FEN
[Event "casual correspondence game"]
[Site "https://lichess.org/G2Vgv55p"]
[Date "2026.04.10"]
[Round "-"]
[White "lichess AI level 2"]
[Black "emil-shelenko"]
[Result "1/2-1/2"]
[GameId "G2Vgv55p"]
[UTCDate "2026.04.10"]
[UTCTime "10:22:10"]
[WhiteElo "?"]
[BlackElo "1500"]
[Variant "Standard"]
[TimeControl "-"]
[ECO "C20"]
[Opening "King's Pawn Game: Wayward Queen Attack"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Qh5 { [%eval -0.25] } { C20 King's Pawn Game: Wayward Queen Attack } 2... d5? { (-0.25 → 0.93) Mistake. d6 was best. } { [%eval 0.93] } (2... d6 3. Bc4 g6 4. Qd1 Bg7 5. Nf3 Nc6 6. O-O Nf6 7. d3) 3. Qxe5+ { [%eval 0.92] } 3... Qe7 { [%eval 1.36] } 4. Qxd5 { [%eval 1.24] } 4... Qxe4+?? { (1.24 → 6.33) Blunder. Nf6 was best. } { [%eval 6.33] } (4... Nf6 5. Qb5+ c6 6. Qe2 Nxe4 7. d3 Nf6 8. Nc3 Na6 9. Bd2) 5. Qxe4+ { [%eval 6.32] } 5... Be7 { [%eval 6.36] } 6. Ne2 { [%eval 5.7] } 6... f5 { [%eval 6.62] } 7. Qf3 { [%eval 6.29] } 7... f4 { [%eval 6.77] } 8. Nbc3 { [%eval 6.66] } 8... g5 { [%eval 7.4] } 9. Ne4 { [%eval 6.61] } 9... g4 { [%eval 8.49] } 10. Qxf4 { [%eval 7.42] } 10... Bg5 { [%eval 9.78] } 11. Qe5+ { [%eval 9.12] } 11... Ne7 { [%eval 10.92] } 12. Nxg5 { [%eval 8.59] } 12... Be6 { [%eval 10.92] } 13. Qxe6 { [%eval 9.88] } 13... Rf8 { [%eval 10.85] } 14. Nxh7 { [%eval 10.67] } 14... Rf7 { [%eval 10.91] } 15. Qh6 { [%eval 10.11] } 15... Rxh7 { [%eval 11.18] } 16. Qf4 { [%eval 8.97] } 16... Rh6 { [%eval 11.08] } 17. Qxc7 { [%eval 9.04] } 17... Nd5 { [%eval 10.84] } 18. Qe5+ { [%eval 9.44] } 18... Ne7 { [%eval 9.47] } 19. Qb5+ { [%eval 9.34] } 19... Nd7 { [%eval 9.39] } 20. d3 { [%eval 9.45] } 20... Rb6 { [%eval 9.77] } 21. Qa4 { [%eval 8.96] } 21... g3 { [%eval 9.85] } 22. Nd4 { [%eval 8.52] } 22... gxf2+ { [%eval 8.47] } 23. Kd2 { [%eval 8.02] } 23... O-O-O { [%eval 7.77] } 24. b3 { [%eval 7.72] } 24... Rxb3 { [%eval 9.86] } 25. cxb3 { [%eval 10.01] } 25... b5 { [%eval 11.14] } 26. Qxa7 { [%eval 11.6] } 26... Nb8 { [%eval 11.38] } 27. Qc5+ { [%eval 11.29] } 27... Nbc6 { [%eval 12.13] } 28. Qxc6+ { [%eval 9.65] } 28... Nxc6 { [%eval 9.91] } 29. Nxb5 { [%eval 8.84] } 29... Nd4 { [%eval 9.27] } 30. Na3 { [%eval 8.09] } 30... Nxb3+ { [%eval 9.69] } 31. Ke2 { [%eval 7.93] } 31... Nxa1 { [%eval 8.4] } 32. Kxf2 { [%eval 8.35] } 32... Nb3 { [%eval 8.3] } 33. Bf4 { [%eval 7.47] } 33... Nc1 { [%eval 8.81] } 34. d4 { [%eval 7.47] } 34... Nd3+ { [%eval 8.41] } 35. Kf3 { [%eval 6.94] } 35... Nxf4 { [%eval 6.71] } 36. Ba6+ { [%eval 6.89] } 36... Kb8 { [%eval 6.77] } 37. g3 { [%eval 5.75] } 37... Ne2?! { (5.75 → 7.71) Inaccuracy. Ne6 was best. } { [%eval 7.71] } (37... Ne6 38. Ke3 Nxd4 39. Bd3 Ne6 40. Rb1+ Kc7 41. Nb5+ Kd7 42. Bf5 Ke7 43. Nc3) 38. Rb1+ { [%eval 7.46] } 38... Ka8 { [%eval 7.99] } 39. Bb7+ { [%eval 7.7] } 39... Kb8 { [%eval 7.82] } 40. Kxe2 { [%eval 7.64] } 40... Rxd4 { [%eval 7.64] } 41. h3 { [%eval 7.49] } 41... Rb4? { (7.49 → Mate in 11) Checkmate is now unavoidable. Rd8 was best. } { [%eval #11] } (41... Rd8 42. Be4+ Kc8 43. Rb3 Re8 44. Re3 Kc7 45. Nb5+ Kb8 46. h4 Rc8 47. Kf3) 42. Be4 { [%eval #14] } 42... Rxb1 { [%eval #17] } 43. Kd3?? { (Mate in 17 → 2.34) Lost forced checkmate sequence. Nxb1 was best. } { [%eval 2.34] } (43. Nxb1 Kc7 44. h4 Kd6 45. Nd2 Ke7 46. Ke3 Kf7 47. Kf4 Kg7 48. Kg5 Kf7) 43... Rc1? { (2.34 → 4.14) Mistake. Rg1 was best. } { [%eval 4.14] } (43... Rg1 44. g4 Rg3+ 45. Kd4 Rxa3 46. Ke5 Kc8 47. g5 Kd8 48. Bd5 Ke7 49. h4) 44. h4? { (4.14 → 2.05) Mistake. Kd4 was best. } { [%eval 2.05] } (44. Kd4 Kc7 45. Ke5 Kd8 46. Nc2 Rg1 47. g4 Ke7 48. a4 Rg3 49. a5 Rc3) 44... Re1?? { (2.05 → 4.59) Blunder. Rg1 was best. } { [%eval 4.59] } (44... Rg1 45. Bf3 Rxg3 46. Ke4 Rh3 47. h5 Rh2 48. Nc4 Rxa2 49. Kf4 Rc2 50. Ne3) 45. Nc2 { [%eval 4.3] } 45... Rxe4?? { (4.30 → Mate in 11) Checkmate is now unavoidable. Rg1 was best. } { [%eval #11] } (45... Rg1 46. h5 Rxg3+ 47. Kd4 Kc7 48. h6 Rg8 49. h7 Rc8 50. Ne3 Rd8+ 51. Bd5) 46. h5?? { (Mate in 11 → -0.27) Lost forced checkmate sequence. Kxe4 was best. } { [%eval -0.27] } (46. Kxe4 Kc7 47. h5 Kd6 48. h6 Ke7 49. h7 Kf7 50. h8=Q Ke7 51. Nd4 Kd7) 46... Rg4 { [%eval 0.0] } 47. h6 { [%eval -0.26] } 47... Rxg3+ { [%eval -0.26] } 48. Kd4 { [%eval -0.25] } 48... Rg6 { [%eval -0.36] } 49. Kc3 { [%eval -0.29] } 49... Rxh6 { [%eval -0.13] } 50. Kb2 { [%eval -0.18] } 50... Rc6 { [%eval -0.12] } 51. Ne3 { [%eval -0.22] } 51... Rc3?? { (-0.22 → 4.81) Blunder. Rh6 was best. } { [%eval 4.81] } (51... Rh6 52. Kc3 Rh3 53. Kd4 Kc7 54. Nd5+ Kd6 55. Nb4 Rh4+ 56. Kc3 Kc5 57. Nd3+) 52. Nc2?? { (4.81 → -0.19) Blunder. Kxc3 was best. } { [%eval -0.19] } (52. Kxc3 Kb7 53. Kb4 Kb6 54. Nc4+ Kc6 55. Na5+ Kb6 56. a3 Ka6 57. Nb3 Kb7) 52... Rxc2+ { [%eval 0.0] } 53. Ka3?? { (0.00 → Mate in 17) Checkmate is now unavoidable. Kxc2 was best. } { [%eval #-17] } (53. Kxc2 Kb7 54. Kc3 Ka6 55. Kb4 Kb6 56. a4 Ka6 57. a5 Ka7 58. Kb5 Kb7) 53... Rxa2+?? { (Mate in 17 → 0.00) Lost forced checkmate sequence. Kb7 was best. } { [%eval 0.0] } (53... Kb7 54. Kb3 Rc8 55. Ka4 Ka6 56. Kb4 Kb6 57. Ka4 Kc5 58. Kb3 Kb5 59. Ka3) 54. Kb3?? { (0.00 → -79.84) Blunder. Kxa2 was best. } { [%eval -79.84] } (54. Kxa2 Kc7 55. Kb3 Kd6 56. Kc4 Ke5 57. Kc5 Kf4 58. Kd4 Kf5 59. Kd3 Ke5) 54... Rb2+?? { (-79.84 → 0.00) Blunder. Rd2 was best. } { [%eval 0.0] } (54... Rd2 55. Kc3 Rd6 56. Kb2 Kc7 57. Kc1 Kb6 58. Kb1 Kc5 59. Kc2 Rd5 60. Kc1) 55. Kc4?? { (0.00 → -81.15) Blunder. Kxb2 was best. } { [%eval -81.15] } (55. Kxb2 Kc7 56. Kc3 Kc6 57. Kc4 Kd6 58. Kd4 Ke6 59. Kc5 Ke5 60. Kc6 Ke6) 55... Rc2+ { [%eval -81.15] } 56. Kd3 { [%eval -38.46] } 56... Rd2+?? { (-38.46 → 0.00) Blunder. Rc7 was best. } { [%eval 0.0] } (56... Rc7 57. Kd4 Rd7+ 58. Ke3 Kc7 59. Ke2 Kd8 60. Kf3 Ke7 61. Kf2 Kf6 62. Kg3) 57. Kc3?? { (0.00 → Mate in 13) Checkmate is now unavoidable. Kxd2 was best. } { [%eval #-13] } (57. Kxd2 Kc7 58. Ke3 Kd6 59. Kd4 Kd7 60. Kc4 Ke6 61. Kc5 Ke5 62. Kc6 Ke6) 57... Rc2+?? { (Mate in 13 → 0.00) Lost forced checkmate sequence. Rd7 was best. } { [%eval 0.0] } (57... Rd7 58. Kc4 Kb7 59. Kc5 Rd8 60. Kb5 Rc8 61. Ka5 Kc6 62. Kb4 Kb6 63. Ka4) 58. Kd4?? { (0.00 → -81.15) Blunder. Kxc2 was best. } { [%eval -81.15] } (58. Kxc2 Kc8 59. Kd3 Kd7 60. Kd4 Kd6 61. Kc3 Kc7 62. Kb2 Kb6 63. Kb3 Kb7) 58... Rd2+ { [%eval -81.15] } 59. Ke4 { [%eval -81.15] } 59... Re2+ { [%eval -45.29] } 60. Kf5 { [%eval -81.15] } 60... Rf2+ { [%eval -81.15] } 61. Ke5 { [%eval -81.15] } 61... Re2+ { [%eval -81.15] } 62. Kd5 { [%eval -81.15] } 62... Kc7 { [%eval -81.15] } 63. Kd4 { [%eval -80.69] } 63... Rd2+ { [%eval -81.15] } 64. Kc3?! { (-81.15 → Mate in 11) Checkmate is now unavoidable. Ke5 was best. } { [%eval #-11] } (64. Ke5 Rd6 65. Ke4 Kc6 66. Kf5 Kb5 67. Ke4 Kc4 68. Ke5 Kc5 69. Kf4 Rd5) 64... Rd4?? { (Mate in 11 → 0.00) Lost forced checkmate sequence. Rd7 was best. } { [%eval 0.0] } (64... Rd7 65. Kb3 Kb6 66. Kc4 Rd8 67. Kb4 Rc8 68. Ka3 Ka5 69. Kb3 Kb5 70. Ka2) 65. Kb2?? { (0.00 → -81.15) Blunder. Kxd4 was best. } { [%eval -81.15] } (65. Kxd4 Kd6 66. Ke4 Ke6 67. Kd3 Kd5 68. Kc3 Kc5 69. Kb3 Kb5 70. Ka3 Kc5) 65... Rd3 { [%eval -81.15] } 66. Ka1?! { (-81.15 → Mate in 8) Checkmate is now unavoidable. Kc2 was best. } { [%eval #-8] } (66. Kc2 Rf3 67. Kd2 Kb6 68. Ke2 Rh3 69. Kd1 Rg3 70. Ke2 Ka5 71. Kf1 Rh3) 66... Rd1+ { [%eval #-10] } 67. Kb2 { [%eval #-10] } 67... Rc1?? { (Mate in 10 → 0.00) Lost forced checkmate sequence. Kc6 was best. } { [%eval 0.0] } (67... Kc6 68. Kc3 Kb5 69. Kc2 Rd8 70. Kc3 Rd7 71. Kb2 Kb4 72. Kc2 Rd8 73. Kb2) 68. Ka2?? { (0.00 → Mate in 9) Checkmate is now unavoidable. Kxc1 was best. } { [%eval #-9] } (68. Kxc1 Kd6 69. Kd2 Ke5 70. Ke3 Kf5 71. Kd3 Kf4 72. Kd4 Kf3 73. Kc4 Ke3) 68... Ra1+?? { (Mate in 9 → 0.00) Lost forced checkmate sequence. Kb6 was best. } { [%eval 0.0] } (68... Kb6 69. Kb2 Rc8 70. Ka2 Kc5 71. Kb3 Kb5 72. Ka3 Kc4 73. Kb2 Kb4 74. Ka1) 69. Kb3?? { (0.00 → -81.15) Blunder. Kxa1 was best. } { [%eval -81.15] } (69. Kxa1 Kd6 70. Kb2 Kd5 71. Kb3 Kd4 72. Kb4 Kd5) 69... Rb1+ { [%eval -70.41] } 70. Kc4 { [%eval -81.15] } 70... Rc1+ { [%eval -63.7] } 71. Kd5?! { (-63.70 → Mate in 14) Checkmate is now unavoidable. Kd4 was best. } { [%eval #-14] } (71. Kd4 Re1 72. Kd5 Re8 73. Kc5 Rd8 74. Kb5 Rd2 75. Kc5 Rd6 76. Kb5 Rd8) 71... Rd1+ { [%eval #-17] } 72. Ke6 { [%eval #-17] } 72... Re1+ { [%eval -81.15] } 73. Kd5?! { (-81.15 → Mate in 13) Checkmate is now unavoidable. Kf5 was best. } { [%eval #-13] } (73. Kf5 Rf1+ 74. Ke5 Kd7 75. Kd5 Re1 76. Kc5 Rd1 77. Kb5 Rd5+ 78. Kb4 Kd6) 73... Rf1 { [%eval #-14] } 74. Ke5 { [%eval #-14] } 74... Rg1 { [%eval #-15] } 75. Kf4 { [%eval #-14] } 75... Rd1 { [%eval #-15] } 76. Kg5 { [%eval #-11] } 76... Rf1 { [%eval #-11] } 77. Kh4 { [%eval #-9] } 77... Rh1+ { [%eval #-13] } 78. Kg3 { [%eval #-15] } 78... Rf1 { [%eval #-12] } 79. Kh3 { [%eval #-10] } 79... Rh1+ { [%eval #-15] } 80. Kg2 { [%eval #-16] } 80... Rg1+?? { (Mate in 16 → 0.00) Lost forced checkmate sequence. Re1 was best. } { [%eval 0.0] } (80... Re1 81. Kf2 Re8 82. Kf3 Kd6 83. Kf4 Kd5 84. Kf5 Rf8+ 85. Kg6 Rf2 86. Kg5) 81. Kh3?? { (0.00 → Mate in 8) Checkmate is now unavoidable. Kxg1 was best. } { [%eval #-8] } (81. Kxg1 Kd7 82. Kf1 Ke7 83. Kf2 Ke6 84. Ke1 Kd7 85. Kf2) 81... Rh1+ { [%eval #-14] } 82. Kg4 { [%eval #-11] } 82... Rg1+ { [%eval #-17] } 83. Kf3 { [%eval #-20] } 83... Rf1+ { [%eval #-15] } 84. Kg4 { [%eval #-11] } 84... Rg1+ { [%eval #-15] } 85. Kf3 { [%eval #-15] } 85... Rf1+ { [%eval #-15] } 86. Ke4 { [%eval #-14] } 86... Rg1?? { (Mate in 14 → 0.00) Lost forced checkmate sequence. Re1+ was best. } { [%eval 0.0] } (86... Re1+ 87. Kd5 Re8 88. Kc4 Kc6 89. Kd4 Re7 90. Kc4 Rd7 91. Kb4 Rd4+ 92. Kc3) 87. Ke3?? { (0.00 → Mate in 14) Checkmate is now unavoidable. Kf3 was best. } { [%eval #-14] } (87. Kf3) 87... Re1+ { [%eval #-14] } 88. Kf2 { [%eval #-13] } 88... Rf1+?? { (Mate in 13 → 0.00) Lost forced checkmate sequence. Re5 was best. } { [%eval 0.0] } (88... Re5 89. Kf3 Kd7 90. Kg3 Ke6 91. Kg4 Rf5 92. Kh4 Kf6 93. Kg4 Kg6 94. Kh3) 89. Kg2?? { (0.00 → Mate in 11) Checkmate is now unavoidable. Kxf1 was best. } { [%eval #-11] } (89. Kxf1 Kd6 90. Ke2 Ke6 91. Kd2 Kd6) 89... Rg1+?? { (Mate in 11 → 0.03) Lost forced checkmate sequence. Rf8 was best. } { [%eval 0.03] } (89... Rf8 90. Kg3 Kd6 91. Kg2 Kd5 92. Kg3 Ke4 93. Kg2 Rf4 94. Kg3 Ke3 95. Kg2) 90. Kh3?? { (0.03 → Mate in 8) Checkmate is now unavoidable. Kxg1 was best. } { [%eval #-8] } (90. Kxg1 Kd6 91. Kf2 Kd5 92. Ke3 Ke5 93. Kd3 Kd5 94. Kc3 Ke4 95. Kc4 Ke5) 90... Rh1+?? { (Mate in 8 → -1.91) Lost forced checkmate sequence. Kd7 was best. } { [%eval -1.91] } { The game is a draw. } (90... Kd7 91. Kh4 Ke6 92. Kh5 Kf5 93. Kh4 Rg8 94. Kh3 Kf4 95. Kh2 Kf3 96. Kh1) 1/2-1/2