb1 c6 28. Rhd1 h4 29. Rd7 a3 30. Kd2 Ka6) 26. Rc1+ { [%eval #7] } 26... Kd4 { [%eval #4] } 27. Rhd1+ { [%eval #3] } 27... Ke4 { [%eval #3] } 28. Rc3 { [%eval #4] } 28... Kf5 { [%eval #3] } 29. Ne7+ { [%eval #5] } 29... Ke4 { [%eval #4] } 30. Rd5 { [%eval #3] } 30... a4+ { [%eval #3] } 31. Kb4 { [%eval #2] } 31... c5+ { [%eval #2] } 32. Kxb5 { [%eval #1] } 32... c4 { [%eval #1] } 33. Kxc4 { [%eval #2] } 33... a3 { [%eval #2] } 34. Bf7 { [%eval #2] } 34... h5 { [%eval #2] } 35. Bg6+ { [%eval #2] } 35... Kf4 { [%eval #2] } 36. Rcd3 { [%eval #1] } 36... h4 { [%eval #1] } 37. h3?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. R3d4# was best. } { [%eval 0.0] } { Draw by stalemate. } (37. R3d4#) 1/2-1/2