FEN
[Event "casual variant:antichess game"]
[Site "https://lichess.org/GPm5f2mA"]
[Date "2021.07.14"]
[Round "-"]
[White "lichess AI level 4"]
[Black "alpinestartgate"]
[Result "0-1"]
[GameId "GPm5f2mA"]
[UTCDate "2021.07.14"]
[UTCTime "10:54:51"]
[WhiteElo "?"]
[BlackElo "1500"]
[Variant "Antichess"]
[TimeControl "-"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. h3?? { (0.15 → -4.20) Blunder. e3 was best. } { [%eval -4.2] } (1. e3 b5 2. Bxb5 c6 3. Bxc6 Nxc6 4. b4 Nxb4 5. a3 Nxc2 6. Qxc2 Qb6 7. Qxc8 Rxc8) 1... g6?? { (-4.20 → -0.24) Blunder. Nh6 was best. } { [%eval -0.24] } (1... Nh6 2. g3 g6 3. f3 Ng4 4. fxg4 b6 5. b3 d6 6. h4) 2. e3?? { (-0.24 → Mate in 16) Checkmate is now unavoidable. e4 was best. } { [%eval #-16] } (2. e4 b5 3. Bxb5 d5 4. Bxe8 Qxe8 5. exd5 Bxh3 6. gxh3 Qa4) 2... g5?? { (Mate in 16 → 1.82) Lost forced checkmate sequence. b5 was best. } { [%eval 1.82] } (2... b5 3. Bxb5 Bb7 4. Bxd7 Bxg2 5. Bxe8 Qxd2 6. Bxf7 Bxh3 7. Rxh3 Qxd1 8. Rxh7 Qxc1 9. Bxg6) 3. Qg4?? { (1.82 → Mate in 17) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-17] } (3. Ba6 Nxa6) 3... f5?? { (Mate in 17 → 0.69) Lost forced checkmate sequence. Bg7 was best. } { [%eval 0.69] } (3... Bg7 4. Qxg5 Bxb2 5. Bxb2 Nh6 6. Bxh8 Ng4 7. hxg4 Nc6 8. Qxe7 Kxe7 9. Rxh7 Qxh8 10. Rxf7) 4. Qxg5? { (0.69 → -0.82) Mistake. Qxf5 was best. } { [%eval -0.82] } (4. Qxf5 b5) 4... Bg7? { (-0.82 → 0.44) Mistake. f4 was best. } { [%eval 0.44] } (4... f4 5. exf4 b5 6. Qxb5 a6 7. Qxd7 Qxd7 8. Bxa6 Rxa6 9. f5 Qxf5 10. a3 Qxc2 11. Ra2) 5. Qxe7?? { (0.44 → Mate in 14) Checkmate is now unavoidable. Qxg7 was best. } { [%eval #-14] } (5. Qxg7 f4 6. exf4 b5 7. Bxb5 Kf8 8. Qxh8 Bb7 9. Qxh7 Bxg2 10. Qxg8 Kxg8 11. Bxd7 Bxh3) 5... Bxb2 { [%eval #-13] } 6. Qxh7 { [%eval #-12] } 6... Bxc1?? { (Mate in 12 → 4.38) Lost forced checkmate sequence. Rxh7 was best. } { [%eval 4.38] } (6... Rxh7 7. Bxb2 Rxh3 8. gxh3 f4 9. exf4 Qg5 10. fxg5 b5 11. Bxb5 d5 12. Bxe8 Bxh3 13. Nxh3) 7. Qxf5?? { (4.38 → Mate in 13) Checkmate is now unavoidable. Qxd7 was best. } { [%eval #-13] } (7. Qxd7) 7... Bxd2 { [%eval #-13] } 8. Nxd2 { [%eval #-12] } 8... Rxh3 { [%eval #-12] } 9. gxh3 { [%eval #-11] } 9... Qg5?? { (Mate in 11 → -1.57) Lost forced checkmate sequence. b5 was best. } { [%eval -1.57] } (9... b5 10. Qxb5 Ba6 11. Qxd7 Nxd7 12. Bxa6 Qg5 13. Ne2 Qxe3 14. fxe3 Rc8 15. Bxc8 Kf7 16. Bxd7) 10. Qxg5?? { (-1.57 → Mate in 8) Checkmate is now unavoidable. Qxd7 was best. } { [%eval #-8] } (10. Qxd7) 10... b5 { [%eval #-9] } 11. Bxb5 { [%eval #-7] } 11... Ba6 { [%eval #-8] } 12. Qxg8 { [%eval #-7] } 12... Bxb5 { [%eval #-7] } 13. Qxe8 { [%eval #-6] } 13... d6?? { (Mate in 6 → Mate in 10) Lost forced checkmate sequence. Nc6 was best. } { [%eval #10] } (13... Nc6 14. Qxd7 Ne5 15. Qxc7 a6 16. Qxe5 Bc4 17. Nxc4 Rb8 18. Qxb8 a5 19. Nxa5#) 14. Qxb8 { [%eval #10] } 14... Rxb8 { [%eval #9] } 15. Ke2? { (Mate in 9 → 8.78) Lost forced checkmate sequence. Nc4 was best. } { [%eval 8.78] } (15. Nc4 Bxc4 16. Rc1 Bxa2 17. Rb1 Bxb1 18. e4 Bxc2 19. Kd2 Bxe4 20. Kc3 Bxh1 21. Nf3 Bxf3) 15... Bxe2 { [%eval 8.47] } 16. Nxe2 { [%eval 7.41] } 16... Rb1 { [%eval 12.8] } 17. Raxb1 { [%eval 11.83] } 17... c5 { [%eval 13.56] } 18. Nf3 { [%eval 13.33] } 18... c4?! { (13.33 → Mate in 11) Checkmate is now unavoidable. d5 was best. } { [%eval #11] } (18... d5 19. e4) 19. Nc1 { [%eval #11] } 19... c3 { [%eval #10] } 20. Rb4 { [%eval #15] } 20... d5 { [%eval #10] } 21. Nd4 { [%eval #11] } 21... a6 { [%eval #9] } 22. e4 { [%eval #11] } 22... dxe4 { [%eval #11] } 23. Nf3 { [%eval #10] } 23... exf3 { [%eval #9] } 24. Rd1 { [%eval #10] } 24... a5 { [%eval #8] } 25. Rb7 { [%eval #8] } 25... a4 { [%eval #7] } 26. Rdd7 { [%eval #8] } 26... a3 { [%eval #7] } 27. Ne2 { [%eval #7] } 27... fxe2 { [%eval #6] } 28. Rd4 { [%eval #6] } 28... e1=K { [%eval #4] } 29. Rb8?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. Rg4 was best. } { [%eval 0.0] } (29. Rg4 Kxf2 30. Rg2 Kxg2 31. Rb4 Kxh3 32. Rg4 Kxg4#) 29... Kxf2 { [%eval 0.0] } 30. Rb6?? { (0.00 → Mate in 11) Checkmate is now unavoidable. Rb5 was best. } { [%eval #-11] } (30. Rb5 Ke1 31. Rh4 Kd2 32. Rb1 Kxc2 33. Rc4 Kxb1 34. Rxc3 Kxa2 35. Rxa3 Kxa3 36. h4 Kb4) 30... Kf1?? { (Mate in 11 → 0.00) Lost forced checkmate sequence. Ke3 was best. } { [%eval 0.0] } (30... Ke3 31. Rb1 Kxd4 32. Rh1 Kd3 33. cxd3 c2 34. Rh2 c1=B 35. Rh1 Bh6 36. Rc1 Bxc1 37. d4) 31. Rd7 { [%eval -0.08] } 31... Kf2 { [%eval -0.08] } 32. Rd8?? { (-0.08 → Mate in 15) Checkmate is now unavoidable. Rh7 was best. } { [%eval #-15] } (32. Rh7 Kf3) 32... Kf3 { [%eval #-14] } 33. h4 { [%eval #-13] } 33... Kf4?? { (Mate in 13 → -2.54) Lost forced checkmate sequence. Ke4 was best. } { [%eval -2.54] } (33... Ke4 34. Rg8 Kd3 35. cxd3 c2 36. Rg2 c1=B 37. Rh6 Bxh6 38. Rb2 axb2 39. h5 b1=R 40. d4) 34. Rb7?? { (-2.54 → Mate in 1) Checkmate is now unavoidable. h5 was best. } { [%eval #-1] } (34. h5 Ke5) 34... Kf5 { [%eval #-8] } 35. h5 { [%eval #-1] } 35... Kf4?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Kg6 was best. } { [%eval 0.0] } (35... Kg6 36. hxg6#) 36. h6 { [%eval 0.0] } 36... Kf3? { (0.00 → 1.46) Mistake. Ke5 was best. } { [%eval 1.46] } (36... Ke5 37. Rg8 Kd6 38. Rb1 Kc7 39. Rb7 Kxb7 40. Rg2 Kc6 41. h7 Kc7 42. Rf2 Kb8 43. Rg2) 37. Rd5 { [%eval 1.91] } 37... Kg3 { [%eval 1.62] } 38. Rb8? { (1.62 → 0.00) Mistake. h7 was best. } { [%eval 0.0] } (38. h7) 38... Kf2?? { (0.00 → 2.25) Blunder. Kf3 was best. } { [%eval 2.25] } (38... Kf3 39. Rb6 Ke3 40. Rg5 Kf3) 39. h7 { [%eval 1.24] } 39... Kf3?! { (1.24 → 2.43) Inaccuracy. Ke3 was best. } { [%eval 2.43] } (39... Ke3 40. Rh5 Ke4 41. Rh1 Kf5 42. Ra1 Ke4 43. Rg1 Kf4 44. Rgb1 Ke4 45. h8=R Kd3 46. cxd3) 40. Rb6? { (2.43 → 1.00) Mistake. Rb7 was best. } { [%eval 1.0] } (40. Rb7 Kg4 41. Rd1 Kg3 42. Rbd7 Kf4 43. R1d6 Kg4 44. Rb6 Kh3 45. Rb8 Kg4 46. Rd1 Kg3) 40... Kg3?? { (1.00 → Mate in 13) Checkmate is now unavoidable. Ke3 was best. } { [%eval #13] } (40... Ke3 41. Rd3 Kxd3 42. cxd3 c2 43. h8=B c1=K 44. Rf6 Kd1 45. Rf4 Ke1 46. Rc4 Kf1 47. Ba1) 41. Rd8?? { (Mate in 13 → 1.29) Lost forced checkmate sequence. h8=N was best. } { [%eval 1.29] } (41. h8=N Kf3 42. Nf7 Kg2 43. Rb4 Kf2 44. Rd6 Kg2 45. Re4 Kg1 46. Ne5 Kh2 47. Rf6 Kh1) 41... Kf4 { [%eval 3.16] } 42. Rb1? { (3.16 → 1.57) Mistake. h8=R was best. } { [%eval 1.57] } (42. h8=R) 42... Kf5? { (1.57 → 3.04) Mistake. Ke3 was best. } { [%eval 3.04] } (42... Ke3) 43. Rdd1?! { (3.04 → 2.11) Inaccuracy. h8=R was best. } { [%eval 2.11] } (43. h8=R Ke5) 43... Kf4 { [%eval 1.69] } 44. Rd6 { [%eval 1.94] } 44... Ke3 { [%eval 1.79] } 45. Rdb6?? { (1.79 → -1.17) Blunder. Rh6 was best. } { [%eval -1.17] } (45. Rh6 Kf3) 45... Kd3 { [%eval -1.25] } 46. cxd3 { [%eval -1.01] } 46... c2 { [%eval -2.04] } 47. Rd1 { [%eval -1.03] } 47... cxd1=B { [%eval -1.11] } 48. Rb8?? { (-1.11 → Mate in 7) Checkmate is now unavoidable. Rb2 was best. } { [%eval #-7] } (48. Rb2) 48... Bb3 { [%eval #-7] } 49. axb3 { [%eval #-6] } 49... a2 { [%eval #-6] } 50. d4 { [%eval #-5] } 50... a1=R { [%eval #-5] } 51. Ra8 { [%eval #-4] } 51... Rxa8 { [%eval #-4] } 52. h8=B { [%eval #-3] } 52... Rxh8 { [%eval #-3] } 53. b4 { [%eval #-2] } 53... Rc8 { [%eval #-2] } 54. d5 { [%eval #-1] } 54... Rc6 { [%eval #-1] } 55. dxc6# { Game ends by variant rule. } 0-1