FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/GRKuTIm7"]
[Date "2025.02.23"]
[White "Ayati12"]
[Black "jig08"]
[Result "0-1"]
[GameId "GRKuTIm7"]
[UTCDate "2025.02.23"]
[UTCTime "01:40:27"]
[WhiteElo "1149"]
[BlackElo "2079"]
[WhiteRatingDiff "-1"]
[BlackRatingDiff "+0"]
[Variant "Antichess"]
[TimeControl "120+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... b5 { [%eval #-15] } 2. Bxb5 { [%eval #-14] } 2... d5 { [%eval #-15] } 3. Bxe8 { [%eval #-14] } 3... Qxe8 { [%eval #-15] } 4. exd5 { [%eval #-21] } 4... Bh3?? { (Mate in 21 → 0.00) Lost forced checkmate sequence. Bg4 was best. } { [%eval 0.0] } (4... Bg4) 5. gxh3 { [%eval -1.4] } 5... Nc6?? { (-1.40 → 2.30) Blunder. e5 was best. } { [%eval 2.3] } (5... e5 6. dxe6) 6. dxc6 { [%eval 2.15] } 6... Qxc6 { [%eval 1.29] } 7. Qf3?? { (1.29 → Mate in 10) Checkmate is now unavoidable. c3 was best. } { [%eval #-10] } (7. c3 Qxh1) 7... Qxc2?? { (Mate in 10 → -0.14) Lost forced checkmate sequence. Qxf3 was best. } { [%eval -0.14] } (7... Qxf3 8. Nxf3 e5 9. Nxe5 h5 10. Nxf7 g6 11. Nxh8 Bg7 12. Nxg6 Bxb2 13. Bxb2) 8. Qxf7 { [%eval -0.07] } 8... Qxb2?? { (-0.07 → 2.68) Blunder. Qxc1 was best. } { [%eval 2.68] } (8... Qxc1 9. Qxe7 Qxe1 10. Qxf8 Qxg1 11. Rxg1 Rxf8 12. Rxg7 Rxf2 13. Rxc7 Rxd2 14. Rxh7) 9. Qxg7 { [%eval 1.29] } 9... Qxc1?? { (1.29 → 4.46) Blunder. Qxa1 was best. } { [%eval 4.46] } (9... Qxa1 10. Qxe7) 10. Qxh7?? { (4.46 → Mate in 8) Checkmate is now unavoidable. Qxf8 was best. } { [%eval #-8] } (10. Qxf8 Rxf8 11. Ne2 Qxd2 12. Nxd2 Rxf2 13. Kxf2 Nh6 14. Rhg1 Rg8 15. Rxg8 Nxg8) 10... Qxe1 { [%eval #-8] } 11. Qxg8 { [%eval #-7] } 11... Qxf2 { [%eval #-8] } 12. Qxf8 { [%eval #-7] } 12... Qxf8?? { (Mate in 7 → Mate in 7) Lost forced checkmate sequence. Rhxf8 was best. } { [%eval #7] } (12... Rhxf8 13. Nf3 Qxd2 14. Nbxd2 Rxf3 15. Nxf3 e5 16. Nxe5 c6 17. Nxc6 Rg8 18. Nxa7) 13. Nf3 { [%eval #8] } 13... Qxf3 { [%eval #7] } 14. h4 { [%eval #7] } 14... Qxh1 { [%eval #6] } 15. Nc3 { [%eval #16] } 15... Rxh4 { [%eval #14] } 16. Rxh1 { [%eval #14] } 16... Rxh2 { [%eval #13] } 17. Rxh2 { [%eval 12.29] } 17... a5?! { (12.29 → Mate in 12) Checkmate is now unavoidable. Rb8 was best. } { [%eval #12] } (17... Rb8) 18. Rh8?? { (Mate in 12 → 0.00) Lost forced checkmate sequence. a4 was best. } { [%eval 0.0] } (18. a4 Ra6 19. Rf2 Rb6 20. Nb5 Rxb5 21. axb5 c6 22. bxc6 a4 23. c7 a3) 18... Rxh8 { [%eval 0.16] } 19. Ne4?? { (0.16 → Mate in 5) Checkmate is now unavoidable. a4 was best. } { [%eval #-5] } (19. a4) 19... c5 { [%eval #-5] } 20. Nxc5 { [%eval #-4] } 20... a4 { [%eval #-11] } 21. Nxa4 { [%eval #-10] } 21... Rh1?? { (Mate in 10 → -1.35) Lost forced checkmate sequence. Rc8 was best. } { [%eval -1.35] } (21... Rc8 22. Nc3 Rxc3 23. dxc3 e5 24. c4 e4 25. c5 e3 26. c6 e2 27. c7) 22. d4?? { (-1.35 → Mate in 3) Checkmate is now unavoidable. Nc3 was best. } { [%eval #-3] } (22. Nc3 Rh8 23. a4 e5 24. d4 exd4 25. a5 dxc3 26. a6 Re8 27. a7 Re2) 22... e5 { [%eval #-3] } 23. dxe5 { [%eval #-2] } 23... Rf1 { [%eval #-2] } 24. Nc3 { [%eval #-1] } 24... Rd1 { [%eval #-1] } 25. Nxd1# { Game ends by variant rule. } 0-1