FEN
[Event "Antichess 7th grade Arena"]
[Site "https://lichess.org/FwAYmf9F"]
[Date "2021.11.04"]
[Round "-"]
[White "Deepslate"]
[Black "camilleelizabeth"]
[Result "1-0"]
[GameId "FwAYmf9F"]
[UTCDate "2021.11.04"]
[UTCTime "20:08:48"]
[WhiteElo "1956"]
[BlackElo "1610"]
[WhiteRatingDiff "+34"]
[BlackRatingDiff "-22"]
[Variant "Antichess"]
[TimeControl "180+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 b5) 1... d5?? { (Mate in 15 → 0.51) Lost forced checkmate sequence. b5 was best. } { [%eval 0.51] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. exd5 { [%eval 0.0] } 2... Qxd5 { [%eval 0.0] } 3. Bd3?? { (0.00 → Mate in 13) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-13] } (3. Ba6 Qxg2 4. Bxb7 Bxb7 5. Nf3 Bxf3 6. Qxf3 Qxh2 7. Qxf7 Kxf7) 3... Qxd3?? { (Mate in 13 → -3.33) Lost forced checkmate sequence. Qxg2 was best. } { [%eval -3.33] } (3... Qxg2 4. Bxh7 Qxh1 5. Bxg8 Qxh2 6. Bxf7 Qxg1 7. Bxe8 Qxf2 8. Kxf2) 4. cxd3 { [%eval -2.34] } 4... Bh3 { [%eval -2.5] } 5. gxh3?? { (-2.50 → -6.50) Blunder. Nxh3 was best. } { [%eval -6.5] } (5. Nxh3 h5 6. Qxh5 Rxh5 7. Ng1 Rxh2 8. Rxh2 Nh6 9. Rxh6 gxh6) 5... Nc6?? { (-6.50 → Mate in 12) Checkmate is now unavoidable. Nh6 was best. } { [%eval #12] } (5... Nh6 6. Qh5 Rg8 7. Qxf7 Nxf7 8. Ne2 Nd6 9. d4 Rh8 10. Kf1) 6. Nf3?? { (Mate in 12 → Mate in 12) Lost forced checkmate sequence. d4 was best. } { [%eval #-12] } (6. d4 Nxd4 7. Qc2 Nxc2 8. Kd1 Nxa1 9. Kc2 Nxc2 10. b4 Nxb4 11. Bb2 Nxa2 12. Bxg7 Bxg7) 6... Nd4 { [%eval #-12] } 7. Nxd4 { [%eval #-11] } 7... e5?? { (Mate in 11 → Mate in 13) Lost forced checkmate sequence. b5 was best. } { [%eval #13] } (7... b5 8. Nxb5 a5 9. Nxc7 Ra7 10. Nxe8 Rb7 11. Nxg7 Rxb2 12. Bxb2 Bxg7 13. Bxg7 f5 14. Bxh8) 8. Rg1?? { (Mate in 13 → -0.32) Lost forced checkmate sequence. Kf1 was best. } { [%eval -0.32] } (8. Kf1 exd4 9. b4 Bxb4 10. Qg4 Bxd2 11. Qxg7 Bxc1 12. Qxh7 Rxh7 13. h4 Rxh4 14. Kg2 Rxh2) 8... exd4 { [%eval -0.32] } 9. Rxg7 { [%eval -0.68] } 9... Bxg7 { [%eval 0.12] } 10. Qh5?? { (0.12 → -2.12) Blunder. b3 was best. } { [%eval -2.12] } (10. b3 h6 11. Kf1 Ke7 12. h4 c5 13. Qg4 c4 14. dxc4 d3 15. Qxg7 b5 16. Qxf7 Kxf7) 10... Be5?? { (-2.12 → Mate in 12) Checkmate is now unavoidable. Nf6 was best. } { [%eval #12] } (10... Nf6) 11. Qxh7 { [%eval #12] } 11... Rxh7 { [%eval #11] } 12. b3 { [%eval #11] } 12... Rxh3 { [%eval #10] } 13. Ba3 { [%eval #10] } 13... Bxh2 { [%eval #9] } 14. Be7 { [%eval #9] } 14... Kxe7 { [%eval #8] } 15. Nc3?? { (Mate in 8 → -0.86) Lost forced checkmate sequence. b4 was best. } { [%eval -0.86] } (15. b4 Rxd3 16. f4 Bxf4 17. Kf2 Bxd2 18. Nxd2 Rxd2 19. Rh1 Rxf2 20. Rh6 Nxh6 21. b5 Rxa2) 15... dxc3?? { (-0.86 → Mate in 6) Checkmate is now unavoidable. Rxd3 was best. } { [%eval #6] } (15... Rxd3 16. Nb5) 16. dxc3 { [%eval #6] } 16... Rxd3 { [%eval #5] } 17. Rd1?? { (Mate in 5 → -6.07) Lost forced checkmate sequence. a3 was best. } { [%eval -6.07] } (17. a3 Rxc3 18. Rd1 Rxb3 19. Ke2 Rxa3 20. Rd8 Rxd8 21. Kf3 Rxf3#) 17... Rxd1 { [%eval -5.57] } 18. Kxd1 { [%eval -5.84] } 18... Nf6?? { (-5.84 → Mate in 5) Checkmate is now unavoidable. Bg3 was best. } { [%eval #5] } (18... Bg3) 19. f4 { [%eval #5] } 19... Bxf4 { [%eval #4] } 20. c4?? { (Mate in 4 → -2.85) Lost forced checkmate sequence. Kd2 was best. } { [%eval -2.85] } (20. Kd2 Bxd2 21. a4 Bxc3 22. b4 Bxb4 23. a5 Bxa5#) 20... Bc1?! { (-2.85 → -2.01) Inaccuracy. b5 was best. } { [%eval -2.01] } (20... b5) 21. Kxc1 { [%eval -2.22] } 21... b5 { [%eval -2.0] } 22. cxb5 { [%eval -2.33] } 22... a6?? { (-2.33 → Mate in 4) Checkmate is now unavoidable. Ng4 was best. } { [%eval #4] } (22... Ng4 23. a4) 23. bxa6 { [%eval #4] } 23... Rxa6 { [%eval #3] } 24. b4 { [%eval #3] } 24... Rxa2 { [%eval #2] } 25. b5?? { (Mate in 2 → Mate in 8) Lost forced checkmate sequence. Kb2 was best. } { [%eval #-8] } (25. Kb2 Rxb2 26. b5 Rxb5#) 25... Ra1?? { (Mate in 8 → Mate in 2) Lost forced checkmate sequence. c5 was best. } { [%eval #2] } (25... c5 26. bxc6 Ra5 27. Kc2 Kf8 28. c7 Ke7 29. Kb1 Kd8 30. cxd8=N Re5 31. Nxf7 Rg5 32. Nxg5) 26. Kb1 { [%eval #2] } 26... Rxb1 { [%eval #1] } 27. b6 { [%eval #1] } 27... Rxb6# { Game ends by variant rule. } 1-0