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[Event "rated variant:antichess game"] [Site "https://lichess.org/GVUfgdTi"] [Date "2026.06.18"] [Round "-"] [White "KapPaltus"] [Black "Uranus_glavar"] [Result "0-1"] [GameId "GVUfgdTi"] [UTCDate "2026.06.18"] [UTCTime "10:00:10"] [WhiteElo "1096"] [BlackElo "959"] [WhiteRatingDiff "-41"] [BlackRatingDiff "+14"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.61] } 1... e6 { [%eval 2.54] } 2. Ba6 { [%eval 1.18] } 2... bxa6?? { (1.18 → 4.07) Blunder. Nxa6 was best. } { [%eval 4.07] } (2... Nxa6 3. Qf3 Qg5 4. Qxf7 Qxg2 5. Qxf8 Kxf8 6. Ne2 Qxh2 7. Rxh2) 3. f3?? { (4.07 → -0.91) Blunder. a4 was best. } { [%eval -0.91] } (3. a4 Nh6 4. Qg4 Nxg4 5. Ne2 Nxh2 6. Rxh2 Ba3 7. Rxh7 Rxh7) 3... Ba3?! { (-0.91 → -0.20) Inaccuracy. a5 was best. } { [%eval -0.2] } (3... a5 4. Qe2) 4. bxa3?! { (-0.20 → -1.27) Inaccuracy. Nxa3 was best. } { [%eval -1.27] } (4. Nxa3 Qe7 5. Nb1 Qb4 6. b3 Qxb3 7. cxb3 e5 8. Qc2 Kf8 9. Qxh7 Rxh7) 4... Qh4?? { (-1.27 → 0.58) Blunder. a5 was best. } { [%eval 0.58] } (4... a5 5. a4) 5. Kf2?? { (0.58 → -2.00) Blunder. g3 was best. } { [%eval -2.0] } (5. g3 Qxg3) 5... Qxh2 { [%eval -2.07] } 6. Rxh2 { [%eval -2.63] } 6... Nh6?? { (-2.63 → 2.22) Blunder. e5 was best. } { [%eval 2.22] } (6... e5 7. Rxh7) 7. Rxh6 { [%eval 2.58] } 7... gxh6 { [%eval 2.53] } 8. c3? { (2.53 → 1.08) Mistake. Ke2 was best. } { [%eval 1.08] } (8. Ke2 a5 9. a4 Nc6 10. Nh3 f5 11. Nf2 f4 12. exf4 Ne5 13. fxe5 Rb8) 8... Bb7?? { (1.08 → 3.50) Blunder. e5 was best. } { [%eval 3.5] } (8... e5 9. f4) 9. f4?? { (3.50 → Mate in 12) Checkmate is now unavoidable. Qb3 was best. } { [%eval #-12] } (9. Qb3) 9... Bxg2 { [%eval #-12] } 10. Kxg2 { [%eval #-11] } 10... e5 { [%eval #-11] } 11. fxe5 { [%eval #-10] } 11... f6 { [%eval #-10] } 12. exf6 { [%eval #-9] } 12... Ke7 { [%eval #-9] } 13. fxe7 { [%eval #-8] } 13... Rf8 { [%eval #-9] } 14. exf8=K { [%eval #-8] } 14... Nc6?? { (Mate in 8 → Mate in 12) Lost forced checkmate sequence. h5 was best. } { [%eval #12] } (14... h5 15. Qxh5 Nc6 16. Qxh7 Rxf8 17. Qxd7 Nb8 18. Qxc7 Nd7 19. Qxa7 Ne5 20. Qxa6) 15. Qh5?? { (Mate in 12 → Mate in 7) Lost forced checkmate sequence. Qb3 was best. } { [%eval #-7] } (15. Qb3 Rxf8 16. Qg8 Rxg8 17. Kf3 Rxg1 18. d3 Rxc1 19. Nd2 Rxc3 20. e4 Rxd3) 15... Rxf8 { [%eval #-7] } 16. Qxh6 { [%eval #-6] } 16... Rf3?? { (Mate in 6 → 13.53) Lost forced checkmate sequence. Ne7 was best. } { [%eval 13.53] } (16... Ne7 17. Qxh7 Rf6 18. Qxe7 Rh6 19. Qxd7 a5 20. Qxc7 a4 21. Qxa7 Ra6 22. Qxa6#) 17. Qxc6 { [%eval 11.89] } 17... Rxe3?! { (11.89 → Mate in 14) Checkmate is now unavoidable. dxc6 was best. } { [%eval #14] } (17... dxc6) 18. Qxd7 { [%eval #14] } 18... Rxc3 { [%eval #13] } 19. Qxh7?? { (Mate in 13 → Mate in 4) Lost forced checkmate sequence. Qxc7 was best. } { [%eval #-4] } (19. Qxc7 Rxc1 20. Qxc1 h6 21. Qb2 h5 22. a4 h4 23. Kg3 hxg3 24. Na3 a5) 19... Rxa3 { [%eval #-5] } 20. Qxc7 { [%eval #-4] } 20... Rxa2 { [%eval #-4] } 21. Qxa7 { [%eval #-3] } 21... Rxd2?? { (Mate in 3 → Mate in 6) Lost forced checkmate sequence. Rxa1 was best. } { [%eval #6] } (21... Rxa1 22. Qxa6 Rxa6 23. d3 Ra3 24. Nxa3#) 22. Qxa6 { [%eval #6] } 22... Rxg2 { [%eval #5] } 23. Qe2?? { (Mate in 5 → Mate in 1) Lost forced checkmate sequence. Ra4 was best. } { [%eval #-1] } (23. Ra4 Rxg1 24. Rh4 Rxc1 25. Qa4 Rxb1 26. Rh1 Rxh1 27. Qh4 Rxh4#) 23... Rxe2 { [%eval #-1] } 24. Nxe2# { Game ends by variant rule. } 0-1