FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/GIIXzm1d"]
[Date "2025.06.03"]
[White "z12345zzz"]
[Black "srini084"]
[Result "0-1"]
[GameId "GIIXzm1d"]
[UTCDate "2025.06.03"]
[UTCTime "16:02:06"]
[WhiteElo "2193"]
[BlackElo "1972"]
[WhiteRatingDiff "-9"]
[BlackRatingDiff "+9"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... Nh6 { [%eval 0.25] } 2. g4 { [%eval 0.0] } 2... Nxg4 { [%eval 0.63] } 3. c3?? { (0.63 → -1.02) Blunder. Bg2 was best. } { [%eval -1.02] } (3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7 Bxa2 7. Rxa2 Rxh7) 3... Nxh2 { [%eval -1.36] } 4. Rxh2 { [%eval -1.6] } 4... Na6 { [%eval -1.61] } 5. Rxh7 { [%eval -0.63] } 5... Rxh7 { [%eval -0.87] } 6. Qa4? { (-0.87 → -2.48) Mistake. Bh3 was best. } { [%eval -2.48] } (6. Bh3 Rxh3 7. Nxh3 g5 8. Nxg5 c6 9. Nxf7 Kxf7 10. Qa4 Nb8 11. Qxa7 Rxa7) 6... Nb4 { [%eval -2.41] } 7. Qxb4 { [%eval -2.82] } 7... Rh3?? { (-2.82 → -0.60) Blunder. b5 was best. } { [%eval -0.6] } (7... b5) 8. Nxh3 { [%eval -0.07] } 8... g5 { [%eval 0.01] } 9. Nxg5 { [%eval 0.0] } 9... b6 { [%eval -0.16] } 10. Nxf7 { [%eval -0.02] } 10... Kxf7 { [%eval 0.02] } 11. Qxe7?! { (0.02 → -0.88) Inaccuracy. Qxb6 was best. } { [%eval -0.88] } (11. Qxb6 cxb6) 11... Qxe7?! { (-0.88 → -0.18) Inaccuracy. Bxe7 was best. } { [%eval -0.18] } (11... Bxe7 12. d3) 12. e4?? { (-0.18 → -2.39) Blunder. a3 was best. } { [%eval -2.39] } (12. a3 Qxa3) 12... Qxe4 { [%eval -2.03] } 13. Ba6?? { (-2.03 → Mate in 8) Checkmate is now unavoidable. Bd3 was best. } { [%eval #-8] } (13. Bd3 Qxe1 14. Bc2 Qxc1 15. Na3 Qxc2 16. Nxc2 Bb4 17. cxb4 d5 18. Ne1 Bb7) 13... Qxe1 { [%eval #-8] } 14. Bxc8 { [%eval #-7] } 14... Qxf2 { [%eval #-8] } 15. Bxd7 { [%eval #-7] } 15... Qxd2 { [%eval #-7] } 16. Nxd2 { [%eval #-6] } 16... Rc8 { [%eval #-6] } 17. Bxc8 { [%eval #-5] } 17... a6 { [%eval #-5] } 18. Bxa6 { [%eval #-4] } 18... b5 { [%eval #-4] } 19. Bxb5 { [%eval #-3] } 19... c6 { [%eval #-3] } 20. Bxc6 { [%eval #-2] } 20... Ke8 { [%eval #-2] } 21. Bxe8 { [%eval #-1] } 21... Ba3 { [%eval #-1] } 22. bxa3# { Game ends by variant rule. } 0-1