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[Event "casual classical game"] [Site "https://lichess.org/GDt7aarT"] [Date "2026.05.27"] [Round "-"] [White "bao13421"] [Black "lichess AI level 3"] [Result "0-1"] [GameId "GDt7aarT"] [UTCDate "2026.05.27"] [UTCTime "20:21:49"] [WhiteElo "1375"] [BlackElo "?"] [Variant "Standard"] [TimeControl "10800+0"] [ECO "C50"] [Opening "Italian Game: Giuoco Pianissimo, Normal"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Bc4 { [%eval 0.0] } 2... Nf6 { [%eval 0.11] } 3. d3 { [%eval 0.0] } 3... Nc6 { [%eval 0.14] } 4. Nf3 { [%eval 0.09] } 4... Bc5 { [%eval 0.1] } { C50 Italian Game: Giuoco Pianissimo, Normal } 5. O-O { [%eval 0.13] } 5... O-O { [%eval 0.17] } 6. h3 { [%eval 0.1] } 6... a6 { [%eval 0.17] } 7. Bg5 { [%eval 0.13] } 7... h6 { [%eval 0.16] } 8. Bh4 { [%eval -0.36] } 8... b5? { (-0.36 → 0.78) Mistake. g5 was best. } { [%eval 0.78] } (8... g5 9. Bg3 d6 10. c3 Ba7 11. Nbd2 Nh5 12. Kh2 Qf6 13. Nd4 Qg6 14. Nxc6) 9. Bb3 { [%eval 0.4] } 9... d5? { (0.40 → 1.55) Mistake. g5 was best. } { [%eval 1.55] } (9... g5 10. Bg3 d6 11. c3 Bb6 12. a4 Bd7 13. Re1 Re8 14. Nbd2 Ne7 15. d4) 10. c3?? { (1.55 → -1.32) Blunder. Bxd5 was best. } { [%eval -1.32] } (10. Bxd5 Qd6 11. Bxc6 Qxc6 12. Bg3 Nd7 13. Nxe5 Nxe5 14. Bxe5 f5 15. Nd2 Bb7) 10... dxe4 { [%eval -1.37] } 11. dxe4 { [%eval -1.56] } 11... Qe8?? { (-1.56 → 1.24) Blunder. g5 was best. } { [%eval 1.24] } (11... g5 12. Bg3 Nxe4 13. Qxd8 Rxd8 14. Bxe5 Nxe5 15. Nxe5 Kg7 16. Nf3 Bb7 17. a4) 12. Bg3?? { (1.24 → -1.83) Blunder. Bxf6 was best. } { [%eval -1.83] } (12. Bxf6 gxf6 13. Nh4 Kh7 14. Qh5 Ne7 15. Nd2 a5 16. a4 b4 17. Rfc1 Be6) 12... Nxe4 { [%eval -1.87] } 13. Bxe5?? { (-1.87 → -4.90) Blunder. Bh4 was best. } { [%eval -4.9] } (13. Bh4 Be6 14. Nbd2 Nxd2 15. Nxd2 f5 16. a4 b4 17. Re1 e4 18. Bg3 bxc3) 13... Nxe5 { [%eval -5.01] } 14. Nxe5 { [%eval -5.28] } 14... Qxe5 { [%eval -5.32] } 15. Re1?! { (-5.32 → -8.27) Inaccuracy. Nd2 was best. } { [%eval -8.27] } (15. Nd2 Nxd2 16. Qxd2 Bb7 17. Rad1 Rae8 18. Qd3 Bd6 19. f4 Qe4 20. Qxe4 Bxe4) 15... Qf4?! { (-8.27 → -5.72) Inaccuracy. Bxf2+ was best. } { [%eval -5.72] } (15... Bxf2+ 16. Kf1 Bb6 17. Rxe4 Qxe4 18. Bc2 Qf4+ 19. Qf3 Qxf3+ 20. gxf3 Bxh3+ 21. Ke2) 16. Bc2?? { (-5.72 → Mate in 4) Checkmate is now unavoidable. Rxe4 was best. } { [%eval #-4] } (16. Rxe4 Qxe4 17. Bd5 Qf5 18. Qf3 Rb8 19. Nd2 Rd8 20. Be4 Bxf2+ 21. Kxf2 Rxd2+) 16... Re8?? { (Mate in 4 → -5.34) Lost forced checkmate sequence. Bxf2+ was best. } { [%eval -5.34] } (16... Bxf2+ 17. Kh1 Ng3+ 18. Kh2 Nf1+ 19. Kh1 Qh2#) 17. Nd2?? { (-5.34 → Mate in 4) Checkmate is now unavoidable. Rxe4 was best. } { [%eval #-4] } (17. Rxe4 Rxe4 18. Bxe4 Qxe4 19. Nd2 Qf5 20. Qf3 Qxf3 21. Nxf3 Bb7 22. b4 Bd6) 17... Qxf2+? { (Mate in 4 → -8.02) Lost forced checkmate sequence. Bxf2+ was best. } { [%eval -8.02] } (17... Bxf2+ 18. Kh1 Ng3+ 19. Kh2 Nf1+ 20. Kh1 Qh2#) 18. Kh1 { [%eval -8.45] } 18... Bxh3 { [%eval -6.31] } 19. Qe2?? { (-6.31 → Mate in 2) Checkmate is now unavoidable. Qf3 was best. } { [%eval #-2] } (19. Qf3 Bxg2+ 20. Qxg2 Qh4+ 21. Qh2 Qxh2+ 22. Kxh2 Nxd2 23. Kh1 g6 24. a4 Kg7) 19... Bxg2+ { [%eval #-1] } 20. Kh2 { [%eval #-1] } 20... Qg3# { Black wins by checkmate. } 0-1