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[Event "rated variant:antichess game"] [Site "https://lichess.org/GAhuPCDZ"] [Date "2026.06.12"] [Round "-"] [White "JoshSam0809"] [Black "lioky"] [Result "1-0"] [GameId "GAhuPCDZ"] [UTCDate "2026.06.12"] [UTCTime "14:41:06"] [WhiteElo "1214"] [BlackElo "1262"] [WhiteRatingDiff "+26"] [BlackRatingDiff "-6"] [Variant "Antichess"] [TimeControl "600+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... e5?? { (1.19 → 7.70) Blunder. e6 was best. } { [%eval 7.7] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 5.68] } 3... Qxd7?? { (5.68 → Mate in 15) Checkmate is now unavoidable. Kxd7 was best. } { [%eval #15] } (3... Kxd7 4. Qg4 Qg5 5. Qxg5 Be7 6. Qxg7 Bh4 7. Qxg8 Bxf2 8. Kxf2) 4. f4?? { (Mate in 15 → Mate in 14) Lost forced checkmate sequence. g4 was best. } { [%eval #-14] } (4. g4 Qxd2 5. Qxd2 Bxg4 6. Nf3 Bxf3 7. Nc3 Bxh1 8. Qd7 Kxd7) 4... Qxd2 { [%eval #-14] } 5. fxe5 { [%eval #-13] } 5... Qxc2?? { (Mate in 13 → 1.17) Lost forced checkmate sequence. Qxe3 was best. } { [%eval 1.17] } (5... Qxe3 6. Bxe3 Bb7 7. Bxa7 Bxg2 8. Bxb8 Bxh1 9. Bxc7 Rxa2 10. Rxa2 Ba8 11. Rxa8) 6. Qxc2 { [%eval -0.21] } 6... Bh3?? { (-0.21 → Mate in 12) Checkmate is now unavoidable. h5 was best. } { [%eval #12] } (6... h5 7. Qxc7) 7. gxh3?? { (Mate in 12 → -2.09) Lost forced checkmate sequence. Qxc7 was best. } { [%eval -2.09] } (7. Qxc7 Bxg2 8. Qxf7 Kxf7 9. Nc3 Bxh1 10. b4 Bxb4 11. Nd5 Bxd5 12. Ne2 Bxe1) 7... f5?? { (-2.09 → Mate in 13) Checkmate is now unavoidable. h5 was best. } { [%eval #13] } (7... h5 8. Qxc7) 8. exf6 { [%eval #13] } 8... gxf6 { [%eval #12] } 9. Qxh7 { [%eval #12] } 9... Rxh7 { [%eval #11] } 10. Nf3 { [%eval #11] } 10... Rxh3 { [%eval #10] } 11. Rg1?? { (Mate in 10 → Mate in 9) Lost forced checkmate sequence. Ng5 was best. } { [%eval #-9] } (11. Ng5 fxg5 12. e4 Rxh2 13. Bxg5 Rxb2 14. a3 Bxa3 15. Rxa3 Rxb1 16. Rxa7 Rxa7) 11... Rxf3?? { (Mate in 9 → 0.29) Lost forced checkmate sequence. Rxh2 was best. } { [%eval 0.29] } (11... Rxh2 12. Rxg8 Rxb2 13. Bxb2 Na6 14. Rxf8 Kxf8 15. Bxf6 Rd8 16. Bxd8 Nb8 17. Bxc7) 12. Rxg8 { [%eval 0.21] } 12... Rxe3 { [%eval 0.51] } 13. Rxf8 { [%eval 0.48] } 13... Rxe1?? { (0.48 → Mate in 6) Checkmate is now unavoidable. Kxf8 was best. } { [%eval #6] } (13... Kxf8) 14. Rxe8 { [%eval #15] } 14... Rxc1 { [%eval #14] } 15. Rxb8 { [%eval #15] } 15... Rxb1 { [%eval #5] } 16. Rxb1 { [%eval #5] } 16... Rxb8 { [%eval #4] } 17. Rd1 { [%eval #4] } 17... Rxb2 { [%eval #3] } 18. Rd6 { [%eval #7] } 18... cxd6 { [%eval #6] } 19. h4?! { (Mate in 6 → 48.09) Lost forced checkmate sequence. a4 was best. } { [%eval 48.09] } (19. a4 Rxh2 20. a5 Rb2 21. a6 Rb7 22. axb7 d5 23. b8=R f5 24. Rb6 axb6#) 19... Rxa2 { [%eval #23] } 20. h5 { [%eval 33.55] } 20... Rg2 { [%eval 9.75] } 21. h6 { [%eval 1.85] } 21... Rg7?? { (1.85 → Mate in 3) Checkmate is now unavoidable. Rg5 was best. } { [%eval #3] } (21... Rg5 22. h7) 22. hxg7 { [%eval #3] } 22... a5 { [%eval #2] } 23. g8=B { [%eval #6] } 23... d5 { [%eval #2] } 24. Bxd5 { [%eval #2] } 24... f5 { [%eval #1] } 25. Be4 { [%eval #1] } 25... fxe4# { Game ends by variant rule. } 1-0