FEN
[Event "rated rapid game"]
[Site "https://lichess.org/GElyxeda"]
[Date "2026.05.20"]
[Round "-"]
[White "dorkie_porkie"]
[Black "Jorind"]
[Result "0-1"]
[GameId "GElyxeda"]
[UTCDate "2026.05.20"]
[UTCTime "04:06:26"]
[WhiteElo "900"]
[BlackElo "887"]
[WhiteRatingDiff "-31"]
[BlackRatingDiff "+7"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "C40"]
[Opening "Gunderam Defense"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.18] } 2... Qe7?! { (0.18 → 0.95) Inaccuracy. Nc6 was best. } { [%eval 0.95] } { C40 Gunderam Defense } (2... Nc6 3. Bc4 Nf6 4. d3 a6 5. c3 Bc5 6. O-O d6 7. Re1) 3. Nc3 { [%eval 0.79] } 3... Nc6 { [%eval 1.09] } 4. d3?! { (1.09 → 0.43) Inaccuracy. d4 was best. } { [%eval 0.43] } (4. d4 Nf6 5. d5 Nb8 6. Be3 Ng4 7. Bd2 Nf6 8. h3 d6) 4... Nf6 { [%eval 0.47] } 5. Bg5 { [%eval 0.53] } 5... h6?! { (0.53 → 1.25) Inaccuracy. Qb4 was best. } { [%eval 1.25] } (5... Qb4 6. Rb1 Be7 7. g3 Qc5 8. Bg2 Nd4 9. O-O c6 10. Be3) 6. Bxf6?! { (1.25 → 0.45) Inaccuracy. Nd5 was best. } { [%eval 0.45] } (6. Nd5 Qd8 7. Bxf6 gxf6 8. c3 f5 9. g3 fxe4 10. dxe4 d6) 6... Qxf6 { [%eval 0.23] } 7. Be2 { [%eval -0.17] } 7... Bc5 { [%eval 0.37] } 8. O-O { [%eval 0.18] } 8... O-O { [%eval 0.2] } 9. Nd5 { [%eval 0.0] } 9... Qd6?! { (0.00 → 0.88) Inaccuracy. Qd8 was best. } { [%eval 0.88] } (9... Qd8 10. c3 a6 11. d4 Ba7 12. Re1 d6 13. Ne3 Re8 14. Qd3 exd4 15. cxd4) 10. c3 { [%eval 0.69] } 10... f5?? { (0.69 → 2.58) Blunder. Ne7 was best. } { [%eval 2.58] } (10... Ne7 11. Nxe5 Nxd5 12. Nc4 Nxc3 13. bxc3 Qe6 14. d4 Be7 15. Ne5 d6 16. Bg4) 11. c4?? { (2.58 → 0.25) Blunder. b4 was best. } { [%eval 0.25] } (11. b4 Bb6 12. Nh4 Ne7 13. Nxe7+ Qxe7 14. Ng6 Qf6 15. Nxf8 Qxf8 16. a4 a5) 11... Nb4? { (0.25 → 1.85) Mistake. f4 was best. } { [%eval 1.85] } (11... f4 12. a3 a5 13. b4 axb4 14. axb4 Rxa1 15. Qxa1 Bxb4 16. Nxb4 Nxb4 17. Nxe5) 12. d4 { [%eval 1.94] } 12... Nxd5?? { (1.94 → 4.27) Blunder. Bxd4 was best. } { [%eval 4.27] } (12... Bxd4 13. Nxd4 exd4 14. c5 Qxc5 15. Rc1 Qa5 16. Nxc7 Rb8 17. Qxd4 Nc6 18. Qd6) 13. exd5?? { (4.27 → -0.08) Blunder. dxc5 was best. } { [%eval -0.08] } (13. dxc5 Qxc5 14. Qxd5+ Qxd5 15. cxd5 d6 16. Nd2 c6 17. dxc6 bxc6 18. Rac1 fxe4) 13... exd4 { [%eval -0.09] } 14. Nxd4 { [%eval -0.45] } 14... b6 { [%eval -0.04] } 15. Nb5 { [%eval -0.26] } 15... Qe5 { [%eval -0.25] } 16. Bh5 { [%eval -0.59] } 16... Qxb2 { [%eval -0.56] } 17. Re1?? { (-0.56 → -3.52) Blunder. Nxc7 was best. } { [%eval -3.52] } (17. Nxc7 Rb8 18. Rc1 Qf6 19. Qd3 Bb7 20. Nb5 a6 21. Nc3 d6 22. Na4 Bd4) 17... c6? { (-3.52 → -1.56) Mistake. Bxf2+ was best. } { [%eval -1.56] } (17... Bxf2+ 18. Kh1 Bxe1 19. Qxe1 Bb7 20. a4 Qf6 21. a5 bxa5 22. Rd1 Rac8 23. Nd4) 18. dxc6? { (-1.56 → -3.39) Mistake. Re2 was best. } { [%eval -3.39] } (18. Re2 Qf6 19. Nc7 Rb8 20. Bf3 Kh7 21. Re1 Qd6 22. Ne8 Qf4 23. g3 Qxc4) 18... dxc6? { (-3.39 → -1.96) Mistake. Bxf2+ was best. } { [%eval -1.96] } (18... Bxf2+ 19. Kf1 Bxe1 20. Qd5+ Kh8 21. Rxe1 dxc6 22. Qxc6 Ba6 23. Nd6 Kh7 24. Re6) 19. Nd4?? { (-1.96 → -4.87) Blunder. Re2 was best. } { [%eval -4.87] } (19. Re2 Qf6 20. Nc7 Rb8 21. Qe1 Rb7 22. Ne6 Bxf2+ 23. Kxf2 Bxe6 24. Rxe6 Qh4+) 19... Bxd4 { [%eval -4.69] } 20. Qe2?! { (-4.69 → -6.01) Inaccuracy. Qf3 was best. } { [%eval -6.01] } (20. Qf3 Bc5 21. Rad1 Qf6 22. Qf4 Be6 23. g3 Bb4 24. Re5 Kh8 25. h4 Rad8) 20... Qxe2 { [%eval -6.05] } 21. Rxe2 { [%eval -7.62] } 21... Bxa1 { [%eval -7.53] } 22. Re7 { [%eval -7.75] } 22... a5 { [%eval -7.3] } 23. Be8 { [%eval -7.52] } 23... Ba6 { [%eval -7.62] } 24. Bxc6 { [%eval -7.51] } 24... Rad8 { [%eval -7.12] } 25. g3 { [%eval -7.75] } 25... Bxc4 { [%eval -7.65] } 26. Rb7? { (-7.65 → Mate in 4) Checkmate is now unavoidable. Re1 was best. } { [%eval #-4] } (26. Re1 Bd4 27. Rc1 Bxa2 28. h3 Rf6 29. Ba4 Bc5 30. g4 fxg4 31. hxg4 Bxf2+) 26... Bd5? { (Mate in 4 → -7.60) Lost forced checkmate sequence. Rd1+ was best. } { [%eval -7.6] } (26... Rd1+ 27. Kg2 Bf1+ 28. Kf3 Rd3+ 29. Kf4 g5#) 27. Bxd5+ { [%eval -7.61] } 27... Rxd5 { [%eval -7.79] } 28. Rxb6 { [%eval -7.72] } 28... Rd2 { [%eval -7.66] } 29. Ra6 { [%eval -10.32] } 29... Bd4 { [%eval -8.48] } 30. Kg2? { (-8.48 → Mate in 8) Checkmate is now unavoidable. Rd6 was best. } { [%eval #-8] } (30. Rd6 Bxf2+ 31. Kf1 Rxd6 32. Kxf2 Rb8 33. g4 fxg4 34. Kg2) 30... Rxf2+ { [%eval #-7] } 31. Kh3 { [%eval #-7] } 31... Rxa2?! { (Mate in 7 → -10.88) Lost forced checkmate sequence. Re8 was best. } { [%eval -10.88] } (31... Re8 32. Rxa5 Ree2 33. Rxf5 Rxf5 34. Kg4 g6 35. Kh3 Bg1 36. Kg4 Rxh2 37. a4) 32. Kh4?! { (-10.88 → Mate in 1) Checkmate is now unavoidable. Re6 was best. } { [%eval #-1] } (32. Re6 Kh7 33. Re7 Bg1 34. g4 Rxh2+ 35. Kg3 f4+ 36. Kf3 Rf2+ 37. Ke4 Re2+) 32... g6? { (Mate in 1 → -8.43) Lost forced checkmate sequence. Rxh2# was best. } { [%eval -8.43] } (32... Rxh2#) 33. Rxg6+? { (-8.43 → Mate in 6) Checkmate is now unavoidable. g4 was best. } { [%eval #-6] } (33. g4 Rxh2+ 34. Kg3 Be5+ 35. Kf3 fxg4+ 36. Ke4 Bf6 37. Rxa5 Rf2 38. Rb5 g3) 33... Kh7 { [%eval #-5] } 34. Kh5 { [%eval #-1] } 34... Rxh2# { Black wins by checkmate. } 0-1