FEN
[Event "rated blitz game"]
[Site "https://lichess.org/G4piJ0du"]
[Date "2026.04.22"]
[Round "-"]
[White "Le_Mido"]
[Black "McLaut8"]
[Result "0-1"]
[GameId "G4piJ0du"]
[UTCDate "2026.04.22"]
[UTCTime "09:04:05"]
[WhiteElo "944"]
[BlackElo "1027"]
[WhiteRatingDiff "-5"]
[BlackRatingDiff "+17"]
[Variant "Standard"]
[TimeControl "300+3"]
[ECO "B01"]
[Opening "Scandinavian Defense: Mieses-Kotroc Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... d5 { [%eval 0.54] } 2. exd5 { [%eval 0.51] } 2... Qxd5 { [%eval 0.52] } { B01 Scandinavian Defense: Mieses-Kotroc Variation } 3. Nc3 { [%eval 0.47] } 3... Qe5+ { [%eval 0.77] } 4. Be2 { [%eval 0.67] } 4... Bf5 { [%eval 0.95] } 5. d4 { [%eval 0.72] } 5... Qd6 { [%eval 0.89] } 6. d5 { [%eval 0.67] } 6... Nf6 { [%eval 0.9] } 7. Bb5+?! { (0.90 → -0.16) Inaccuracy. g4 was best. } { [%eval -0.16] } (7. g4 Bg6 8. h4 h6 9. Nb5 Qd8 10. Nf3 Na6 11. Nc3 Nb4 12. Ne5 Bh7) 7... c6 { [%eval -0.13] } 8. dxc6 { [%eval -0.2] } 8... Qxd1+ { [%eval -0.17] } 9. Kxd1 { [%eval -0.26] } 9... bxc6 { [%eval 0.18] } 10. Ba4 { [%eval 0.1] } 10... e6 { [%eval 0.2] } 11. Be3 { [%eval -0.21] } 11... Bd6 { [%eval 0.19] } 12. Nb5?? { (0.19 → -4.31) Blunder. Nf3 was best. } { [%eval -4.31] } (12. Nf3 Bg6 13. Ke2 Ke7 14. Nh4 Rc8 15. Nxg6+ hxg6 16. Bg5 Be5 17. Ne4 Nd7) 12... cxb5 { [%eval -4.28] } 13. Bxb5+ { [%eval -4.29] } 13... Ke7 { [%eval -4.35] } 14. a3 { [%eval -4.75] } 14... a6 { [%eval -4.63] } 15. Bc6?! { (-4.63 → -7.07) Inaccuracy. Be2 was best. } { [%eval -7.07] } (15. Be2 Rc8 16. c3 Nbd7 17. Ke1 Ng4 18. Bxg4 Bxg4 19. h3 Bf5 20. Rd1 a5) 15... Nxc6 { [%eval -7.17] } 16. b4 { [%eval -7.22] } 16... Rhc8 { [%eval -6.99] } 17. Bc5 { [%eval -7.82] } 17... Bxc5 { [%eval -7.72] } 18. bxc5 { [%eval -7.69] } 18... Ne5 { [%eval -7.63] } 19. Nf3 { [%eval -8.59] } 19... Nxf3 { [%eval -8.37] } 20. gxf3 { [%eval -8.5] } 20... Rxc5 { [%eval -8.46] } 21. Kd2? { (-8.46 → Mate in 5) Checkmate is now unavoidable. f4 was best. } { [%eval #-5] } (21. f4 Nd5 22. Ke1 Nxf4 23. Rd1 Re5+ 24. Kd2 Re2+ 25. Kc1 Kf6 26. Rd4 Rxc2+) 21... Rd8+ { [%eval #-4] } 22. Ke3 { [%eval #-4] } 22... Rxc2? { (Mate in 4 → -9.11) Lost forced checkmate sequence. Nd5+ was best. } { [%eval -9.11] } (22... Nd5+ 23. Kd4 Rdc8 24. f4 Rc4+ 25. Ke5 Re4#) 23. Rac1? { (-9.11 → Mate in 3) Checkmate is now unavoidable. Rad1 was best. } { [%eval #-3] } (23. Rad1 Nd5+ 24. Rxd5 Rxd5 25. Kf4 Rxf2 26. Rg1 Kf6 27. Rxg7 Kxg7 28. Kg3 Re2) 23... Rxc1? { (Mate in 3 → -9.32) Lost forced checkmate sequence. Nd5+ was best. } { [%eval -9.32] } (23... Nd5+ 24. Kd4 Nf4+ 25. Ke3 Ng2#) 24. Rxc1 { [%eval -9.12] } 24... Kf8 { [%eval -7.32] } 25. Rc6 { [%eval -8.38] } 25... a5 { [%eval -7.28] } 26. Ra6 { [%eval -9.54] } 26... Nd5+ { [%eval -9.42] } 27. Ke2 { [%eval -10.17] } 27... Nc3+ { [%eval -10.01] } 28. Kf1?! { (-10.01 → Mate in 2) Checkmate is now unavoidable. Ke3 was best. } { [%eval #-2] } (28. Ke3 e5 29. Ra8 Nd5+ 30. Ke2 Nf4+ 31. Ke3 Rxa8 32. Kd2 Ke8 33. Kc3 f6) 28... Bh3+ { [%eval #-1] } 29. Ke1 { [%eval #-1] } 29... Rd1# { Black wins by checkmate. } 0-1