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[Event "rated blitz game"] [Site "https://lichess.org/G4zd0Db2"] [Date "2020.09.29"] [White "vsierra"] [Black "Lexi-Belle"] [Result "1/2-1/2"] [GameId "G4zd0Db2"] [UTCDate "2020.09.29"] [UTCTime "01:04:08"] [WhiteElo "916"] [BlackElo "1002"] [WhiteRatingDiff "+1"] [BlackRatingDiff "-2"] [Variant "Standard"] [TimeControl "180+2"] [ECO "D00"] [Opening "Queen's Pawn Game: Accelerated London System"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.0] } 1... d5 { [%eval 0.13] } 2. Bf4 { [%eval 0.0] } { D00 Queen's Pawn Game: Accelerated London System } 2... f6?! { (0.00 → 0.79) Inaccuracy. Nf6 was best. } { [%eval 0.79] } (2... Nf6 3. e3 c5 4. c3 Nc6 5. Nd2 e6 6. Rc1 Qb6 7. Rb1) 3. e3 { [%eval 0.87] } 3... g5? { (0.87 → 2.57) Mistake. Nc6 was best. } { [%eval 2.57] } (3... Nc6 4. Bd3 g6 5. Nf3 Bg4 6. Bb5 Bg7 7. c4 e5 8. cxd5) 4. Bg3?! { (2.57 → 1.47) Inaccuracy. Qh5+ was best. } { [%eval 1.47] } (4. Qh5+) 4... h5 { [%eval 1.72] } 5. Nf3?? { (1.72 → -2.26) Blunder. h4 was best. } { [%eval -2.26] } (5. h4 Bg4 6. Be2 Bxe2 7. Qxe2 g4 8. c4 e6 9. Nc3 Qd7) 5... h4 { [%eval -2.17] } 6. Bxh4 { [%eval -2.13] } 6... gxh4 { [%eval -2.25] } 7. h3 { [%eval -2.23] } 7... Nh6 { [%eval -1.8] } 8. Bd3 { [%eval -2.23] } 8... e5 { [%eval -2.04] } 9. dxe5 { [%eval -2.23] } 9... fxe5?! { (-2.23 → -1.34) Inaccuracy. Nf7 was best. } { [%eval -1.34] } (9... Nf7 10. Bg6 Nc6 11. Bxf7+ Kxf7 12. exf6 Rg8 13. Qd3 Qxf6 14. Qh7+ Rg7 15. Qh5+ Qg6 16. Qxg6+) 10. Nxe5?! { (-1.34 → -2.20) Inaccuracy. Bg6+ was best. } { [%eval -2.2] } (10. Bg6+ Ke7 11. Nc3 Be6 12. Nxe5 Bg7 13. Nd3 Qd6 14. Nf4 c6 15. Nce2 Nd7 16. c3 Be5) 10... Bb4+?? { (-2.20 → 1.97) Blunder. Qf6 was best. } { [%eval 1.97] } (10... Qf6 11. Ng6 Rg8 12. Nf4 c6 13. c4 Bd6 14. cxd5 Bxf4 15. exf4 Qxf4 16. Nd2 Rxg2 17. Qf3) 11. Nd2?? { (1.97 → -1.37) Blunder. c3 was best. } { [%eval -1.37] } (11. c3 Qf6) 11... Bxd2+ { [%eval -0.94] } 12. Qxd2 { [%eval -0.91] } 12... d4?? { (-0.91 → 3.33) Blunder. Qd6 was best. } { [%eval 3.33] } (12... Qd6) 13. exd4 { [%eval 3.26] } 13... Qxd4?? { (3.26 → 21.10) Blunder. Qf6 was best. } { [%eval 21.1] } (13... Qf6 14. O-O-O) 14. Nf3?? { (21.10 → 1.45) Blunder. Bg6+ was best. } { [%eval 1.45] } (14. Bg6+ Kf8 15. Qxd4 Nd7 16. Nxd7+ Bxd7 17. Qxh8+ Ng8 18. Qxh4 Be8 19. Qb4+ Kg7 20. Qxb7 Bxg6) 14... Qxb2?? { (1.45 → 3.51) Blunder. Qf6 was best. } { [%eval 3.51] } (14... Qf6 15. O-O-O) 15. Rd1?? { (3.51 → 0.20) Blunder. O-O was best. } { [%eval 0.2] } (15. O-O Qf6) 15... Qxa2?? { (0.20 → 9.81) Blunder. Qf6 was best. } { [%eval 9.81] } (15... Qf6) 16. O-O { [%eval 9.49] } 16... Nf7 { [%eval 12.21] } 17. Be4?? { (12.21 → 4.02) Blunder. Rfe1+ was best. } { [%eval 4.02] } (17. Rfe1+) 17... Rg8?? { (4.02 → 13.06) Blunder. Qa6 was best. } { [%eval 13.06] } (17... Qa6 18. Rfe1 O-O 19. Ng5 Qh6 20. Bd5 Nc6 21. Qf4 Kg7 22. Bxf7 Qf6 23. Qxh4 Rxf7 24. Re8) 18. Nxh4?! { (13.06 → 6.44) Inaccuracy. Rfe1 was best. } { [%eval 6.44] } (18. Rfe1 Kf8) 18... Bxh3?! { (6.44 → 12.68) Inaccuracy. Qb2 was best. } { [%eval 12.68] } (18... Qb2 19. Bd5) 19. Bxb7 { [%eval 8.53] } 19... Rxg2+ { [%eval 13.57] } 20. Bxg2 { [%eval 12.98] } 20... Bxg2?! { (12.98 → Mate in 10) Checkmate is now unavoidable. Nd7 was best. } { [%eval #10] } (20... Nd7 21. Rfe1+) 21. Kxg2?! { (Mate in 10 → 11.26) Lost forced checkmate sequence. Rfe1+ was best. } { [%eval 11.26] } (21. Rfe1+ Be4 22. Rxe4+ Kf8 23. Qb4+ Nd6 24. Rxd6 Qb1+ 25. Qxb1 Nc6 26. Rxc6 Rd8 27. Qa1 Kf7) 21... Ng5?! { (11.26 → Mate in 7) Checkmate is now unavoidable. Nd6 was best. } { [%eval #7] } (21... Nd6 22. Qg5 Kd7 23. Nf5 Na6 24. Qg7+ Kc6 25. Ne7+ Kb5 26. Qg5+ c5 27. Rxd6 Nb4 28. c3) 22. f4?! { (Mate in 7 → 22.51) Lost forced checkmate sequence. Qxg5 was best. } { [%eval 22.51] } (22. Qxg5 Nc6 23. Rfe1+ Kf8 24. Ng6+ Kg8 25. Rd7 Qf7 26. Ne5+ Kf8 27. Rxf7+ Ke8 28. Qg8#) 22... Ne4?! { (22.51 → Mate in 10) Checkmate is now unavoidable. Ne6 was best. } { [%eval #10] } (22... Ne6 23. Qd3) 23. Qe3?? { (Mate in 10 → 6.05) Lost forced checkmate sequence. Qd8+ was best. } { [%eval 6.05] } (23. Qd8+ Kf7 24. Qxc7+ Kf6 25. Qe5+ Kf7 26. Qxe4 Nc6 27. Qh7+ Kf6 28. Qg6+ Ke7 29. Nf5+ Kf8) 23... Nc6?? { (6.05 → Mate in 8) Checkmate is now unavoidable. Qxc2+ was best. } { [%eval #8] } (23... Qxc2+ 24. Kf3) 24. Qxe4+ { [%eval #7] } 24... Ne7 { [%eval #7] } 25. Rd2?! { (Mate in 7 → 17.15) Lost forced checkmate sequence. Rfe1 was best. } { [%eval 17.15] } (25. Rfe1 Qg8+ 26. Ng6 Kf7 27. Qxe7+ Kxg6 28. Re5 Qd5+ 29. Rdxd5 Rf8 30. Re6+ Rf6 31. Rxf6#) 25... Rd8?! { (17.15 → Mate in 11) Checkmate is now unavoidable. Kf7 was best. } { [%eval #11] } (25... Kf7 26. Qxa8) 26. Rxd8+ { [%eval #10] } 26... Kxd8 { [%eval #11] } 27. Re1?! { (Mate in 11 → 20.17) Lost forced checkmate sequence. Rd1+ was best. } { [%eval 20.17] } (27. Rd1+ Ke8 28. Ng6 Qa3 29. f5 Qc5 30. Qa8+ Nc8 31. Qxc8+ Kf7 32. Rd7+ Kf6 33. Qd8+ Qe7) 27... Qd5 { [%eval 63.68] } 28. Qf3 { [%eval 9.72] } 28... Qd2+ { [%eval 14.36] } 29. Re2 { [%eval 12.76] } 29... Qd5 { [%eval 59.4] } 30. c3 { [%eval 9.87] } 30... a5 { [%eval 58.76] } 31. f5 { [%eval 8.24] } 31... a4? { (8.24 → Mate in 12) Checkmate is now unavoidable. Qxf3+ was best. } { [%eval #12] } (31... Qxf3+ 32. Kxf3) 32. f6 { [%eval #11] } 32... Qg5+ { [%eval #11] } 33. Qg3?! { (Mate in 11 → 10.84) Lost forced checkmate sequence. Kf1 was best. } { [%eval 10.84] } (33. Kf1 Qc1+ 34. Kf2 Qg5 35. fxe7+ Qxe7 36. Qa8+ Kd7 37. Qxa4+ Kd8 38. Rxe7 Kxe7 39. Qc6 Kf8) 33... Qxf6 { [%eval 10.13] } 34. Qe3?? { (10.13 → 1.49) Blunder. Rd2+ was best. } { [%eval 1.49] } (34. Rd2+ Ke8 35. Qg4 Qc6+ 36. Kf1 Qh1+ 37. Ke2 Kf7 38. Rd4 Qh2+ 39. Kd1 Qa2 40. Qh5+ Ke6) 34... Qxh4 { [%eval 1.85] } 35. Rd2+ { [%eval 1.49] } 35... Kc8?! { (1.49 → 2.15) Inaccuracy. Ke8 was best. } { [%eval 2.15] } (35... Ke8 36. Kf1 Qh7 37. Ke2 a3 38. Qe6 Qf5 39. Qxf5 Nxf5 40. Ra2 c5 41. Rxa3 Kd7 42. Ra4) 36. Ra2?? { (2.15 → 0.19) Blunder. Qe6+ was best. } { [%eval 0.19] } (36. Qe6+ Kb7) 36... Nf5?? { (0.19 → 59.33) Blunder. Qg4+ was best. } { [%eval 59.33] } (36... Qg4+ 37. Kf2) 37. Qe8+?? { (59.33 → 1.84) Blunder. Qe6+ was best. } { [%eval 1.84] } (37. Qe6+ Kd8) 37... Kb7?? { (1.84 → Mate in 3) Checkmate is now unavoidable. Qd8 was best. } { [%eval #3] } (37... Qd8) 38. Rb2+ { [%eval #2] } 38... Ka7 { [%eval #2] } 39. Qb8+ { [%eval #1] } 39... Ka6 { [%eval #1] } 40. Qb6+?? { (Mate in 1 → Mate in 16) Lost forced checkmate sequence. Qa8# was best. } { [%eval #-16] } (40. Qa8#) 40... cxb6 { [%eval -71.55] } 41. c4?! { (-71.55 → Mate in 10) Checkmate is now unavoidable. Ra2 was best. } { [%eval #-10] } (41. Ra2) 41... Ne3+ { [%eval #-9] } 42. Kf3 { [%eval #-9] } 42... Nxc4 { [%eval #-12] } 43. Ra2 { [%eval #-12] } 43... Ne5+ { [%eval #-11] } 44. Ke3 { [%eval #-10] } 44... Qc4 { [%eval #-9] } 45. Rd2 { [%eval #-9] } 45... a3 { [%eval #-8] } 46. Kf2 { [%eval #-8] } 46... Qc3 { [%eval #-9] } 47. Ke2 { [%eval #-7] } 47... Qf3+ { [%eval #-6] } 48. Ke1 { [%eval #-6] } 48... a2 { [%eval #-15] } 49. Rxa2+ { [%eval #-15] } 49... Kb7 { [%eval #-14] } 50. Kd2 { [%eval #-7] } 50... Nd3 { [%eval #-14] } 51. Kc3 { [%eval #-8] } 51... Qd5?! { (Mate in 8 → -59.95) Lost forced checkmate sequence. Nc1+ was best. } { [%eval -59.95] } (51... Nc1+ 52. Kb2 Nxa2 53. Kxa2 Qd1 54. Kb2 Kc6 55. Ka2 Kc5 56. Kb2 Kc4 57. Ka2 Kc3 58. Ka3) 52. Rd2 { [%eval -59.95] } 52... Qe5+ { [%eval -59.94] } 53. Kxd3 { [%eval -59.89] } 53... b5 { [%eval -59.38] } 54. Re2 { [%eval -59.74] } 54... b4?? { (-59.74 → Mate in 15) Checkmate is now unavoidable. Qxe2+ was best. } { [%eval #15] } (54... Qxe2+ 55. Kxe2 Kb6 56. Kd2 Ka5 57. Kc1 Ka4 58. Kb2 Kb4 59. Kc2 Ka3 60. Kc1 Kb3 61. Kd2) 55. Rxe5 { [%eval #14] } 55... b3 { [%eval #14] } 56. Rb5+ { [%eval #15] } 56... Kc6 { [%eval #15] } 57. Rxb3 { [%eval #14] } 57... Kd5 { [%eval #13] } 58. Rc3 { [%eval #13] } 58... Ke5 { [%eval #13] } 59. Rc4 { [%eval #13] } 59... Kd5 { [%eval #13] } 60. Rd4+ { [%eval #12] } 60... Kc5 { [%eval #9] } 61. Kc3 { [%eval #8] } 61... Kc6 { [%eval #7] } 62. Rc4+ { [%eval #14] } 62... Kd5 { [%eval #14] } 63. Rd4+ { [%eval #14] } 63... Ke5 { [%eval #14] } 64. Rc4 { [%eval #14] } 64... Kd5 { [%eval #14] } 65. Kd3 { [%eval #13] } 65... Kd6 { [%eval #12] } 66. Rd4+ { [%eval #12] } 66... Kc5 { [%eval #9] } 67. Kc3 { [%eval #8] } 67... Kc6 { [%eval #7] } 68. Rc4+?? { (Mate in 7 → 0.00) Lost forced checkmate sequence. Kb4 was best. } { [%eval 0.0] } (68. Kb4 Kb6 69. Rc4 Ka7 70. Kc5 Kb7 71. Kb5 Ka7 72. Kc6 Ka8 73. Kc7 Ka7 74. Ra4#) 68... Kd5 { [%eval #15] } { The game is a draw. } 1/2-1/2