FEN
[Event "rated blitz game"]
[Site "https://lichess.org/GOSVUcsT"]
[Date "2020.04.25"]
[Round "-"]
[White "gerhard123"]
[Black "ngodinhhien99"]
[Result "0-1"]
[GameId "GOSVUcsT"]
[UTCDate "2020.04.25"]
[UTCTime "15:22:02"]
[WhiteElo "1806"]
[BlackElo "1806"]
[WhiteRatingDiff "-5"]
[BlackRatingDiff "+103"]
[Variant "Standard"]
[TimeControl "300+3"]
[ECO "D30"]
[Opening "Queen's Gambit Declined: Vienna Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.25] } 1... d5 { [%eval 0.25] } 2. c4 { [%eval 0.28] } 2... e6 { [%eval 0.27] } 3. Nf3 { [%eval 0.13] } 3... Nf6 { [%eval 0.29] } 4. Bg5 { [%eval -0.2] } 4... Bb4+ { [%eval 0.31] } { D30 Queen's Gambit Declined: Vienna Variation } 5. Nc3 { [%eval -0.13] } 5... O-O?! { (-0.13 → 0.50) Inaccuracy. dxc4 was best. } { [%eval 0.5] } (5... dxc4 6. Bxf6 gxf6 7. e4 b5 8. a4 c6 9. g3 Nd7 10. Bg2) 6. e3 { [%eval 0.33] } 6... c5 { [%eval 0.63] } 7. dxc5 { [%eval 0.25] } 7... Nbd7 { [%eval 0.43] } 8. Be2?! { (0.43 → -0.43) Inaccuracy. cxd5 was best. } { [%eval -0.43] } (8. cxd5 exd5 9. Rc1 h6 10. Bxf6 Nxf6 11. a3 Bxc3+ 12. Rxc3 Ne4) 8... Nxc5 { [%eval -0.15] } 9. O-O { [%eval -0.63] } 9... Bxc3 { [%eval -0.53] } 10. bxc3 { [%eval -0.41] } 10... dxc4 { [%eval -0.58] } 11. Bxc4 { [%eval -0.38] } 11... h6 { [%eval -0.24] } 12. Bh4 { [%eval -0.4] } 12... b6 { [%eval -0.44] } 13. Nd4 { [%eval -0.29] } 13... Bb7 { [%eval 0.12] } 14. Be2?! { (0.12 → -0.67) Inaccuracy. f3 was best. } { [%eval -0.67] } (14. f3 Qe7) 14... g5 { [%eval -0.74] } 15. Bg3 { [%eval -0.96] } 15... Nfe4 { [%eval -0.98] } 16. Qc2 { [%eval -0.86] } 16... Qf6 { [%eval -0.83] } 17. Bf3 { [%eval -0.78] } 17... Rac8 { [%eval -0.8] } 18. Rac1 { [%eval -0.88] } 18... Rfd8 { [%eval -0.93] } 19. Rfd1 { [%eval -0.99] } 19... Qg7 { [%eval -0.87] } 20. Nb5 { [%eval -0.77] } 20... g4 { [%eval -0.74] } 21. Bxe4?! { (-0.74 → -1.42) Inaccuracy. Be2 was best. } { [%eval -1.42] } (21. Be2 a6) 21... Bxe4 { [%eval -1.51] } 22. Rxd8+ { [%eval -1.28] } 22... Rxd8 { [%eval -1.53] } 23. Qe2 { [%eval -1.46] } 23... Bd3 { [%eval -1.58] } 24. Qe1?? { (-1.58 → -6.26) Blunder. Qb2 was best. } { [%eval -6.26] } (24. Qb2 Bxb5) 24... Bxb5 { [%eval -5.96] } 25. c4 { [%eval -6.91] } 25... Ba4 { [%eval -6.63] } 26. Bf4 { [%eval -15.34] } 26... Nd3 { [%eval -14.54] } 27. Qd2 { [%eval -15.35] } 27... Rd7 { [%eval -14.39] } 28. Rf1 { [%eval -18.41] } 28... Nxf4 { [%eval -16.27] } 29. Qb4 { [%eval -23.69] } 29... Nh3+ { [%eval -16.5] } 30. gxh3?! { (-16.50 → Mate in 2) Checkmate is now unavoidable. Kh1 was best. } { [%eval #-2] } (30. Kh1) 30... gxh3+ { [%eval #-1] } 31. Kh1 { [%eval #-1] } 31... Qg2# { Black wins by checkmate. } 0-1