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[Event "rated variant:antichess game"] [Site "https://lichess.org/FzCeIWIe"] [Date "2023.07.22"] [Round "-"] [White "prayans"] [Black "Maksim-Volkov"] [Result "0-1"] [GameId "FzCeIWIe"] [UTCDate "2023.07.22"] [UTCTime "14:23:02"] [WhiteElo "1500"] [BlackElo "1453"] [WhiteRatingDiff "-275"] [BlackRatingDiff "+63"] [Variant "Antichess"] [TimeControl "300+13"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. f4?? { (0.15 → -8.48) Blunder. e3 was best. } { [%eval -8.48] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... e5 { [%eval -11.24] } 2. fxe5 { [%eval -10.69] } 2... Qf6?? { (-10.69 → 0.05) Blunder. Ba3 was best. } { [%eval 0.05] } (2... Ba3 3. bxa3 Qh4 4. h3 Qxe1 5. Qxe1 Nh6 6. Qh4 g5 7. Qxh6) 3. exf6 { [%eval 0.44] } 3... gxf6 { [%eval 0.67] } 4. Kf2 { [%eval 0.53] } 4... Ba3 { [%eval 0.79] } 5. bxa3 { [%eval 0.93] } 5... Ne7 { [%eval 0.84] } 6. Kg3? { (0.84 → -0.61) Mistake. h4 was best. } { [%eval -0.61] } (6. h4 Nd5) 6... Rg8 { [%eval -0.47] } 7. Kf4?? { (-0.47 → Mate in 11) Checkmate is now unavoidable. Qe1 was best. } { [%eval #-11] } (7. Qe1) 7... Rxg2 { [%eval #-11] } 8. Bxg2 { [%eval #-10] } 8... Nf5 { [%eval #-11] } 9. Kxf5 { [%eval #-9] } 9... d5 { [%eval #-11] } 10. Kxf6 { [%eval #-9] } 10... Ke7?? { (Mate in 9 → Mate in 13) Lost forced checkmate sequence. Kd8 was best. } { [%eval #13] } (10... Kd8 11. Bxd5 b5 12. Bxf7 h5 13. Bxh5 Ke8 14. Bxe8 a5 15. Bxb5 Nc6 16. Bxc6 Bb7 17. Bxb7) 11. Kxf7?? { (Mate in 13 → Mate in 8) Lost forced checkmate sequence. Bxd5 was best. } { [%eval #-8] } (11. Bxd5 Kxf6 12. Bxb7 Bxb7 13. Nc3 Bxh1 14. Ne4 Bxe4 15. Qe1 Bxc2 16. Rb1 Bxb1 17. Qf2 Bxa2) 11... Kxf7 { [%eval #-8] } 12. Bxd5 { [%eval #-7] } 12... Bh3 { [%eval #-7] } 13. Bxb7 { [%eval #-5] } 13... Nc6 { [%eval #-6] } 14. Nxh3 { [%eval #-5] } 14... Ke6 { [%eval #-6] } 15. Bxc6 { [%eval #-5] } 15... Kd5 { [%eval #-8] } 16. Bxa8 { [%eval #-7] } 16... a5 { [%eval #-10] } 17. Bxd5 { [%eval #-9] } 17... c6 { [%eval #-9] } 18. Bxc6 { [%eval #-8] } 18... a4 { [%eval #-10] } 19. Bxa4 { [%eval #-9] } 19... h5 { [%eval #-9] } 20. Rg1 { [%eval #-2] } 20... h4 { [%eval #-2] } 21. Rg3 { [%eval #-1] } 21... hxg3 { [%eval #-1] } 22. hxg3# { Game ends by variant rule. } 0-1