- Blind mode tutorial
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[Event "Weekly Three-check Arena"] [Site "https://lichess.org/G2BU1b0c"] [Date "2021.06.14"] [Round "-"] [White "molusi"] [Black "SavePreMove"] [Result "0-1"] [GameId "G2BU1b0c"] [UTCDate "2021.06.14"] [UTCTime "19:40:11"] [WhiteElo "1948"] [BlackElo "1970"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+15"] [Variant "Three-check"] [TimeControl "180+0"] [ECO "A00"] [Opening "Van't Kruijs Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.13] } { A00 Van't Kruijs Opening } 1... Nf6 { [%eval 0.35] } 2. Nc3?! { (0.35 → -0.33) Inaccuracy. c4 was best. } { [%eval -0.33] } (2. c4 e5 3. Nc3 Nc6 4. Nd5 Nxd5 5. cxd5 Nb4 6. a3 Nxd5) 2... g6? { (-0.33 → 1.30) Mistake. c6 was best. } { [%eval 1.3] } (2... c6 3. Nf3 d5 4. Ne5 Bf5 5. Be2 g6 6. d4 Bg7 7. O-O) 3. Nge2?? { (1.30 → -1.17) Blunder. e4 was best. } { [%eval -1.17] } (3. e4 Nc6) 3... Bg7?! { (-1.17 → -0.56) Inaccuracy. d5 was best. } { [%eval -0.56] } (3... d5 4. d4) 4. Nf4? { (-0.56 → -2.09) Mistake. e4 was best. } { [%eval -2.09] } (4. e4) 4... O-O?! { (-2.09 → -1.48) Inaccuracy. e5 was best. } { [%eval -1.48] } (4... e5) 5. Nfd5 { [%eval -1.93] } 5... Nxd5 { [%eval -1.97] } 6. Nxd5 { [%eval -2.01] } 6... e6 { [%eval -1.87] } 7. Nf6+?? { (-1.87 → -4.53) Blunder. Nc3 was best. } { [%eval -4.53] } (7. Nc3 d5) 7... Qxf6 { [%eval -4.98] } 8. Qf3 { [%eval -5.17] } 8... Nc6 { [%eval -4.68] } 9. Bd3?! { (-4.68 → -6.08) Inaccuracy. Be2 was best. } { [%eval -6.08] } (9. Be2 Qxf3 10. Bxf3 Nb4 11. Bd1 d5 12. d3 e5 13. Bd2 Nc6 14. e4 Be6 15. O-O Rad8) 9... Ne5 { [%eval -5.43] } 10. Qxf6 { [%eval -5.35] } 10... Nxd3+ { [%eval -5.57] } 11. cxd3 { [%eval -5.46] } 11... Bxf6 { [%eval -5.37] } 12. h4 { [%eval -5.86] } 12... b6 { [%eval -6.13] } 13. h5 { [%eval -6.64] } 13... Bb7 { [%eval -6.8] } 14. f3 { [%eval -6.71] } 14... Bh4+?? { (-6.71 → -1.20) Blunder. Rac8 was best. } { [%eval -1.2] } (14... Rac8 15. a4 c5 16. a5 b5 17. a6 Bc6 18. h6 b4 19. Ra5 Bd5 20. O-O g5 21. Rb5) 15. Rxh4 { [%eval -1.33] } 15... a5 { [%eval -1.44] } 16. b3 { [%eval -1.47] } 16... a4?! { (-1.47 → -0.45) Inaccuracy. g5 was best. } { [%eval -0.45] } (16... g5) 17. hxg6?? { (-0.45 → -4.74) Blunder. Ba3 was best. } { [%eval -4.74] } (17. Ba3 axb3) 17... fxg6 { [%eval -5.62] } 18. b4?? { (-5.62 → Mate in 6) Checkmate is now unavoidable. Ba3 was best. } { [%eval #-6] } (18. Ba3 Rf5) 18... Bxf3 { [%eval #-5] } 19. Bb2 { [%eval #-3] } 19... Bh5?! { (Mate in 3 → -10.98) Lost forced checkmate sequence. Bg4 was best. } { [%eval -10.98] } (19... Bg4 20. Bf6 Rxf6 21. Rxg4 Rf1+) 20. Rf4 { [%eval #-5] } 20... Rxf4 { [%eval #-4] } 21. exf4 { [%eval #-4] } 21... Rf8 { [%eval #-3] } 22. Be5 { [%eval #-2] } 22... d6 { [%eval #-4] } 23. g4 { [%eval #-4] } 23... dxe5 { [%eval #-3] } 24. O-O-O { [%eval #-3] } 24... Rxf4 { [%eval #-2] } 25. Kb1 { [%eval #-1] } 25... Rxb4+ { Game ends by variant rule. } 0-1