- Blind mode tutorial
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[Event "Hourly King of the Hill Arena"] [Site "https://lichess.org/GGroHOTm"] [Date "2024.07.07"] [White "markvrc"] [Black "jazzyF"] [Result "1-0"] [GameId "GGroHOTm"] [UTCDate "2024.07.07"] [UTCTime "16:11:23"] [WhiteElo "1523"] [BlackElo "1795"] [WhiteRatingDiff "+26"] [BlackRatingDiff "-9"] [Variant "King of the Hill"] [TimeControl "180+0"] [ECO "A03"] [Opening "Bird Opening: Dutch Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. f4 { [%eval 0.0] } 1... d5 { [%eval -0.01] } { A03 Bird Opening: Dutch Variation } 2. g3?! { (-0.01 → -0.83) Inaccuracy. Nf3 was best. } { [%eval -0.83] } (2. Nf3 Bg4 3. Ne5 h5 4. d4 e6 5. c4 c5 6. Nc3 Nf6) 2... c5?! { (-0.83 → -0.08) Inaccuracy. h5 was best. } { [%eval -0.08] } (2... h5 3. Nf3) 3. b3?! { (-0.08 → -1.12) Inaccuracy. Bg2 was best. } { [%eval -1.12] } (3. Bg2 Nf6) 3... Nf6 { [%eval -1.11] } 4. c4 { [%eval -0.94] } 4... d4 { [%eval -0.52] } 5. e3 { [%eval -0.82] } 5... Nc6 { [%eval -1.07] } 6. exd4? { (-1.07 → -2.29) Mistake. Nf3 was best. } { [%eval -2.29] } (6. Nf3) 6... cxd4? { (-2.29 → -1.09) Mistake. Nxd4 was best. } { [%eval -1.09] } (6... Nxd4 7. Nf3) 7. Ne2?? { (-1.09 → -6.37) Blunder. Nf3 was best. } { [%eval -6.37] } (7. Nf3) 7... Bg4?? { (-6.37 → -2.72) Blunder. d3 was best. } { [%eval -2.72] } (7... d3 8. Bg2) 8. Qc2?? { (-2.72 → -13.43) Blunder. d3 was best. } { [%eval -13.43] } (8. d3 Bf3) 8... d3 { [%eval -9.2] } 9. Qc3 { [%eval -11.8] } 9... dxe2?! { (-11.80 → -6.75) Inaccuracy. Ne4 was best. } { [%eval -6.75] } (9... Ne4 10. Bg2) 10. Bxe2 { [%eval -6.8] } 10... e6 { [%eval -5.77] } 11. Bxg4 { [%eval -5.48] } 11... Nxg4 { [%eval -5.85] } 12. Ke2?! { (-5.85 → -8.84) Inaccuracy. Ba3 was best. } { [%eval -8.84] } (12. Ba3 Qb6) 12... Nd4+ { [%eval -7.66] } 13. Kd3 { [%eval -7.47] } 13... Nf2+ { [%eval -7.64] } 14. Ke3 { [%eval -6.94] } 14... Bc5 { [%eval -6.83] } 15. Bb2 { [%eval -8.61] } 15... e5 { [%eval -6.46] } 16. fxe5?! { (-6.46 → -16.61) Inaccuracy. Kxf2 was best. } { [%eval -16.61] } (16. Kxf2 Nb5+ 17. Qe3 Bxe3+ 18. Kxe3 f5 19. Bxe5 Kf7 20. Nc3 Qb6+ 21. Ke2 Nd4+) 16... Qg5+ { [%eval -16.21] } 17. Kxf2 { [%eval -14.92] } 17... Nb5+ { [%eval -10.1] } 18. Qe3 { [%eval -11.69] } 18... Bxe3+ { [%eval -10.98] } 19. dxe3 { [%eval -11.76] } 19... Nc7?! { (-11.76 → -7.06) Inaccuracy. Qf5+ was best. } { [%eval -7.06] } (19... Qf5+) 20. h4?! { (-7.06 → -11.96) Inaccuracy. Nd2 was best. } { [%eval -11.96] } (20. Nd2) 20... Qf5+ { [%eval -11.44] } 21. Ke2 { [%eval -11.44] } 21... O-O-O { [%eval -8.95] } 22. Rd1? { (-8.95 → Mate in 7) Checkmate is now unavoidable. Nd2 was best. } { [%eval #-7] } (22. Nd2 Ne6 23. Rad1 Qc2 24. Ba1 Kc7 25. Kf3 g5 26. hxg5 Nxg5+ 27. Kf4 Ne6+) 22... Rxd1?! { (Mate in 7 → -18.35) Lost forced checkmate sequence. Qg4+ was best. } { [%eval -18.35] } (22... Qg4+ 23. Kf2 Rxd1 24. e4 Rhd8 25. Bc3 Rh1 26. Nd2 Rh2+ 27. Kf1 Qe2+ 28. Kg1) 23. Kxd1 { [%eval -17.46] } 23... Qf2 { [%eval -17.23] } 24. Nd2 { [%eval -17.15] } 24... Rd8 { [%eval -15.53] } 25. Bc1 { [%eval -26.21] } 25... Qxe3 { [%eval -25.92] } 26. Kc2 { [%eval -25.15] } 26... Qd3+ { [%eval -19.25] } 27. Kd1?! { (-19.25 → Mate in 6) Checkmate is now unavoidable. Kb2 was best. } { [%eval #-6] } (27. Kb2 Kd7) 27... Ne6 { [%eval #-6] } 28. a4 { [%eval #-5] } 28... Nd4 { [%eval #-4] } 29. b4 { [%eval #-1] } 29... Nb3 { [%eval #-5] } 30. Ra3 { [%eval #-4] } 30... Qxc4 { [%eval #-4] } 31. Ke1 { [%eval #-3] } 31... Qxc1+ { [%eval #-4] } 32. Ke2 { [%eval #-4] } 32... Qxd2+ { [%eval #-4] } 33. Kf3 { [%eval #-4] } 33... Rd3+?? { (Mate in 4 → Mate in 1) Lost forced checkmate sequence. Qd3+ was best. } { [%eval #1] } (33... Qd3+ 34. Kg2 Kd7 35. Rxb3 Ke6 36. Rc3 Kxe5#) 34. Ke4# { Game ends by variant rule. } 1-0