FEN
[Event "rated blitz game"]
[Site "https://lichess.org/GVtmpoAW"]
[Date "2026.05.06"]
[Round "-"]
[White "Chessie07"]
[Black "gmadharshthegreat"]
[Result "1/2-1/2"]
[GameId "GVtmpoAW"]
[UTCDate "2026.05.06"]
[UTCTime "15:38:18"]
[WhiteElo "2257"]
[BlackElo "2216"]
[WhiteRatingDiff "-1"]
[BlackRatingDiff "+1"]
[Variant "Standard"]
[TimeControl "180+2"]
[ECO "C69"]
[Opening "Ruy Lopez: Exchange Variation, Normal Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.18] } 2... Nc6 { [%eval 0.22] } 3. Bb5 { [%eval 0.15] } 3... a6 { [%eval 0.21] } 4. Bxc6 { [%eval 0.0] } 4... dxc6 { [%eval 0.0] } 5. O-O { [%eval 0.0] } { C69 Ruy Lopez: Exchange Variation, Normal Variation } 5... Bg4 { [%eval 0.04] } 6. h3 { [%eval 0.0] } 6... Bxf3 { [%eval 0.31] } 7. Qxf3 { [%eval 0.28] } 7... Qf6 { [%eval 0.37] } 8. Qxf6 { [%eval 0.39] } 8... Nxf6 { [%eval 0.46] } 9. d3 { [%eval 0.46] } 9... Bc5 { [%eval 0.36] } 10. Bg5 { [%eval 0.1] } 10... Nd7 { [%eval 0.19] } 11. Nd2 { [%eval 0.03] } 11... f6 { [%eval 0.19] } 12. Be3 { [%eval 0.06] } 12... Bxe3 { [%eval 0.01] } 13. fxe3 { [%eval -0.07] } 13... O-O { [%eval 0.33] } 14. d4 { [%eval -0.11] } 14... Rfe8 { [%eval -0.02] } 15. Rae1 { [%eval -0.01] } 15... Nf8 { [%eval 0.03] } 16. Nc4 { [%eval -0.01] } 16... Ng6 { [%eval -0.11] } 17. d5 { [%eval -0.01] } 17... cxd5 { [%eval 0.36] } 18. exd5 { [%eval 0.16] } 18... e4 { [%eval 0.2] } 19. d6?! { (0.20 → -0.68) Inaccuracy. Rd1 was best. } { [%eval -0.68] } (19. Rd1 Rad8) 19... cxd6?! { (-0.68 → 0.14) Inaccuracy. b5 was best. } { [%eval 0.14] } (19... b5) 20. Nxd6 { [%eval 0.18] } 20... Re7 { [%eval 0.33] } 21. Rd1 { [%eval 0.35] } 21... Rd8 { [%eval 0.3] } 22. Nf5 { [%eval 0.25] } 22... Red7 { [%eval 0.25] } 23. Nd4 { [%eval -0.15] } 23... Ne5 { [%eval 0.05] } 24. Rf4 { [%eval -0.25] } 24... Nc4 { [%eval -0.29] } 25. Rxe4 { [%eval -0.31] } 25... Nxe3 { [%eval 0.04] } 26. Rxe3 { [%eval -0.02] } 26... Rxd4 { [%eval -0.08] } 27. Rxd4 { [%eval -0.17] } 27... Rxd4 { [%eval -0.14] } 28. Re7 { [%eval -0.13] } 28... Rd2 { [%eval -0.05] } 29. Rxb7 { [%eval -0.18] } 29... Rxc2 { [%eval -0.05] } 30. a4 { [%eval -0.04] } 30... h6 { [%eval -0.11] } 31. a5 { [%eval -0.07] } 31... Kh7 { [%eval -0.07] } 32. b4 { [%eval -0.12] } 32... Rb2 { [%eval 0.0] } 33. Rb6 { [%eval -0.08] } 33... Kg6 { [%eval -0.14] } 34. Kf1 { [%eval -0.11] } 34... Kf5 { [%eval 0.0] } 35. Ke1 { [%eval -0.01] } 35... g5 { [%eval 0.15] } 36. Kd1 { [%eval 0.0] } 36... Rxg2?? { (0.00 → 2.15) Blunder. h5 was best. } { [%eval 2.15] } (36... h5 37. g3 g4 38. hxg4+ hxg4 39. Rxa6 Rxb4 40. Rb6 Ra4 41. Rb5+ Ke4 42. Kc2) 37. Rxa6 { [%eval 1.99] } 37... Rg3? { (1.99 → 3.98) Mistake. Rb2 was best. } { [%eval 3.98] } (37... Rb2 38. Rb6) 38. b5 { [%eval 4.15] } 38... Rxh3 { [%eval 4.94] } 39. b6 { [%eval 4.86] } 39... Rb3 { [%eval 4.68] } 40. Ra7 { [%eval 4.55] } 40... g4 { [%eval 5.06] } 41. b7?? { (5.06 → -4.13) Blunder. Rg7 was best. } { [%eval -4.13] } (41. Rg7 h5 42. Kc2 Rb5 43. b7 h4 44. a6 h3 45. a7 h2 46. a8=Q h1=Q) 41... g3 { [%eval -3.99] } 42. Ke1 { [%eval -4.7] } 42... Rb1+ { [%eval -4.03] } 43. Ke2 { [%eval -3.59] } 43... g2?? { (-3.59 → -0.22) Blunder. Rb2+ was best. } { [%eval -0.22] } (43... Rb2+ 44. Kf3 g2 45. b8=Q g1=N+ 46. Kg3 Rxb8 47. a6 Rb3+ 48. Kg2 Nh3 49. Ra8) 44. b8=Q { [%eval -0.22] } 44... Rxb8 { [%eval -0.22] } 45. Rg7 { [%eval -0.37] } 45... Rb2+ { [%eval -0.33] } 46. Kf3 { [%eval -0.23] } 46... Ra2 { [%eval -0.25] } 47. Rxg2 { [%eval -0.25] } 47... Rxa5 { [%eval -0.25] } 48. Rg8 { [%eval -0.23] } 48... Ra3+ { [%eval -0.16] } 49. Kg2 { [%eval -0.24] } 49... h5 { [%eval -0.26] } 50. Rg7 { [%eval -0.21] } 50... Ra4 { [%eval -0.27] } 51. Rh7 { [%eval -0.18] } 51... Kg6 { [%eval -0.28] } 52. Rh8 { [%eval -0.21] } 52... Ra7 { [%eval -0.26] } 53. Kg3 { [%eval -0.25] } 53... Ra3+ { [%eval -0.14] } 54. Kh4 { [%eval -0.22] } 54... Ra4+ { [%eval -0.26] } 55. Kg3 { [%eval -0.25] } 55... f5 { [%eval -0.22] } 56. Rg8+ { [%eval -0.12] } 56... Kf6 { [%eval -0.09] } 57. Rh8 { [%eval -0.08] } 57... Kg6 { [%eval -0.14] } 58. Rg8+ { [%eval -0.25] } 58... Kh7 { [%eval -0.06] } 59. Rf8 { [%eval -0.09] } 59... Ra5 { [%eval 0.0] } 60. Kh4 { [%eval 0.0] } 60... Kg7 { [%eval 0.0] } 61. Rb8 { [%eval 0.0] } 61... f4 { [%eval 0.0] } 62. Rb7+ { [%eval 0.0] } 62... Kf6 { [%eval 0.0] } 63. Rb6+ { [%eval -0.01] } 63... Kf5 { [%eval -0.13] } 64. Rb8?? { (-0.13 → -4.09) Blunder. Rb1 was best. } { [%eval -4.09] } (64. Rb1) 64... Ke4?? { (-4.09 → -0.27) Blunder. Ra1 was best. } { [%eval -0.27] } (64... Ra1 65. Kh3 Ke4 66. Kg2 Ra2+ 67. Kg1 Kf3 68. Rb3+ Kg4 69. Rc3 h4 70. Rc6) 65. Re8+?? { (-0.27 → -4.70) Blunder. Rb4+ was best. } { [%eval -4.7] } (65. Rb4+) 65... Kf3 { [%eval -4.59] } 66. Kh3 { [%eval -5.28] } 66... Ra1 { [%eval -5.64] } 67. Kh2 { [%eval -5.3] } 67... Kf2 { [%eval -4.95] } 68. Rh8 { [%eval -4.62] } 68... Ra5 { [%eval -5.58] } 69. Rf8 { [%eval -6.19] } 69... f3 { [%eval -5.46] } 70. Re8 { [%eval -6.26] } 70... Kf1 { [%eval -5.46] } 71. Re4?! { (-5.46 → -9.29) Inaccuracy. Kg3 was best. } { [%eval -9.29] } (71. Kg3 Ra3 72. Kh4 f2 73. Kxh5 Kg1 74. Rg8+ Kh2 75. Rf8 Rh3+ 76. Kg4 Rg3+) 71... f2 { [%eval -8.54] } 72. Re5? { (-8.54 → Mate in 6) Checkmate is now unavoidable. Rb4 was best. } { [%eval #-6] } (72. Rb4 Ra1 73. Kh3 Kg1 74. Kh4 f1=Q 75. Kxh5 Qf5+ 76. Kh4 Qf2+ 77. Kg4 Re1) 72... Ra1? { (Mate in 6 → -7.52) Lost forced checkmate sequence. Rxe5 was best. } { [%eval -7.52] } (72... Rxe5 73. Kg3 Ke2 74. Kf4 Rc5 75. Ke4 f1=Q 76. Kd4 Qg1+ 77. Ke4 Qe3#) 73. Rxh5 { [%eval -10.27] } 73... Re1 { [%eval -8.29] } 74. Rf5? { (-8.29 → Mate in 16) Checkmate is now unavoidable. Rh7 was best. } { [%eval #-16] } (74. Rh7 Re6 75. Kg3 Kg1 76. Rg7 f1=Q 77. Kg4 Qf2 78. Kh5+ Kf1 79. Rb7 Qf5+) 74... Re2?? { (Mate in 16 → -5.17) Lost forced checkmate sequence. Ke2 was best. } { [%eval -5.17] } (74... Ke2 75. Kg3 f1=Q 76. Kg4 Qxf5+ 77. Kxf5 Kf3 78. Kg5 Kg3 79. Kf5 Re2 80. Kg6) 75. Ra5 { [%eval -4.53] } 75... Ke1?? { (-4.53 → 0.00) Blunder. Re6 was best. } { [%eval 0.0] } (75... Re6 76. Ra1+ Ke2 77. Kg3 f1=Q 78. Rxf1 Kxf1 79. Kf3 Re8 80. Kf4 Kf2 81. Kf5) 76. Ra1+ { [%eval 0.0] } 76... Kd2 { [%eval 0.0] } 77. Kg2 { [%eval 0.0] } 77... Ke3 { [%eval 0.0] } 78. Ra3+ { [%eval 0.0] } 78... Kd2 { [%eval 0.0] } 79. Ra2+ { [%eval 0.0] } 79... Kd1 { [%eval 0.0] } 80. Ra1+ { [%eval 0.0] } 80... Kc2 { [%eval 0.0] } 81. Rf1 { [%eval 0.0] } 81... Kd3 { [%eval 0.0] } 82. Rxf2 { [%eval 0.0] } 82... Rxf2+ { [%eval 0.0] } 83. Kxf2 { [%eval 0.0] } { The game is a draw. } 1/2-1/2