FEN
[Event "rated blitz game"]
[Site "https://lichess.org/GElG4yU1"]
[Date "2023.01.16"]
[Round "-"]
[White "Theswanin"]
[Black "FrozenEdu"]
[Result "1/2-1/2"]
[GameId "GElG4yU1"]
[UTCDate "2023.01.16"]
[UTCTime "13:37:26"]
[WhiteElo "1013"]
[BlackElo "1014"]
[WhiteRatingDiff "+0"]
[BlackRatingDiff "+0"]
[Variant "Standard"]
[TimeControl "300+3"]
[ECO "D30"]
[Opening "Queen's Gambit Declined"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.0] } 1... d5 { [%eval 0.27] } 2. c4 { [%eval 0.29] } 2... e6 { [%eval 0.3] } { D30 Queen's Gambit Declined } 3. cxd5 { [%eval 0.12] } 3... exd5 { [%eval 0.0] } 4. Qa4+ { [%eval -0.49] } 4... c6 { [%eval -0.21] } 5. Nc3 { [%eval -0.54] } 5... Ne7 { [%eval -0.21] } 6. e4 { [%eval -0.28] } 6... b5 { [%eval 0.0] } 7. Qb4? { (0.00 → -1.32) Mistake. Qc2 was best. } { [%eval -1.32] } (7. Qc2 dxe4) 7... Na6 { [%eval -1.32] } 8. Qa3? { (-1.32 → -3.01) Mistake. Qb3 was best. } { [%eval -3.01] } (8. Qb3 dxe4 9. Nge2 Be6 10. Qd1 Nb4 11. Nxe4 Bxa2 12. b3 Nf5 13. Bg5 Qd5 14. N4c3 Qxb3) 8... Ng6? { (-3.01 → -1.67) Mistake. b4 was best. } { [%eval -1.67] } (8... b4 9. Qa4 bxc3 10. bxc3 Nc7 11. Bd3 g6 12. Nf3 Bg7 13. e5 O-O 14. h4 h5 15. Ba3) 9. Qb3 { [%eval -1.67] } 9... Bb4?? { (-1.67 → 0.04) Blunder. dxe4 was best. } { [%eval 0.04] } (9... dxe4) 10. exd5 { [%eval -0.09] } 10... cxd5?? { (-0.09 → 1.97) Blunder. O-O was best. } { [%eval 1.97] } (10... O-O 11. Nf3) 11. a3? { (1.97 → 0.30) Mistake. Bxb5+ was best. } { [%eval 0.3] } (11. Bxb5+ Kf8 12. Nf3 Ne7 13. O-O Bd6 14. h3 h6 15. Qd1 Nc7 16. Ba4 Rb8 17. Ne5 f6) 11... Bxc3+ { [%eval 0.49] } 12. Qxc3 { [%eval 0.33] } 12... O-O { [%eval 0.23] } 13. Bxb5 { [%eval 0.28] } 13... Re8+?? { (0.28 → 2.88) Blunder. Nh4 was best. } { [%eval 2.88] } (13... Nh4 14. g3) 14. Ne2? { (2.88 → 1.15) Mistake. Bxe8 was best. } { [%eval 1.15] } (14. Bxe8) 14... Bd7?? { (1.15 → 3.48) Blunder. Re6 was best. } { [%eval 3.48] } (14... Re6) 15. Bxa6 { [%eval 3.29] } 15... Qe7?! { (3.29 → 4.27) Inaccuracy. Bg4 was best. } { [%eval 4.27] } (15... Bg4 16. f3 Qh4+ 17. g3 Qf6 18. Bb5 Rec8 19. Qe3 Bh3 20. Kf2 Rab8 21. Nc3 Rb6 22. Rg1) 16. Qd3 { [%eval 3.76] } 16... Rab8 { [%eval 4.01] } 17. O-O { [%eval 4.49] } 17... Nh4 { [%eval 4.46] } 18. Re1?! { (4.46 → 3.35) Inaccuracy. Qg3 was best. } { [%eval 3.35] } (18. Qg3 h6 19. Bd3 Rb6 20. Nc3 Bf5 21. Bxf5 Nxf5 22. Qd3 Qd7 23. Bf4 Rxb2 24. Na4 Qxa4) 18... Nxg2?! { (3.35 → 4.84) Inaccuracy. Qf6 was best. } { [%eval 4.84] } (18... Qf6 19. Bf4 Rb6 20. Be5 Qc6 21. Rac1 Qh6 22. Bg3 Rxa6 23. Bxh4 Rae6 24. Rc7 Bc8 25. Bg3) 19. Kxg2 { [%eval 4.64] } 19... Qh4 { [%eval 5.3] } 20. Kh1 { [%eval 4.75] } 20... Qxf2 { [%eval 4.63] } 21. Be3?? { (4.63 → -1.47) Blunder. Bf4 was best. } { [%eval -1.47] } (21. Bf4 Rxe2 22. Rxe2 Qxf4 23. Rae1 h5 24. Qg3 Qxg3 25. hxg3 Rb3 26. Re7 Be6 27. Re8+ Kh7) 21... Qf3+ { [%eval -1.48] } 22. Kg1 { [%eval -1.48] } 22... Rxe3? { (-1.48 → 0.00) Mistake. Bf5 was best. } { [%eval 0.0] } (22... Bf5 23. Qd2) 23. Qd2 { [%eval 0.0] } 23... Bh3?? { (0.00 → 2.02) Blunder. Re6 was best. } { [%eval 2.02] } (23... Re6 24. Bd3 Rb3 25. Rad1 Qg4+ 26. Kh1 Qf3+) 24. Nc3?? { (2.02 → -6.50) Blunder. Ng3 was best. } { [%eval -6.5] } (24. Ng3 Reb3 25. Bf1 Bxf1 26. Rxf1 Qg4 27. Rae1 h5 28. Qf2 f6 29. Qf5 Qxf5 30. Nxf5 Rxb2) 24... Qg4+ { [%eval -6.64] } 25. Kh1 { [%eval -7.09] } 25... Rbe8?? { (-7.09 → 3.34) Blunder. Qf3+ was best. } { [%eval 3.34] } (25... Qf3+ 26. Kg1 Rb6 27. Bd3 f5 28. Bxf5 Bxf5 29. Re2 Rxe2 30. Nxe2 Rg6+ 31. Ng3 Be4 32. Rc1) 26. Rxe3 { [%eval 3.32] } 26... Rxe3 { [%eval 3.26] } 27. Rg1?? { (3.26 → Mate in 4) Checkmate is now unavoidable. Bf1 was best. } { [%eval #-4] } (27. Bf1) 27... Qf3+ { [%eval #-3] } 28. Rg2 { [%eval #-2] } 28... Qf1+?? { (Mate in 2 → 5.81) Lost forced checkmate sequence. Re1+ was best. } { [%eval 5.81] } (28... Re1+ 29. Qxe1 Qxg2#) 29. Rg1?? { (5.81 → Mate in 4) Checkmate is now unavoidable. Bxf1 was best. } { [%eval #-4] } (29. Bxf1 Bxg2+ 30. Bxg2 Re8 31. Qe2 Rc8 32. Qe7 g6 33. Bxd5 Kg7 34. Kg2 a5 35. Qxf7+ Kh6) 29... Qf3+ { [%eval #-3] } 30. Rg2 { [%eval #-2] } 30... Qf1+?? { (Mate in 2 → 5.65) Lost forced checkmate sequence. Re1+ was best. } { [%eval 5.65] } (30... Re1+ 31. Qxe1 Qxg2#) 31. Rg1?? { (5.65 → 0.00) Blunder. Bxf1 was best. } { [%eval 0.0] } (31. Bxf1 Rf3 32. Bd3 Bxg2+ 33. Kxg2 Rxd3 34. Qxd3 a5 35. Nxd5 f6 36. Kf3 h6 37. Qa6 Kf7) 31... Qf3+ { [%eval 0.0] } { The game is a draw. } 1/2-1/2