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[Event "casual variant:kingOfTheHill game"] [Site "https://lichess.org/GJQPFyR9"] [Date "2025.12.10"] [Round "-"] [White "lichess AI level 2"] [Black "ChessNPJ"] [Result "0-1"] [GameId "GJQPFyR9"] [UTCDate "2025.12.10"] [UTCTime "15:02:23"] [WhiteElo "?"] [BlackElo "1273"] [Variant "King of the Hill"] [TimeControl "-"] [ECO "A40"] [Opening "Englund Gambit"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.81] } 1... e5 { [%eval 1.18] } { A40 Englund Gambit } 2. Kd2?? { (1.18 → -1.72) Blunder. dxe5 was best. } { [%eval -1.72] } (2. dxe5 d6 3. Nf3 Nc6 4. Nc3 Be6 5. exd6 Bxd6 6. e4 Qd7) 2... exd4?? { (-1.72 → Mate in 4) Checkmate is now unavoidable. Nc6 was best. } { [%eval #4] } (2... Nc6 3. d5) 3. Nf3?? { (Mate in 4 → -2.65) Lost forced checkmate sequence. Kd3 was best. } { [%eval -2.65] } (3. Kd3 Qh4 4. f4 Qxf4 5. Bxf4 c5 6. Ke4#) 3... Ke7?? { (-2.65 → Mate in 2) Checkmate is now unavoidable. Nf6 was best. } { [%eval #2] } (3... Nf6 4. c3 c5 5. cxd4 cxd4 6. Nxd4 Nc6 7. Nc3 Qa5 8. Kc2 Qc5 9. Be3) 4. c4?? { (Mate in 2 → 1.52) Lost forced checkmate sequence. Kd3 was best. } { [%eval 1.52] } (4. Kd3 Nc6 5. Ke4#) 4... Ke6?? { (1.52 → 21.78) Blunder. Nf6 was best. } { [%eval 21.78] } (4... Nf6 5. e3 d5 6. exd4 Nc6 7. Nc3 Ne4+ 8. Ke2 Nxc3+ 9. bxc3 h6 10. Ke3) 5. Kc2?? { (21.78 → 2.82) Blunder. Kd3 was best. } { [%eval 2.82] } (5. Kd3 Qh4 6. Bg5 f5 7. Bxh4 Nc6 8. g4 g6 9. e4 dxe3 10. gxf5+ gxf5) 5... d5?? { (2.82 → 8.18) Blunder. Nc6 was best. } { [%eval 8.18] } (5... Nc6 6. Bf4) 6. Kd3?? { (8.18 → -8.14) Blunder. Qxd4 was best. } { [%eval -8.14] } (6. Qxd4) 6... Nd7?? { (-8.14 → Mate in 1) Checkmate is now unavoidable. Nc6 was best. } { [%eval #1] } (6... Nc6) 7. Bf4?? { (Mate in 1 → 6.21) Lost forced checkmate sequence. Kxd4# was best. } { [%eval 6.21] } (7. Kxd4#) 7... Ne5+?? { (6.21 → Mate in 1) Checkmate is now unavoidable. Qf6 was best. } { [%eval #1] } (7... Qf6 8. Nxd4+) 8. Kc2?? { (Mate in 1 → -2.78) Lost forced checkmate sequence. Kxd4# was best. } { [%eval -2.78] } (8. Kxd4#) 8... dxc4 { [%eval -2.75] } 9. Nxe5?? { (-2.75 → Mate in 1) Checkmate is now unavoidable. Nc3 was best. } { [%eval #-1] } (9. Nc3 Nc6) 9... Kd5# { Game ends by variant rule. } 0-1