FEN
[Event "Oberliga Nord O 0102"]
[Site "Germany"]
[Date "2001.10.07"]
[Round "1.5"]
[White "Postler, Reinhard"]
[Black "Schuettig, Ruediger"]
[Result "1/2-1/2"]
[GameId "GFeDVIII"]
[WhiteElo "2285"]
[BlackElo "2240"]
[Variant "Standard"]
[TimeControl "-"]
[ECO "C62"]
[Opening "Ruy Lopez: Steinitz Defense, Center Gambit"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.24] } 1... e5 { [%eval 0.12] } 2. Nf3 { [%eval 0.18] } 2... Nc6 { [%eval 0.18] } 3. Bb5 { [%eval 0.2] } 3... d6?! { (0.20 → 0.85) Inaccuracy. Nf6 was best. } { [%eval 0.85] } (3... Nf6 4. O-O Nxe4 5. Re1 Nd6 6. Nxe5 Be7 7. Bf1 Nxe5 8. Rxe5) 4. d4 { [%eval 0.71] } 4... exd4 { [%eval 0.81] } 5. O-O?! { (0.81 → 0.26) Inaccuracy. Nxd4 was best. } { [%eval 0.26] } { C62 Ruy Lopez: Steinitz Defense, Center Gambit } (5. Nxd4 Bd7 6. Nc3 Nf6 7. O-O Be7 8. Nxc6 Bxc6 9. Bxc6+ bxc6) 5... Be7 { [%eval 0.48] } 6. Nxd4 { [%eval 0.84] } 6... Bd7 { [%eval 0.75] } 7. Nc3 { [%eval 0.36] } 7... Nf6 { [%eval 0.51] } 8. Re1 { [%eval 0.43] } 8... O-O { [%eval 0.53] } 9. h3 { [%eval 0.33] } 9... Nxd4 { [%eval 0.27] } 10. Qxd4 { [%eval 0.33] } 10... Bxb5 { [%eval 0.25] } 11. Nxb5 { [%eval 0.36] } 11... Nd7 { [%eval 0.38] } 12. Qc4 { [%eval 0.34] } 12... a6 { [%eval 0.16] } 13. Nc3 { [%eval -0.03] } 13... b5 { [%eval -0.05] } 14. Qd3 { [%eval -0.12] } 14... Nb6 { [%eval 0.42] } 15. Nd5 { [%eval 0.34] } 15... Nxd5 { [%eval 0.33] } 16. exd5 { [%eval 0.23] } 16... Bf6 { [%eval 0.29] } 17. a4 { [%eval 0.39] } 17... Qd7 { [%eval 0.24] } 18. Re4 { [%eval 0.37] } 18... Rae8 { [%eval 0.27] } 19. Be3?! { (0.27 → -0.53) Inaccuracy. Rxe8 was best. } { [%eval -0.53] } (19. Rxe8) 19... Rxe4 { [%eval -0.34] } 20. Qxe4 { [%eval -0.5] } 20... Bxb2 { [%eval -0.77] } 21. Rb1 { [%eval -0.46] } 21... Be5 { [%eval -0.47] } 22. axb5 { [%eval -0.43] } 22... axb5 { [%eval -0.62] } 23. Qb4 { [%eval -0.57] } 23... c6 { [%eval -0.5] } 24. dxc6 { [%eval -0.56] } 24... Qxc6 { [%eval -0.5] } 25. Qxb5 { [%eval -0.54] } 25... Qxc2 { [%eval -0.44] } 26. Rc1 { [%eval -0.5] } 26... Qe4 { [%eval -0.49] } 27. Qc6 { [%eval -0.58] } 27... Qxc6 { [%eval -0.44] } 28. Rxc6 { [%eval -0.45] } 28... d5 { [%eval -0.35] } 29. f4 { [%eval -0.45] } 29... Bf6 { [%eval -0.52] } 30. Kf2 { [%eval -0.41] } 30... h6 { [%eval -0.57] } 31. Rd6 { [%eval -0.37] } 31... Rd8 { [%eval -0.37] } 32. Rxd8+ { [%eval -0.48] } 32... Bxd8 { [%eval -0.54] } 33. f5 { [%eval -0.58] } 33... Kf8 { [%eval -0.32] } 34. Bd4 { [%eval -0.34] } 34... Bf6 { [%eval -0.33] } 35. Ke3 { [%eval -0.43] } 35... Ke7 { [%eval -0.27] } 36. Bc5+ { [%eval -0.41] } 36... Kd7 { [%eval -0.28] } 37. Kd3 { [%eval -0.3] } 37... h5 { [%eval -0.24] } 38. g4 { [%eval -0.29] } 38... hxg4 { [%eval -0.36] } 39. hxg4 { [%eval -0.31] } 39... g6 { [%eval -0.13] } 40. Bf8 { [%eval -0.21] } 40... Be5 { [%eval -0.2] } 41. Bc5 { [%eval -0.41] } 41... Bd6 { [%eval -0.48] } 42. Bd4 { [%eval -0.24] } 42... Kc6 { [%eval -0.19] } 43. Bf6 { [%eval -0.44] } 43... Bf4 { [%eval -0.37] } 44. Be7 { [%eval -0.05] } 44... Be5 { [%eval -0.3] } 45. Bf8 { [%eval -0.3] } 45... Bf6 { [%eval -0.15] } 46. Bb4 { [%eval -0.19] } 46... Kd7 { [%eval -0.27] } 47. Bc5 { [%eval -0.32] } 47... Bg7 { [%eval -0.24] } 48. Bb4 { [%eval -0.38] } 48... Ke8 { [%eval -0.44] } 49. Bc5 { [%eval -0.25] } 49... Bf6 { [%eval -0.16] } 50. Ke3 { [%eval -0.5] } 50... gxf5 { [%eval -0.27] } 51. gxf5 { [%eval -0.42] } 51... Be5 { [%eval -0.24] } 52. Kd3 { [%eval -0.36] } 52... Kd7 { [%eval -0.32] } 53. Bf8 { [%eval -0.47] } 53... Kc6 { [%eval -0.62] } 54. Be7 { [%eval -0.37] } 54... Bd6 { [%eval -0.2] } 55. Bf6 { [%eval -0.23] } 55... Bg3 { [%eval -0.18] } 56. Be7 { [%eval -0.28] } 56... Bf2 { [%eval -0.18] } 57. Bf8 { [%eval 0.0] } 57... Bc5 { [%eval -0.16] } 58. Bg7 { [%eval 0.0] } 58... Kd7 { [%eval -0.44] } 59. Be5 { [%eval -0.08] } 59... Ke7 { [%eval 0.0] } 60. Bg7 { [%eval 0.0] } 60... Bf2 { [%eval -0.21] } 61. Be5 { [%eval -0.08] } 61... Kf8 { [%eval 0.0] } 62. Bd4 { [%eval 0.0] } 62... Bh4 { [%eval 0.0] } 63. Be5 { [%eval 0.0] } 63... f6 { [%eval 0.0] } 64. Bd6+ { [%eval 0.0] } 64... Kg7 { [%eval 0.0] } 65. Kd4 { [%eval 0.0] } { The game is a draw. } 1/2-1/2