FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/GV2SCKfB"]
[Date "2023.02.21"]
[Round "-"]
[White "Themika_methsara"]
[Black "MaDhAvB17"]
[Result "1-0"]
[GameId "GV2SCKfB"]
[UTCDate "2023.02.21"]
[UTCTime "15:13:26"]
[WhiteElo "1416"]
[BlackElo "1797"]
[WhiteRatingDiff "+61"]
[BlackRatingDiff "-9"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. b3?! { (0.15 → -0.68) Inaccuracy. e3 was best. } { [%eval -0.68] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... g6?! { (-0.68 → 0.00) Inaccuracy. e6 was best. } { [%eval 0.0] } (1... e6 2. Ba3 Bxa3 3. Nxa3 b5 4. Nxb5 Nc6 5. Nxc7 Qxc7 6. d4) 2. g3 { [%eval 0.0] } 2... b6 { [%eval 0.34] } 3. Ba3?! { (0.34 → -0.63) Inaccuracy. Nh3 was best. } { [%eval -0.63] } (3. Nh3 Na6 4. b4 Nxb4 5. c3 Nxa2 6. Rxa2 Ba6 7. Rxa6 b5) 3... e6 { [%eval -0.33] } 4. Bxf8 { [%eval 0.0] } 4... Kxf8 { [%eval 0.0] } 5. e3?? { (0.00 → Mate in 15) Checkmate is now unavoidable. Nh3 was best. } { [%eval #-15] } (5. Nh3 Qh4 6. gxh4 g5 7. Nxg5 h6 8. Nxf7 Kxf7 9. Rg1 Nc6) 5... Qh4 { [%eval #-15] } 6. gxh4 { [%eval #-14] } 6... g5 { [%eval #-14] } 7. hxg5 { [%eval #-13] } 7... Nh6 { [%eval #-13] } 8. gxh6 { [%eval #-12] } 8... Kg7 { [%eval #-12] } 9. hxg7 { [%eval #-11] } 9... c6 { [%eval #-10] } 10. gxh8=N { [%eval #-8] } 10... e5 { [%eval #-9] } 11. Nxf7 { [%eval #-8] } 11... d6?? { (Mate in 8 → Mate in 13) Lost forced checkmate sequence. Ba6 was best. } { [%eval #13] } (11... Ba6 12. Nxe5 Bxf1 13. Kxf1 h5 14. Nxd7 Nxd7 15. Qxh5 Re8 16. Qxe8 b5 17. Qxd7 b4 18. Qxa7) 12. Nxe5 { [%eval #13] } 12... dxe5 { [%eval #12] } 13. Qg4 { [%eval #12] } 13... Bxg4 { [%eval #11] } 14. Nf3 { [%eval #11] } 14... Bxf3 { [%eval #10] } 15. Bg2 { [%eval #11] } 15... Bxg2 { [%eval #10] } 16. Ke2 { [%eval #11] } 16... Bxh1 { [%eval #10] } 17. Kf3 { [%eval #10] } 17... Bxf3 { [%eval #9] } 18. e4 { [%eval #9] } 18... Bxe4 { [%eval #8] } 19. a4 { [%eval #8] } 19... Bxc2 { [%eval #7] } 20. Ra2 { [%eval #25] } 20... Bxb3 { [%eval #24] } 21. Na3?? { (Mate in 24 → -4.49) Lost forced checkmate sequence. d4 was best. } { [%eval -4.49] } (21. d4 Bxa2 22. dxe5 Bxb1 23. f4 Nd7 24. f5 Nxe5 25. h4 Bxf5 26. h5 Rg8 27. a5 bxa5) 21... Bxa2?? { (-4.49 → -0.07) Blunder. Bxa4 was best. } { [%eval -0.07] } (21... Bxa4 22. Nc2 Bxc2 23. Rxa7 Rxa7 24. d3 Bxd3 25. h4 e4 26. f4 exf3 27. h5 Rg7 28. h6) 22. Nc4?! { (-0.07 → -0.75) Inaccuracy. a5 was best. } { [%eval -0.75] } (22. a5 bxa5 23. Nb1 Bxb1 24. d3 Bxd3 25. h4 h6 26. h5 Bg6 27. hxg6 c5 28. g7 a4) 22... Bxc4 { [%eval -0.05] } 23. d3 { [%eval -0.09] } 23... Bxd3 { [%eval 0.0] } 24. f4 { [%eval -0.15] } 24... exf4 { [%eval -0.36] } 25. a5 { [%eval 0.0] } 25... bxa5 { [%eval -0.2] } 26. h4 { [%eval -0.28] } 26... h6 { [%eval -0.07] } 27. h5 { [%eval -0.28] } 27... Bg6 { [%eval 0.0] } 28. hxg6 { [%eval -0.83] } 28... Na6?? { (-0.83 → Mate in 15) Checkmate is now unavoidable. a4 was best. } { [%eval #15] } (28... a4 29. g7 a3 30. g8=B c5 31. Bc4 Na6 32. Bxa6 Rc8 33. Bxc8 c4 34. Bh3 c3 35. Bf5) 29. g7 { [%eval #15] } 29... Rf8 { [%eval #8] } 30. gxf8=N?? { (Mate in 8 → -1.67) Lost forced checkmate sequence. gxf8=K was best. } { [%eval -1.67] } (30. gxf8=K Nb4 31. Ke7 Nc2 32. Kf6 h5 33. Ke5 Ne3 34. Kxf4 Nf5 35. Kxf5 h4 36. Ke4 a4) 30... Nb4 { [%eval -2.95] } 31. Nh7 { [%eval -3.18] } 31... h5 { [%eval -4.52] } 32. Ng5 { [%eval -3.64] } 32... f3? { (-3.64 → -2.17) Mistake. Nc2 was best. } { [%eval -2.17] } (32... Nc2) 33. Nxf3 { [%eval -3.04] } 33... h4 { [%eval -2.76] } 34. Nxh4 { [%eval -4.81] } 34... Na6?? { (-4.81 → Mate in 6) Checkmate is now unavoidable. a4 was best. } { [%eval #6] } (34... a4) 35. Ng6?? { (Mate in 6 → -3.09) Lost forced checkmate sequence. Nf5 was best. } { [%eval -3.09] } (35. Nf5 Nb4 36. Ne3 Nc2 37. Nxc2 a4 38. Ne3 c5 39. Nd5 c4 40. Nb6 axb6#) 35... c5?? { (-3.09 → Mate in 4) Checkmate is now unavoidable. Nb4 was best. } { [%eval #4] } (35... Nb4 36. Nh4 a4 37. Nf5 a3 38. Ng3 Nd3 39. Nf5 Nb2 40. Ng7 a5 41. Nh5 c5 42. Nf6) 36. Nf4 { [%eval #4] } 36... c4 { [%eval #1] } 37. Nd3 { [%eval #1] } 37... cxd3# { Game ends by variant rule. } 1-0