- Blind mode tutorial
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[Event "Hourly Three-check Arena"] [Site "https://lichess.org/G4eH7dS3"] [Date "2023.01.29"] [White "HeyyItsDylan"] [Black "Pirat65"] [Result "0-1"] [GameId "G4eH7dS3"] [UTCDate "2023.01.29"] [UTCTime "15:12:51"] [WhiteElo "1698"] [BlackElo "1837"] [WhiteRatingDiff "-24"] [BlackRatingDiff "+3"] [Variant "Three-check"] [TimeControl "300+0"] [ECO "A00"] [Opening "Van Geet Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nc3 { [%eval 2.63] } { A00 Van Geet Opening } 1... Nf6 { [%eval 2.61] } 2. Nb5?? { (2.61 → -2.92) Blunder. e4 was best. } { [%eval -2.92] } (2. e4) 2... g6?? { (-2.92 → -0.29) Blunder. e5 was best. } { [%eval -0.29] } (2... e5 3. e3 Nc6 4. c4 Be7 5. Nc3 d5 6. cxd5 Nxd5 7. Nxd5 Qxd5 8. Ne2 Nb4 9. Nc3) 3. Nxc7+?? { (-0.29 → -2.85) Blunder. e4 was best. } { [%eval -2.85] } (3. e4 Nc6) 3... Qxc7 { [%eval -2.75] } 4. e3?! { (-2.75 → -3.84) Inaccuracy. g3 was best. } { [%eval -3.84] } (4. g3 Bg7) 4... Bg7 { [%eval -3.22] } 5. Nf3 { [%eval -4.0] } 5... O-O { [%eval -3.98] } 6. b3 { [%eval -3.93] } 6... d5 { [%eval -3.65] } 7. Nd4? { (-3.65 → -5.86) Mistake. Bb2 was best. } { [%eval -5.86] } (7. Bb2 Nc6 8. Bb5 Bg4 9. Bxc6 Qxc6 10. Ne5 Bxd1 11. Nxc6 bxc6 12. Rxd1 a5 13. a4 c5) 7... e5 { [%eval -5.8] } 8. Nf3?! { (-5.80 → -8.93) Inaccuracy. Nb5 was best. } { [%eval -8.93] } (8. Nb5 Qd8) 8... Bg4?! { (-8.93 → -5.14) Inaccuracy. e4 was best. } { [%eval -5.14] } (8... e4) 9. h3 { [%eval -5.59] } 9... Bh5 { [%eval -4.67] } 10. Be2 { [%eval -4.69] } 10... Nc6 { [%eval -5.39] } 11. O-O? { (-5.39 → -17.00) Mistake. Bb2 was best. } { [%eval -17.0] } (11. Bb2 Bxf3) 11... e4 { [%eval -15.53] } 12. Nd4?! { (-15.53 → Mate in 4) Checkmate is now unavoidable. g3 was best. } { [%eval #-4] } (12. g3 exf3 13. Bxf3 Ne4 14. Bxh5 Nxg3 15. Kg2 Nxh5 16. f4 Bxa1 17. c3 d4 18. Qf3 dxc3) 12... Bxe2?! { (Mate in 4 → -13.15) Lost forced checkmate sequence. Qh2+ was best. } { [%eval -13.15] } (12... Qh2+ 13. Kxh2 Ng4+ 14. Kg1 Nce5 15. hxg4 Nf3#) 13. Qxe2?! { (-13.15 → Mate in 4) Checkmate is now unavoidable. Nxc6 was best. } { [%eval #-4] } (13. Nxc6 bxc6) 13... Ne5?! { (Mate in 4 → -14.30) Lost forced checkmate sequence. Qh2+ was best. } { [%eval -14.3] } (13... Qh2+ 14. Kxh2 Ng4+ 15. Kg1 Nce5 16. hxg4 Nf3#) 14. Kh1 { [%eval -12.33] } 14... Nh5 { [%eval -9.14] } 15. Qxh5 { [%eval -8.8] } 15... gxh5 { [%eval -9.2] } 16. f4 { [%eval -21.15] } 16... exf3 { [%eval -15.32] } 17. Nxf3 { [%eval -21.4] } 17... Nxf3 { [%eval -21.02] } 18. Rxf3 { [%eval -22.23] } 18... Bxa1 { [%eval -18.67] } 19. Rg3+?! { (-18.67 → Mate in 4) Checkmate is now unavoidable. c3 was best. } { [%eval #-4] } (19. c3 f5) 19... Qxg3 { [%eval #-3] } 20. d4 { [%eval #-3] } 20... Qe1+ { [%eval #-2] } 21. Kh2 { [%eval #-2] } 21... Qxc1 { [%eval #-3] } 22. Kg3 { [%eval #-2] } 22... h4+ { [%eval #-1] } 23. Kxh4 { [%eval #-1] } 23... Qe1# { Game ends by variant rule. } 0-1