FEN
[Event "rated rapid game"]
[Site "https://lichess.org/GSTaRsof"]
[Date "2024.01.06"]
[Round "-"]
[White "ignite4"]
[Black "Shah_178"]
[Result "0-1"]
[GameId "GSTaRsof"]
[UTCDate "2024.01.06"]
[UTCTime "12:14:50"]
[WhiteElo "1096"]
[BlackElo "1115"]
[WhiteRatingDiff "-8"]
[BlackRatingDiff "+5"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "A00"]
[Opening "Van't Kruijs Opening"]
[Termination "Time forfeit"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.0] } { A00 Van't Kruijs Opening } 1... Nf6 { [%eval 0.18] } 2. Qf3?! { (0.18 → -0.74) Inaccuracy. Nf3 was best. } { [%eval -0.74] } (2. Nf3 b6 3. d4 e6 4. Bd3 Bb7 5. O-O d5 6. b3 Be7) 2... g6 { [%eval -0.5] } 3. b3 { [%eval -0.79] } 3... Bg7 { [%eval -0.95] } 4. Bb2 { [%eval -0.81] } 4... O-O { [%eval -0.87] } 5. Bc4?? { (-0.87 → -4.09) Blunder. d4 was best. } { [%eval -4.09] } (5. d4 d5 6. Qd1 c5 7. dxc5 Nc6 8. Nd2 Qa5 9. a3 Bg4) 5... d5 { [%eval -4.4] } 6. Bd3 { [%eval -4.71] } 6... Bg4 { [%eval -4.86] } 7. Qf4 { [%eval -4.82] } 7... Nh5 { [%eval -4.84] } 8. Qg5 { [%eval -5.0] } 8... Bxb2 { [%eval -5.08] } 9. Qxg4 { [%eval -5.14] } 9... Bxa1 { [%eval -5.36] } 10. c3 { [%eval -5.18] } 10... f5 { [%eval -4.63] } 11. Qb4 { [%eval -4.63] } 11... b6 { [%eval -4.58] } 12. Nf3 { [%eval -4.54] } 12... a5 { [%eval -4.35] } 13. Qa3 { [%eval -4.46] } 13... e5 { [%eval -3.78] } 14. Nxe5 { [%eval -3.77] } 14... Qg5 { [%eval -3.2] } 15. O-O { [%eval -3.16] } 15... f4 { [%eval -2.91] } 16. Nd7?? { (-2.91 → -7.72) Blunder. Nf3 was best. } { [%eval -7.72] } (16. Nf3 Qf6 17. e4 Nd7 18. exd5 Ne5 19. Be2 b5 20. Qc5 b4 21. Qxc7 Nxf3+ 22. Bxf3 Ng7) 16... Nxd7 { [%eval -7.71] } 17. Qxf8+ { [%eval -9.07] } 17... Nxf8 { [%eval -8.22] } 18. Bxg6 { [%eval -10.61] } 18... Qxg6 { [%eval -9.52] } 19. exf4? { (-9.52 → Mate in 10) Checkmate is now unavoidable. f3 was best. } { [%eval #-10] } (19. f3 fxe3 20. dxe3 Ne6 21. a3 Qd3 22. Re1 Qc2 23. g3 Qxb3 24. e4 dxe4) 19... Nxf4 { [%eval #-9] } 20. Na3 { [%eval #-1] } 20... Nd3? { (Mate in 1 → -9.43) Lost forced checkmate sequence. Qxg2# was best. } { [%eval -9.43] } (20... Qxg2#) 21. Rxa1? { (-9.43 → Mate in 9) Checkmate is now unavoidable. Nc2 was best. } { [%eval #-9] } (21. Nc2 Nf4 22. g3 N8e6 23. Ne3 Bb2 24. a4 Ne2+ 25. Kh1 Qd3 26. Kg2 Rf8 27. c4 dxc4) 21... Qf6? { (Mate in 9 → -9.25) Lost forced checkmate sequence. Nf4 was best. } { [%eval -9.25] } (21... Nf4 22. g3 N8e6 23. f3 Nh3+ 24. Kf1 Qd3+ 25. Ke1 Qxf3 26. d3 Nef4 27. gxf4 Re8+ 28. Kd2) 22. Rf1 { [%eval -8.97] } 22... Re8 { [%eval -8.35] } 23. g3? { (-8.35 → Mate in 6) Checkmate is now unavoidable. Nc2 was best. } { [%eval #-6] } (23. Nc2 Re2 24. Nd4 Rxf2 25. Nf3 Re2 26. b4 axb4 27. g3 bxc3 28. dxc3 Qxc3 29. Kh1 Rxa2) 23... Re1 { [%eval #-9] } { White left the game. } 0-1