FEN
[Event "rated blitz game"]
[Site "https://lichess.org/GDB5M2pc"]
[Date "2025.01.29"]
[Round "-"]
[White "maia1"]
[Black "Parresia"]
[Result "0-1"]
[GameId "GDB5M2pc"]
[UTCDate "2025.01.29"]
[UTCTime "10:04:14"]
[WhiteElo "1396"]
[BlackElo "1182"]
[WhiteRatingDiff "-9"]
[BlackRatingDiff "+5"]
[WhiteTitle "BOT"]
[Variant "Standard"]
[TimeControl "60+3"]
[ECO "B30"]
[Opening "Sicilian Defense: Nyezhmetdinov-Rossolimo Attack"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... c5 { [%eval 0.25] } 2. Nf3 { [%eval 0.2] } 2... Nc6 { [%eval 0.25] } 3. Bb5 { [%eval 0.28] } { B30 Sicilian Defense: Nyezhmetdinov-Rossolimo Attack } 3... d6 { [%eval 0.37] } 4. d4 { [%eval 0.09] } 4... cxd4 { [%eval 0.18] } 5. Nxd4 { [%eval 0.11] } 5... Bd7 { [%eval 0.2] } 6. Nxc6 { [%eval 0.04] } 6... bxc6 { [%eval 0.12] } 7. Ba4 { [%eval -0.05] } 7... c5 { [%eval 0.35] } 8. Bxd7+ { [%eval 0.49] } 8... Qxd7 { [%eval 0.41] } 9. O-O { [%eval 0.09] } 9... g6 { [%eval 0.08] } 10. Nc3 { [%eval 0.17] } 10... Bg7 { [%eval 0.12] } 11. Nd5 { [%eval -0.12] } 11... Rb8 { [%eval 0.0] } 12. c3 { [%eval -0.28] } 12... Nf6 { [%eval -0.27] } 13. Nxf6+ { [%eval -0.38] } 13... Bxf6 { [%eval -0.34] } 14. Re1 { [%eval -0.33] } 14... Bg7 { [%eval -0.36] } 15. e5?! { (-0.36 → -1.27) Inaccuracy. Qe2 was best. } { [%eval -1.27] } (15. Qe2) 15... d5? { (-1.27 → -0.08) Mistake. Bxe5 was best. } { [%eval -0.08] } (15... Bxe5) 16. c4 { [%eval -0.43] } 16... Rd8?! { (-0.43 → 0.28) Inaccuracy. d4 was best. } { [%eval 0.28] } (16... d4) 17. cxd5 { [%eval 0.31] } 17... Qxd5 { [%eval 0.26] } 18. Qxd5 { [%eval -0.02] } 18... Rxd5 { [%eval -0.03] } 19. Bf4 { [%eval -0.1] } 19... O-O { [%eval 0.13] } 20. Rad1 { [%eval 0.03] } 20... Rfd8 { [%eval 0.06] } 21. Rxd5 { [%eval 0.11] } 21... Rxd5 { [%eval 0.08] } 22. e6?? { (0.08 → -2.14) Blunder. b3 was best. } { [%eval -2.14] } (22. b3) 22... fxe6? { (-2.14 → -0.64) Mistake. Bxb2 was best. } { [%eval -0.64] } (22... Bxb2 23. Kf1 c4 24. Re4 Rd4 25. f3 Rxe4 26. fxe4 fxe6 27. Ke2 Kf7 28. g4) 23. Rxe6?? { (-0.64 → Mate in 2) Checkmate is now unavoidable. Kf1 was best. } { [%eval #-2] } (23. Kf1) 23... Rd1+ { [%eval #-1] } 24. Re1 { [%eval #-1] } 24... Rxe1# { Black wins by checkmate. } 0-1
