FEN
[Event "rated blitz game"]
[Site "https://lichess.org/GaOsUyCV"]
[Date "2024.02.23"]
[Round "-"]
[White "FelipeArruda"]
[Black "fabriciomassenaxadre"]
[Result "0-1"]
[GameId "GaOsUyCV"]
[UTCDate "2024.02.23"]
[UTCTime "01:21:43"]
[WhiteElo "1532"]
[BlackElo "1534"]
[Variant "Standard"]
[TimeControl "180+2"]
[ECO "C50"]
[Opening "Italian Game: Giuoco Piano"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.13] } 1... e5 { [%eval 0.17] } 2. Nf3 { [%eval 0.21] } 2... Nc6 { [%eval 0.13] } 3. Bc4 { [%eval 0.26] } 3... Bc5 { [%eval 0.18] } { C50 Italian Game: Giuoco Piano } 4. O-O { [%eval 0.21] } 4... Nf6 { [%eval 0.14] } 5. d3 { [%eval 0.07] } 5... d6 { [%eval 0.21] } 6. Be3 { [%eval 0.0] } 6... Bxe3 { [%eval 0.0] } 7. fxe3 { [%eval 0.0] } 7... O-O { [%eval 0.0] } 8. Nc3 { [%eval -0.09] } 8... Na5 { [%eval -0.14] } 9. Bb3 { [%eval -0.15] } 9... Bd7 { [%eval -0.08] } 10. h3 { [%eval -0.2] } 10... Nxb3 { [%eval -0.13] } 11. axb3 { [%eval -0.18] } 11... a5 { [%eval -0.2] } 12. Qd2 { [%eval -0.27] } 12... b5 { [%eval -0.22] } 13. Ne2 { [%eval -0.28] } 13... c5 { [%eval -0.13] } 14. Ra2 { [%eval -0.22] } 14... h6 { [%eval -0.31] } 15. Rfa1 { [%eval -0.25] } 15... b4 { [%eval -0.22] } 16. c3 { [%eval -0.64] } 16... Nh5 { [%eval -0.45] } 17. d4 { [%eval -0.29] } 17... exd4 { [%eval -0.27] } 18. exd4 { [%eval -0.26] } 18... Re8 { [%eval -0.31] } 19. cxb4?! { (-0.31 → -1.06) Inaccuracy. Qd3 was best. } { [%eval -1.06] } (19. Qd3 Re6 20. d5 Re7 21. cxb4 cxb4 22. Kh2 Qe8 23. Rxa5 Bb5 24. Rxa8 Bxd3 25. Rxe8+ Rxe8) 19... cxb4 { [%eval -1.15] } 20. Qd3 { [%eval -1.03] } 20... Bc8 { [%eval -1.06] } 21. Qb5 { [%eval -1.0] } 21... Rxe4 { [%eval -1.06] } 22. Qxh5?? { (-1.06 → -2.99) Blunder. Rxa5 was best. } { [%eval -2.99] } (22. Rxa5 Rxa5) 22... Rxe2 { [%eval -2.62] } 23. Rxa5 { [%eval -3.18] } 23... Rxa5 { [%eval -3.01] } 24. Qxa5 { [%eval -3.15] } 24... Qe8 { [%eval -2.96] } 25. Qxb4?? { (-2.96 → Mate in 10) Checkmate is now unavoidable. Rf1 was best. } { [%eval #-10] } (25. Rf1 Rxb2) 25... Qe3+ { [%eval #-9] } 26. Kh2 { [%eval #-3] } 26... Qxf3 { [%eval #-2] } 27. Rg1 { [%eval #-1] } 27... Qxh3# { Black wins by checkmate. } 0-1
