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[Event "casual correspondence game"] [Site "https://lichess.org/GQWm2TAH"] [Date "2026.04.13"] [Round "-"] [White "ElusoryBroom499"] [Black "lichess AI level 3"] [Result "0-1"] [GameId "GQWm2TAH"] [UTCDate "2026.04.13"] [UTCTime "02:08:34"] [WhiteElo "1500"] [BlackElo "?"] [Variant "Standard"] [TimeControl "-"] [ECO "A00"] [Opening "Polish Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. b4 { [%eval -0.07] } { A00 Polish Opening } 1... g6 { [%eval 0.11] } 2. Bb2 { [%eval 0.0] } 2... f6?! { (0.00 → 0.75) Inaccuracy. Nf6 was best. } { [%eval 0.75] } (2... Nf6 3. e3 Bg7 4. c4 O-O 5. Nf3 a5 6. b5 a4 7. Be2) 3. e3 { [%eval 0.59] } 3... Bg7 { [%eval 0.68] } 4. Nf3 { [%eval 0.5] } 4... Nc6 { [%eval 0.78] } 5. Bc3 { [%eval 0.33] } 5... e5 { [%eval 0.43] } 6. d4 { [%eval 0.13] } 6... Nge7?! { (0.13 → 0.86) Inaccuracy. Qe7 was best. } { [%eval 0.86] } (6... Qe7 7. b5 Nd8 8. Be2 e4 9. Nfd2 f5 10. Bb2 Nf6 11. O-O d6 12. c4) 7. dxe5 { [%eval 0.44] } 7... fxe5? { (0.44 → 1.91) Mistake. Nxe5 was best. } { [%eval 1.91] } (7... Nxe5 8. Be2 d5 9. a4 Be6 10. Nbd2 O-O 11. Qb1 Nf5 12. Qb2 Nxf3+ 13. Nxf3) 8. Bb5?? { (1.91 → -0.21) Blunder. b5 was best. } { [%eval -0.21] } (8. b5 Nb8 9. Nxe5 a6 10. a4 Nf5 11. Nf3 Qe7 12. Bxg7 Qxg7 13. Ra3 axb5) 8... a6 { [%eval -0.38] } 9. Bxc6 { [%eval -0.55] } 9... dxc6?? { (-0.55 → 1.31) Blunder. Nxc6 was best. } { [%eval 1.31] } (9... Nxc6 10. a4 d6 11. O-O Be6 12. Nbd2 O-O 13. b5 Nb8 14. Ne4 Bc4 15. Re1) 10. O-O?? { (1.31 → -0.44) Blunder. Qxd8+ was best. } { [%eval -0.44] } (10. Qxd8+ Kxd8 11. Bxe5 Bxe5 12. Nxe5 Be6 13. Nc3 a5 14. b5 cxb5 15. Nxb5 Kc8) 10... a5?? { (-0.44 → 1.27) Blunder. Qxd1 was best. } { [%eval 1.27] } (10... Qxd1 11. Rxd1 Bg4 12. e4 Bxf3 13. gxf3 g5 14. Nd2 Ng6 15. Nc4 Nh4 16. Rd3) 11. Nxe5?? { (1.27 → -1.95) Blunder. Qxd8+ was best. } { [%eval -1.95] } (11. Qxd8+ Kxd8 12. bxa5 Nd5 13. Bxe5 Bxe5 14. Nxe5 Re8 15. Nc4 Be6 16. Nbd2 Kc8) 11... O-O?? { (-1.95 → 0.46) Blunder. Qxd1 was best. } { [%eval 0.46] } (11... Qxd1 12. Rxd1 axb4 13. Bb2 c5 14. Nd2 Nc6 15. Ndc4 Nxe5 16. Nxe5 O-O 17. f4) 12. Nf7?? { (0.46 → -4.25) Blunder. Nd3 was best. } { [%eval -4.25] } (12. Nd3 axb4 13. Bxg7 Kxg7 14. Nxb4 Qxd1 15. Rxd1 Rf5 16. Nd3 Rfa5 17. a3 Nf5) 12... Qxd1 { [%eval -4.27] } 13. Rxd1 { [%eval -4.36] } 13... Rxf7 { [%eval -4.23] } 14. Bxg7 { [%eval -4.3] } 14... axb4?? { (-4.30 → -0.66) Blunder. Kxg7 was best. } { [%eval -0.66] } (14... Kxg7 15. bxa5 Rxa5 16. a4 Nd5 17. h4 Rf8 18. Rd4 Nf6 19. Nd2 c5 20. Rf4) 15. Bb2 { [%eval -0.66] } 15... Nd5?! { (-0.66 → 0.05) Inaccuracy. Bf5 was best. } { [%eval 0.05] } (15... Bf5 16. c3 c5 17. cxb4 cxb4 18. Nd2 Nc6 19. Nb3 b6 20. f3 Bc2 21. Rd5) 16. Nc3?? { (0.05 → -5.04) Blunder. e4 was best. } { [%eval -5.04] } (16. e4 Nf4 17. a3 c5 18. axb4 Rxa1 19. Bxa1 cxb4 20. Be5 Ne6 21. f3 Rd7) 16... Be6?? { (-5.04 → -0.02) Blunder. bxc3 was best. } { [%eval -0.02] } (16... bxc3 17. Bc1 Bf5 18. Rd4 Bxc2 19. a4 Rd7 20. a5 Bf5 21. Ba3 c2 22. Bb2) 17. Nxd5 { [%eval -0.01] } 17... Bxd5 { [%eval 0.14] } 18. e4?! { (0.14 → -0.80) Inaccuracy. a3 was best. } { [%eval -0.8] } (18. a3 b3 19. cxb3 Bxb3 20. Rd3 Bc4 21. Rd2 Re7 22. h4 c5 23. e4 Rxe4) 18... Bc4?! { (-0.80 → 0.27) Inaccuracy. Bxe4 was best. } { [%eval 0.27] } (18... Bxe4 19. a3 c5 20. Rd2 Bf5 21. f3 Rff8 22. h4 Rfd8 23. Rxd8+ Rxd8 24. axb4) 19. Rd4 { [%eval 0.13] } 19... b5 { [%eval 0.15] } 20. Rad1?? { (0.15 → -2.44) Blunder. a3 was best. } { [%eval -2.44] } (20. a3 b3 21. Rd2 bxc2 22. Rxc2 Bd3 23. Rxc6 Bxe4 24. Rc5 c6 25. Re5 Bd5) 20... Re8?? { (-2.44 → 0.22) Blunder. Rxa2 was best. } { [%eval 0.22] } (20... Rxa2 21. Rb1 Kf8 22. f3 Ke8 23. h4 c5 24. Rd2 Be6 25. Rf2 Ra4 26. Be5) 21. f3 { [%eval 0.0] } 21... Rff8 { [%eval 0.52] } 22. Rd7 { [%eval 0.44] } 22... Rc8?? { (0.44 → Mate in 3) Checkmate is now unavoidable. Rf7 was best. } { [%eval #3] } (22... Rf7 23. Rd8 Rxd8 24. Rxd8+ Rf8 25. Rxf8+ Kxf8 26. a3 c5 27. axb4 cxb4 28. Be5) 23. Kf2?? { (Mate in 3 → 0.45) Lost forced checkmate sequence. Rg7+ was best. } { [%eval 0.45] } (23. Rg7+ Kh8 24. Rxg6+ Rf6 25. Bxf6#) 23... c5?? { (0.45 → Mate in 3) Checkmate is now unavoidable. Rf7 was best. } { [%eval #3] } (23... Rf7 24. a3 c5 25. R7d2 bxa3 26. Bxa3 b4 27. Bb2 Be6 28. Be5 c4 29. Ke3) 24. g3?? { (Mate in 3 → 0.06) Lost forced checkmate sequence. Rg7+ was best. } { [%eval 0.06] } (24. Rg7+ Kh8 25. Rxg6+ Rf6 26. Bxf6#) 24... Bxa2?? { (0.06 → Mate in 3) Checkmate is now unavoidable. Rf7 was best. } { [%eval #3] } (24... Rf7 25. Rd8+ Rf8 26. Rxc8 Rxc8 27. a3 Ra8 28. Ra1 b3 29. Rc1 b4 30. cxb3) 25. h3?? { (Mate in 3 → -0.03) Lost forced checkmate sequence. Rg7+ was best. } { [%eval -0.03] } (25. Rg7+ Kh8 26. Rxg6+ Rf6 27. Bxf6#) 25... Rf7 { [%eval -0.18] } 26. R7d3? { (-0.18 → -1.72) Mistake. Rd8+ was best. } { [%eval -1.72] } (26. Rd8+ Rxd8 27. Rxd8+ Rf8 28. Rd7 Ra8 29. Ke3 Be6 30. Rg7+ Kf8 31. Rxc7 Ra2) 26... Be6 { [%eval -1.56] } 27. g4 { [%eval -1.73] } 27... Rcf8 { [%eval -1.6] } 28. f4?? { (-1.60 → -4.05) Blunder. Be5 was best. } { [%eval -4.05] } (28. Be5 c4 29. Re3 Ra8 30. f4 Ra2 31. Re2 c3 32. Ke3 Bc4 33. Rf2 Kf8) 28... Rxf4+ { [%eval -3.62] } 29. Ke3? { (-3.62 → -5.76) Mistake. Kg3 was best. } { [%eval -5.76] } (29. Kg3 Rxe4 30. Bc1 c4 31. Rd8 Re2 32. R8d4 Rxc2 33. Bh6 Re2 34. Bxf8 Kxf8) 29... Rf2 { [%eval -5.74] } 30. R1d2?? { (-5.74 → Mate in 1) Checkmate is now unavoidable. e5 was best. } { [%eval #-1] } (30. e5 Rxc2 31. Ba1 Ra2 32. Rd8 g5 33. Rxf8+ Kxf8 34. Rc1 b3 35. Rxc5 Rxa1) 30... R8f3# { Black wins by checkmate. } 0-1