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[Event "rated variant:antichess game"] [Site "https://lichess.org/GD66hOm0"] [Date "2021.10.28"] [Round "-"] [White "Shawnjee"] [Black "SatchelGizmo"] [Result "1-0"] [GameId "GD66hOm0"] [UTCDate "2021.10.28"] [UTCTime "03:06:11"] [WhiteElo "1162"] [BlackElo "1523"] [WhiteRatingDiff "+16"] [BlackRatingDiff "-11"] [Variant "Antichess"] [TimeControl "90+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 c5) 1... b5 { [%eval #-15] } 2. Bxb5 { [%eval #-14] } 2... d5 { [%eval #-15] } 3. exd5 { [%eval #-13] } 3... Qxd5 { [%eval #-13] } 4. Bxe8 { [%eval #-12] } 4... Qxd2 { [%eval #-13] } 5. Bxf7 { [%eval #-12] } 5... Qxc2?? { (Mate in 12 → 0.40) Lost forced checkmate sequence. Qxf2 was best. } { [%eval 0.4] } (5... Qxf2 6. Kxf2 h5 7. Qxh5 Rxh5 8. Bxg8 Rxh2 9. Rxh2 Be6 10. Bxe6) 6. Bxg8 { [%eval 0.58] } 6... Qxf2?? { (0.58 → Mate in 11) Checkmate is now unavoidable. Rxg8 was best. } { [%eval #11] } (6... Rxg8 7. Qxc2 Nc6 8. Qxh7 Be6 9. Qxg7 Bxa2 10. Qxg8 Bxb1 11. Qxf8) 7. Kxf2 { [%eval #11] } 7... Rxg8 { [%eval #10] } 8. Qd7 { [%eval #13] } 8... Nxd7 { [%eval #12] } 9. Bh6? { (Mate in 12 → 8.18) Lost forced checkmate sequence. Nc3 was best. } { [%eval 8.18] } (9. Nc3 Rh8 10. Bh6 gxh6 11. Nh3 c6 12. Rhc1 Rb8 13. a4 Rxb2 14. Ng1 Rxf2 15. g4 Rxh2) 9... gxh6 { [%eval 7.84] } 10. Na3 { [%eval 7.69] } 10... Rxg2 { [%eval 5.37] } 11. Kxg2 { [%eval 5.28] } 11... e6?? { (5.28 → Mate in 6) Checkmate is now unavoidable. Nf6 was best. } { [%eval #6] } (11... Nf6 12. Kf2) 12. b3?? { (Mate in 6 → 3.27) Lost forced checkmate sequence. b4 was best. } { [%eval 3.27] } (12. b4 Bxb4 13. Rb1 Bxa3 14. Rb7 Bxb7 15. Nh3 Bxg2 16. Rb1 Bxh3 17. Rb8 Nxb8#) 12... Bxa3 { [%eval 2.37] } 13. b4 { [%eval #21] } 13... Bxb4 { [%eval #21] } 14. Re1 { [%eval #20] } 14... Bxe1 { [%eval #19] } 15. Kf2 { [%eval #19] } 15... Bxf2 { [%eval #18] } 16. h4?? { (Mate in 18 → Mate in 8) Lost forced checkmate sequence. a4 was best. } { [%eval #-8] } (16. a4 Bxg1 17. Rxg1 Bb7 18. Rg2 Bxg2 19. h3 Bxh3 20. a5 Rb8 21. a6 Rb7 22. axb7 Nf6) 16... Bxg1?? { (Mate in 8 → -2.17) Lost forced checkmate sequence. Bxh4 was best. } { [%eval -2.17] } (16... Bxh4 17. Rxh4 Ba6 18. Rxh6 c5 19. Rxe6 Rf8 20. Rxa6 Rf4 21. Rxa7 Ne5 22. Rxh7 Rh4 23. Rxh4) 17. Rxg1 { [%eval -1.9] } 17... Nf6?? { (-1.90 → Mate in 17) Checkmate is now unavoidable. h5 was best. } { [%eval #17] } (17... h5 18. a4 Bb7 19. Rh1 Bxh1 20. a5 Rg8 21. a6 Rg5 22. hxg5 h6 23. gxh6 h4 24. h7) 18. Rg4?? { (Mate in 17 → -0.21) Lost forced checkmate sequence. h5 was best. } { [%eval -0.21] } (18. h5 Nxh5 19. Rg7 Nxg7 20. a4 Bd7 21. a5 Rb8 22. a6 Rb7 23. axb7 Bc6 24. b8=K e5) 18... Nxg4 { [%eval -0.37] } 19. h5 { [%eval -0.5] } 19... Ne5 { [%eval 0.0] } 20. a4 { [%eval 0.0] } 20... Nc6?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Bd7 was best. } { [%eval #1] } (20... Bd7 21. a5 Rb8 22. a6 Rb7 23. axb7 c5 24. b8=K Nf3 25. Kxa7 Nd2 26. Kb8 Bb5 27. Kc8) 21. a5 { [%eval #1] } 21... Nxa5# { Game ends by variant rule. } 1-0