- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated rapid game"] [Site "https://lichess.org/G4zkw4l3"] [Date "2023.11.10"] [Round "-"] [White "diegogspr"] [Black "docWOC"] [Result "0-1"] [GameId "G4zkw4l3"] [UTCDate "2023.11.10"] [UTCTime "02:38:42"] [WhiteElo "1478"] [BlackElo "1574"] [WhiteRatingDiff "-4"] [BlackRatingDiff "+4"] [Variant "Standard"] [TimeControl "600+0"] [ECO "D02"] [Opening "Queen's Pawn Game: London System, with e6"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.0] } 1... d5 { [%eval 0.27] } 2. Bf4 { [%eval 0.0] } 2... e6 { [%eval 0.03] } 3. Nf3 { [%eval 0.12] } { D02 Queen's Pawn Game: London System, with e6 } 3... Bd6 { [%eval 0.25] } 4. Bg5 { [%eval -0.13] } 4... f6 { [%eval 0.28] } 5. Bh4 { [%eval -0.22] } 5... g5?! { (-0.22 → 0.35) Inaccuracy. c5 was best. } { [%eval 0.35] } (5... c5 6. e3 cxd4 7. exd4 Qb6 8. Nc3 Bd7 9. Qd2 Nh6 10. Bd3) 6. Bg3 { [%eval 0.53] } 6... g4 { [%eval 0.55] } 7. Nh4?! { (0.55 → -0.04) Inaccuracy. Nfd2 was best. } { [%eval -0.04] } (7. Nfd2 h5 8. Bxd6 Qxd6 9. c4 Nc6 10. e3 Bd7 11. Nc3 O-O-O) 7... f5 { [%eval -0.26] } 8. e3 { [%eval -0.13] } 8... Nf6 { [%eval 0.0] } 9. Bd3 { [%eval 0.01] } 9... Bxg3?! { (0.01 → 0.86) Inaccuracy. Nc6 was best. } { [%eval 0.86] } (9... Nc6 10. Nc3 Rg8 11. Bxd6 Qxd6 12. h3 g3 13. f4 Bd7 14. Nf3 O-O-O 15. Ne5 Be8 16. O-O) 10. hxg3 { [%eval 0.95] } 10... Nc6 { [%eval 0.89] } 11. Nc3 { [%eval 0.44] } 11... Bd7 { [%eval 0.51] } 12. Qd2 { [%eval 0.4] } 12... e5?? { (0.40 → 5.03) Blunder. Rf8 was best. } { [%eval 5.03] } (12... Rf8 13. Ne2) 13. dxe5?! { (5.03 → 3.32) Inaccuracy. Ng6 was best. } { [%eval 3.32] } (13. Ng6 exd4 14. exd4 Rg8 15. Qe3+ Ne7 16. Ne5 c6 17. O-O-O Qc7 18. Rde1 O-O-O 19. Nf7 Rde8) 13... Nxe5 { [%eval 3.35] } 14. Bxf5?! { (3.35 → 2.27) Inaccuracy. Nxf5 was best. } { [%eval 2.27] } (14. Nxf5 O-O 15. O-O-O Nxd3+ 16. Qxd3 c6 17. Rh4 Bxf5 18. Qxf5 Qe7 19. Rd4 Kh8 20. Qd3 Nd7) 14... Bxf5 { [%eval 2.53] } 15. Nxf5 { [%eval 2.42] } 15... Qd7 { [%eval 2.06] } 16. O-O-O?? { (2.06 → 0.00) Blunder. e4 was best. } { [%eval 0.0] } (16. e4 O-O-O) 16... O-O-O?! { (0.00 → 1.05) Inaccuracy. Qxf5 was best. } { [%eval 1.05] } (16... Qxf5 17. Nxd5 Nxd5 18. Qxd5 c6 19. Qb3 Qf7 20. Qc3 Qe7 21. Rd4 Nd7 22. Rhd1 Nf6 23. Rxg4) 17. Kb1?? { (1.05 → -6.84) Blunder. Nd4 was best. } { [%eval -6.84] } (17. Nd4 Rhe8) 17... Qxf5 { [%eval -6.9] } 18. f4 { [%eval -6.95] } 18... Nc4 { [%eval -6.91] } 19. Qd4 { [%eval -6.81] } 19... Ne4 { [%eval -5.76] } 20. Rde1?! { (-5.76 → -8.65) Inaccuracy. Nxe4 was best. } { [%eval -8.65] } (20. Nxe4 Qxe4 21. Qxa7 Nxe3 22. Rde1 Qxc2+ 23. Ka1 d4 24. Rc1 Qe4 25. Rh5 Nc2+ 26. Kb1 Nb4+) 20... Nxg3 { [%eval -7.1] } 21. Rhg1 { [%eval -7.23] } 21... Nb6 { [%eval -7.39] } 22. Nb5 { [%eval -8.37] } 22... Kb8 { [%eval -8.23] } 23. Qc3 { [%eval -9.32] } 23... c6 { [%eval -8.63] } 24. Nd4 { [%eval -9.43] } 24... Qf6 { [%eval -9.49] } 25. Qb4 { [%eval -10.07] } 25... Rc8 { [%eval -9.31] } 26. Qc5 { [%eval -9.94] } 26... Ne4 { [%eval -9.96] } 27. Qa3 { [%eval -10.45] } 27... Nc4 { [%eval -10.54] } 28. Qa4 { [%eval -10.52] } 28... h5 { [%eval -10.61] } 29. f5 { [%eval -10.8] } 29... Rhe8 { [%eval -10.39] } 30. b3 { [%eval -14.34] } 30... Nb6 { [%eval -10.61] } 31. Qa3 { [%eval -10.53] } 31... Nc3+ { [%eval -9.44] } 32. Kb2 { [%eval -12.15] } 32... Nb5 { [%eval -9.8] } 33. Qc5 { [%eval -10.69] } 33... Nd7 { [%eval -10.61] } 34. Qb4 { [%eval -10.07] } 34... c5 { [%eval -7.75] } 35. Qd2 { [%eval -10.68] } 35... cxd4 { [%eval -10.68] } 36. e4 { [%eval -20.96] } 36... d3+ { [%eval #-9] } 37. Kb1 { [%eval #-2] } 37... dxc2+ { [%eval #-3] } 38. Kc1 { [%eval #-1] } 38... Nc5?! { (Mate in 1 → -21.73) Lost forced checkmate sequence. Qa1# was best. } { [%eval -21.73] } (38... Qa1#) 39. Qxd5?! { (-21.73 → Mate in 6) Checkmate is now unavoidable. Qf4+ was best. } { [%eval #-6] } (39. Qf4+ Nd6) 39... Qa1+ { [%eval #-6] } 40. Kxc2 { [%eval #-4] } 40... Qxa2+ { [%eval #-3] } 41. Kc1 { [%eval #-2] } 41... Nxb3+ { [%eval #-1] } 42. Kd1 { [%eval #-1] } 42... Nc3# { Black wins by checkmate. } 0-1